Raid Information |
RoK Tier | 1 |
Level | 80 |
Size | x4 |
Raid Zone | The Tomb of Thuuga |
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Expansion | Rise of Kunark |
Persistence | Minimum | 2 days 20 hours |
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Maximum | 4 days 20 hours |
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The entrance is found via a cave next to Omen Falls. Omen Falls is a two stage fall, and the entrance is at the bottom of the first stage, before the long drop.
Thuuga was the first ruler of the Drolvarg.
Boss: Tairiza the Widow Mistress
This strategy is pretty straightforward but like many others is all about personal positioning and staying focused. This is a confirmed strat which we have successfully executed on multiple occasions.
- Confirmed Information - Randomly traps victims in a Digestive Sac and summons heroic lots of heroic adds atabout 40 %
- Hypothesis - Exactly who's widow or mistresses this eight legged Madame anyway?
- Melee Abilities - Melee based information pulled from parsing data
- 95% Slashing
- 5% crushing damage
- Healing Abilities - Healing based information pulled from parsing data
- Bolster Confidence - heals for 134,205 when ever any player dies.
- Necrosis - Lifetap heals for 1200 - 1758
- Non Melee Abilities - non melee effects that require more in depth info as well as timer information
- Digestive Sac = TWM randomly traps raid members in a digestive sac which roots stuns and stifles the target and is a exponential dot which will kill the target if not delt with. This can be damaged off the victim.
- Dmg type = Crushing
- Fearsome Gaze - (17 second timer)
- AE Stifle with some minimal Dmg type = Magic
- Necrosis - (7 second timer maybe)
- AE Dmg attack & heal Dmg Type = Disease
- Single Tank utilize zone geometry to position the mob in a corner with split DPS assisting the MA. MA to target sacs and burn down adds at 40% with AE spells.
- Standard strat here, MT pulls TWM to designated spot and holds aggro there.
- Stay in the corner target via MA and save AEs for when the adds come at 40% health.
- No recovery team needed for this strat.
The fight begins with MTpull. Light DPS while MT gets the target planted. Once the target is in place DPS target through the MA. MA will pick up the sac's as a target and DPS will burn it down fast with normal DPS and fast cast low mana AEs then back to the named mob. Save AE mana intensive spells until the next phase. Rinse and repeat until the mob hits 40% then come the adds. This is when the heavy dmg long cast AEs come in to play when the adds pop up start your AEs, but no target on the adds, MA will stay on the main and the SACs. Burn baby burn until TWM is spider paste then clean up the adds. Viola dead spider.
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Encounter Diagram
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Group Setups Main Tank | Support Tank | Melee DPS | Caster DPS |
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Berserker | Shadow Knight | Guardian | Ranger |
Dirge | Dirge | Dirge | Troubador |
Coercer | Coercer | Illusionist | Illusionist |
Warden | Assassin | Brigand | Swashbuckler |
Defiler | Mystic | Bruiser | Warlock |
Templar | Templar | Inquisitor | Inquisitor |
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NOTE: All strategies are written up with the group setups used to beat these encounters at the time and while the specific classes used are not required the general roles that they fill are.
Definition of key roles that fall outside the "standard definition"
- Main Assist (MA) - The main assist preferably a scout class, will swap targets between TWM and the Digestive Sacs using the track window.
This page last modified 2015-02-21 18:47:04.