Level | Ability | |
---|---|---|
1 | Painbringer An extra attack that deals additional damage over time. |
|
1 | Insidious Whisper Increases the target's hate towards the shadowknight, with additional hate over time. |
|
2 | Malice Inflicts instant disease damage to the target. |
|
3 | Innoruuk's Caress Places a negative energy shield around the shadowknight, damaging and increasing hate with anyone that strikes the shadowknight. |
|
4 | Lucan's Pact Greatly increases defense, aggression, base avoidance, stamina, physical and noxious damage mitigation at the cost of offensive melee skills. This is the shadowknight's primary defensive stance. |
|
4 | Dark Blade Increases the shadowknight's offensive melee skills, disruption and intelligence, at the cost of decreased defense skill. This is the shadowknight's primary offensive stance. |
|
5 | Soulrend A kick attack that deals piercing damage and knocks the target down. |
|
5 | Fighting Chance Allows a fighter to begin a heroic opportunity. |
|
6 | Painbringer II An extra attack that deals additional damage over time. |
|
7 | Death Cloud A melee attack that strikes nearby enemies surrounding the shadowknight, and slowly deals disease damage to them over time. |
|
8 | Blasphemy Increases the hate of all enemies in an encounter towards the shadowknight and decreases their disease resistance while interrupting them. |
|
9 | Unholy Hunger Curses the weapons of the shadowknight's group, granting them a chance to drain health in combat with each hit. |
|
9 | Insidious Whisper II Increases the target's hate towards the shadowknight, with additional hate over time. |
|
10 | Grim Harbinger Curses the shadowknight's weapon, granting a chance to drain health in combat with each hit. |
|
11 | Siphon Strike A melee attack that strikes with additional disease damage and drains a portion of that damage as health replenishment for the shadowknight on a successful hit. |
|
12 | Unholy Blessing Places an augmentation on a group member that drains health from any opponents that attack them. This effect can trigger 5 times. |
|
12 | Innoruuk's Caress II Places a negative energy shield around the shadowknight, damaging and increasing hate with anyone that strikes the shadowknight. |
|
13 | Malice II Inflicts instant disease damage to the target. |
|
13 | Hateful Slam A an attack that knocks the enemy down, stuns them for a short duration, and increases their hate over time towards the shadowknight. |
|
14 | Unending Agony Does disease damage over time to nearby enemies surrounding the shadowknight. |
|
15 | Cleave Flesh A powerful attack that strikes for disease damage and decreases the target's wisdom for a short duration. |
|
16 | Dark Blade II Increases the shadowknight's offensive melee skills, disruption and intelligence, at the cost of decreased defense skill. This is the shadowknight's primary offensive stance. |
|
16 | Lucan's Pact II Greatly increases defense, aggression, base avoidance, stamina, physical and noxious damage mitigation at the cost of offensive melee skills. This is the shadowknight's primary defensive stance. |
|
17 | Insidious Whisper III Increases the target's hate towards the shadowknight, with additional hate over time. |
|
18 | Unholy Strength Increases the stamina and spell damage of all the Shadowknight's allies. |
|
19 | Soulrend II A kick attack that deals piercing damage and knocks the target down. |
|
20 | Harm Touch Deals a great amount of disease damage to the target that is difficult for the target to resist against. This ability does not have a casting time, nor does it cost power, but it has a significant reuse timer. |
|
20 | Intercept II Allows the fighter to protect an ally from taking damage, by absorbing some of the damage an ally would otherwise take for a single hit. If the protected ally is low on health when this ability is cast, the fighter can absorb two hits. |
|
21 | Mortal Embrace Causes an ally to temporarily die, often causing enemies to ignore that ally. This effect can be cancelled by standing. |
|
21 | Death Cloud II A melee attack that strikes nearby enemies surrounding the shadowknight, and slowly deals disease damage to them over time. |
|
21 | Devious Evasion Grants the shadowknight a chance to shield an ally from melee attacks, by allowing the target a chance to use the shadowknight's avoidance check after their own avoidance check. This also increases the shadowknight's parry skill. |
|
22 | Blasphemy II Increases the hate of all enemies in an encounter towards the shadowknight and decreases their disease resistance while interrupting them. |
|
22 | Shadow Coil Inflicts disease damage over time to the target. |
|
23 | Unholy Hunger II Curses the weapons of the shadowknight's group, granting them a chance to drain health in combat with each hit. |
|
24 | Grim Harbinger II Curses the shadowknight's weapon, granting a chance to drain health in combat with each hit. |
|
24 | Innoruuk's Caress III Places a negative energy shield around the shadowknight, damaging and increasing hate with anyone that strikes the shadowknight. Additionally, this will increase the spell resistance of the shadowknight. |
|
25 | Siphon Strike II A melee attack that strikes with additional disease damage and drains a portion of that damage as health replenishment for the shadowknight on a successful hit. |
|
25 | Rescue Greatly increases the target's hate towards the fighter. |
|
26 | Unholy Blessing II Places an augmentation on a group member that drains health from any opponents that attack them. This effect can trigger 5 times. |
|
26 | Grave Sacrament Increases the hatred of the shadowknight to targets in the area of effect. |
|
27 | Hateful Slam II A an attack that knocks the enemy down, stuns them for a short duration, and increases their hate over time towards the shadowknight. |
|
27 | Malice III Inflicts instant disease damage to the target. |
|
28 | Unending Agony II Does disease damage over time to nearby enemies surrounding the shadowknight. |
|
28 | Devour Vitae Drains life from the target, and returns a portion as health replenishment to the shadowknight. |
|
29 | Painbringer III An extra attack that deals additional damage over time. |
|
29 | Cleave Flesh II A powerful attack that strikes for disease damage and decreases the target's wisdom for a short duration. |
|
30 | Lucan's Pact III Greatly increases defense, aggression, base avoidance, stamina, physical and noxious damage mitigation at the cost of offensive melee skills. This is the shadowknight's primary defensive stance. |
|
30 | Siphon Strength Draws strength and intelligence from the target and grants it to the shadowknight. |
|
31 | Pledge of Armament II Increases an ally's melee mitigation at the cost of melee mitigation from the crusader. This spell can't be cast upon yourself. |
|
31 | Insidious Whisper IV Increases the target's hate towards the shadowknight, with additional hate over time. |
|
32 | Dark Blade III Increases the shadowknight's offensive melee skills, disruption and intelligence, at the cost of decreased defense skill. This is the shadowknight's primary offensive stance. |
|
32 | Devious Evasion II Grants the shadowknight a chance to shield an ally from melee attacks, by allowing the target a chance to use the shadowknight's avoidance check after their own avoidance check. This also increases the shadowknight's parry skill. |
|
33 | Soulrend III A kick attack that deals piercing damage and knocks the target down. |
|
33 | Unholy Strength II Increases the stamina and spell damage of all the Shadowknight's allies. |
|
34 | Harm Touch II Deals a great amount of disease damage to the target that is difficult for the target to resist against. This ability does not have a casting time, nor does it cost power, but it has a significant reuse timer. |
|
34 | Intercept III Allows the fighter to protect an ally from taking damage, by absorbing some of the damage an ally would otherwise take for a single hit. If the protected ally is low on health when this ability is cast, the fighter can absorb two hits. |
|
35 | Death Cloud III A melee attack that strikes nearby enemies surrounding the shadowknight, and slowly deals disease damage to them over time. |
|
35 | Doom Judgment Inflicts damage to enemies near the crusader. Any enemies struck will lose any of their beneficial arcane and noxious based spell effects. |
|
35 | Mortal Embrace II Causes an ally to temporarily die, often causing enemies to ignore that ally. This effect can be cancelled by standing. |
|
36 | Blasphemy III Increases the hate of all enemies in an encounter towards the shadowknight and decreases their disease resistance while interrupting them. |
|
36 | Shadow Coil II Inflicts disease damage over time to the target. |
|
37 | Unholy Hunger III Curses the weapons of the shadowknight's group, granting them a chance to drain health in combat with each hit. |
|
38 | Innoruuk's Caress IV Places a negative energy shield around the shadowknight, damaging and increasing hate with anyone that strikes the shadowknight. Additionally, this will increase the spell resistance of the shadowknight. |
|
38 | Grim Harbinger III Curses the shadowknight's weapon, granting a chance to drain health in combat with each hit. |
|
39 | Siphon Strike III A melee attack that strikes with additional disease damage and drains a portion of that damage as health replenishment for the shadowknight on a successful hit. |
|
40 | Dreadful Wrath Inflicts massive disease damage to the target and slows their movement. |
|
40 | Unholy Blessing III Places an augmentation on a group member that drains health from any opponents that attack them. This effect can trigger 5 times. |
|
40 | Grave Sacrament II Increases the hatred of the shadowknight to targets in the area of effect. |
|
41 | Hateful Slam III A an attack that knocks the enemy down, stuns them for a short duration, and increases their hate over time towards the shadowknight. |
|
41 | Malice IV Inflicts instant disease damage to the target. |
|
42 | Unending Agony III Does disease damage over time to nearby enemies surrounding the shadowknight. |
|
42 | Devour Vitae II Drains life from the target, and returns a portion as health replenishment to the shadowknight. |
|
43 | Cleave Flesh III A powerful attack that strikes for disease damage and decreases the target's wisdom for a short duration. |
|
43 | Painbringer IV An extra attack that deals additional damage over time. |
|
44 | Lucan's Pact IV Greatly increases defense, aggression, base avoidance, stamina, physical and noxious damage mitigation at the cost of offensive melee skills. This is the shadowknight's primary defensive stance. |
|
44 | Shadowy Elusion Teleports the shadowknight and all nearby group members to the nearest designated safe spot in the current adventuring area. |
|
44 | Siphon Strength II Draws strength and intelligence from the target and grants it to the shadowknight. |
|
45 | Pledge of Armament III Increases an ally's melee mitigation at the cost of melee mitigation from the crusader. This spell can't be cast upon yourself. |
|
45 | Insidious Whisper V Increases the target's hate towards the shadowknight, with additional hate over time. |
|
46 | Devious Evasion III Grants the shadowknight a chance to shield an ally from melee attacks, by allowing the target a chance to use the shadowknight's avoidance check after their own avoidance check. This also increases the shadowknight's parry skill. |
|
46 | Dark Blade IV Increases the shadowknight's offensive melee skills, disruption and intelligence, at the cost of decreased defense skill. This is the shadowknight's primary offensive stance. |
|
47 | Soulrend IV A kick attack that deals piercing damage and knocks the target down. |
|
47 | Unholy Strength III Increases the stamina and spell damage of all the Shadowknight's allies. |
|
48 | Harm Touch III Deals a great amount of disease damage to the target that is difficult for the target to resist against. This ability does not have a casting time, nor does it cost power, but it has a significant reuse timer. |
|
49 | Mortal Embrace III Causes an ally to temporarily die, often causing enemies to ignore that ally. This effect can be cancelled by standing. |
|
49 | Death Cloud IV A melee attack that strikes nearby enemies surrounding the shadowknight, and slowly deals disease damage to them over time. |
|
50 | Devouring Mist Siphons armor mitigation on the target and surrounding encounter members within the area of effect. For each affected target, the shadowknight's armor mitigation is increased. |
|
50 | Shadow Coil III Inflicts disease damage over time to the target. |
|
50 | Blasphemy IV Increases the hate of all enemies in an encounter towards the shadowknight and decreases their disease resistance while interrupting them. |
|
51 | Unholy Hunger IV Curses the weapons of the shadowknight's group, granting them a chance to drain health in combat with each hit. |
|
52 | Innoruuk's Caress V Places a negative energy shield around the shadowknight, damaging and increasing hate with anyone that strikes the shadowknight. Additionally, this will increase the spell resistance of the shadowknight. |
|
52 | Grim Harbinger IV Curses the shadowknight's weapon, granting a chance to drain health in combat with each hit. |
|
52 | Mana Sieve Drains the health of the shadowknight's target and converts it into mana for the shadowknight. |
|
53 | Siphon Strike IV A melee attack that strikes with additional disease damage and drains a portion of that damage as health replenishment for the shadowknight on a successful hit. |
|
53 | Doom Judgment II Inflicts damage to enemies near the crusader. Any enemies struck will lose any of their beneficial arcane and noxious based spell effects. |
|
54 | Dreadful Wrath II Inflicts massive disease damage to the target and slows their movement. |
|
54 | Grave Sacrament III Increases the hatred of the shadowknight to targets in the area of effect. |
|
54 | Unholy Blessing IV Places an augmentation on a group member that drains health from any opponents that attack them. This effect can trigger 5 times. |
|
55 | Tap Veins Siphons the health of all nearby enemies, returning a portion of all health siphoned as health replenishment for the shadowknight. |
|
55 | Malice V Inflicts instant disease damage to the target. |
|
55 | Hateful Slam IV A an attack that knocks the enemy down, stuns them for a short duration, and increases their hate over time towards the shadowknight. |
|
56 | Unending Agony IV Does disease damage over time to nearby enemies surrounding the shadowknight. |
|
56 | Devour Vitae III Drains life from the target, and returns a portion as health replenishment to the shadowknight. |
|
57 | Painbringer V An extra attack that deals additional damage over time. |
|
57 | Cleave Flesh IV A powerful attack that strikes for disease damage and decreases the target's wisdom for a short duration. |
|
58 | Lucan's Pact V Greatly increases defense, aggression, base avoidance, stamina, physical and noxious damage mitigation at the cost of offensive melee skills. This is the shadowknight's primary defensive stance. |
|
58 | Death March While death march is active, every time a group member slays an enemy, the shadowknight's group gains increased intelligence, combat attack damage, casting speed, and immunity to control spells for a short duration. |
|
58 | Siphon Strength III Draws strength and intelligence from the target and grants it to the shadowknight. |
|
59 | Pledge of Armament IV Increases an ally's melee mitigation at the cost of melee mitigation from the crusader. This spell can't be cast upon yourself. |
|
59 | Insidious Whisper VI Increases the target's hate towards the shadowknight, with additional hate over time. |
|
60 | Dark Blade V Increases the shadowknight's offensive melee skills, disruption and intelligence, at the cost of decreased defense skill. This is the shadowknight's primary offensive stance. |
|
60 | Devious Evasion IV Grants the shadowknight a chance to shield an ally from melee attacks, by allowing the target a chance to use the shadowknight's avoidance check after their own avoidance check. This also increases the shadowknight's parry skill. |
|
61 | Unholy Strength IV Increases the stamina and spell damage of all the Shadowknight's allies. |
|
61 | Soulrend V A kick attack that deals piercing damage and knocks the target down. |
|
62 | Harm Touch IV Deals a great amount of disease damage to the target that is difficult for the target to resist against. This ability does not have a casting time, nor does it cost power, but it has a significant reuse timer. |
|
63 | Death Cloud V A melee attack that strikes nearby enemies surrounding the shadowknight, and slowly deals disease damage to them over time. |
|
63 | Mortal Embrace IV Causes an ally to temporarily die, often causing enemies to ignore that ally. This effect can be cancelled by standing. |
|
64 | Shadow Coil IV Inflicts disease damage over time to the target. |
|
64 | Blasphemy V Increases the hate of all enemies in an encounter towards the shadowknight and decreases their disease resistance while interrupting them. |
|
65 | Unholy Hunger V Curses the weapons of the shadowknight's group, granting them a chance to drain health in combat with each hit. |
|
65 | Pestilence Pestilence deals disease damage over-time to a target. When that target dies, if pestilence was still active, it spreads to 2 nearby enemies. Pestilence continues as long as there are nearby enemies and they are killed before its duration expires. |
|
66 | Grim Harbinger V Curses the shadowknight's weapon, granting a chance to drain health in combat with each hit. |
|
66 | Innoruuk's Caress VI Places a negative energy shield around the shadowknight, damaging and increasing hate with anyone that strikes the shadowknight. Additionally, this will increase the spell resistance of the shadowknight. |
|
67 | Siphon Strike V A melee attack that strikes with additional disease damage and drains a portion of that damage as health replenishment for the shadowknight on a successful hit. |
|
68 | Grave Sacrament IV Increases the hatred of the shadowknight to targets in the area of effect. |
|
68 | Dreadful Wrath III Inflicts massive disease damage to the target and slows their movement. |
|
68 | Unholy Blessing V Places an augmentation on a group member that drains health from any opponents that attack them. This effect can trigger 5 times. |
|
69 | Hateful Slam V A an attack that knocks the enemy down, stuns them for a short duration, and increases their hate over time towards the shadowknight. |
|
69 | Malice VI Inflicts instant disease damage to the target. |
|
70 | Devouring Mist II Siphons armor mitigation on the target and surrounding encounter members within the area of effect. For each affected target, the shadowknight's armor mitigation is increased. |
|
70 | Unending Agony V Does disease damage over time to nearby enemies surrounding the shadowknight. |
|
70 | Devour Vitae IV Drains life from the target, and returns a portion as health replenishment to the shadowknight. |
|
71 | Cleave Flesh V A powerful attack that strikes for disease damage and decreases the target's wisdom for a short duration. |
|
71 | Doom Judgment III Inflicts damage to enemies near the crusader. Any enemies struck will lose any of their beneficial arcane and noxious based spell effects. |
|
71 | Painbringer VI An extra attack that deals additional damage over time. |
|
72 | Siphon Strength IV Draws strength and intelligence from the target and grants it to the shadowknight. |
|
72 | Mana Sieve II Drains the health of the shadowknight's target and converts it into mana for the shadowknight. |
|
72 | Lucan's Pact VI Greatly increases defense, aggression, base avoidance, stamina, physical and noxious damage mitigation at the cost of offensive melee skills. This is the shadowknight's primary defensive stance. |
|
72 | Insidious Whisper VII Increases the target's hate towards the shadowknight, with additional hate over time. |
|
73 | Dark Blade VI Increases the shadowknight's offensive melee skills, disruption and intelligence, at the cost of decreased defense skill. This is the shadowknight's primary offensive stance. |
|
73 | Unholy Strength V Increases the stamina and spell damage of all the Shadowknight's allies. |
|
73 | Pledge of Armament V Increases an ally's melee mitigation at the cost of melee mitigation from the crusader. This spell can't be cast upon yourself. |
|
74 | Harm Touch V Deals a great amount of disease damage to the target that is difficult for the target to resist against. This ability does not have a casting time, nor does it cost power, but it has a significant reuse timer. |
|
74 | Tap Veins II Siphons the health of all nearby enemies, returning a portion of all health siphoned as health replenishment for the shadowknight. |
|
74 | Soulrend VI A kick attack that deals piercing damage and knocks the target down. |
|
75 | Death Cloud VI A melee attack that strikes nearby enemies surrounding the shadowknight, and slowly deals disease damage to them over time. |
|
76 | Shadow Coil V Inflicts disease damage over time to the target. |
|
76 | Blasphemy VI Increases the hate of all enemies in an encounter towards the shadowknight and decreases their disease resistance while interrupting them. |
|
76 | Unholy Hunger VI Curses the weapons of the shadowknight's group, granting them a chance to drain health in combat with each hit. |
|
77 | Siphon Strike VI A melee attack that strikes with additional disease damage and drains a portion of that damage as health replenishment for the shadowknight on a successful hit. |
|
77 | Grim Harbinger VI Curses the shadowknight's weapon, granting a chance to drain health in combat with each hit. |
|
77 | Innoruuk's Caress VII Places a negative energy shield around the shadowknight, damaging and increasing hate with anyone that strikes the shadowknight. Additionally, this will increase the spell resistance of the shadowknight. |
|
78 | Dreadful Wrath IV Inflicts massive disease damage to the target and slows their movement. |
|
78 | Grave Sacrament V Increases the hatred of the shadowknight to targets in the area of effect. |
|
78 | Pestilence II Pestilence deals disease damage over-time to a target. When that target dies, if pestilence was still active, it spreads to 2 nearby enemies. Pestilence continues as long as there are nearby enemies and they are killed before its duration expires. |
|
79 | Hateful Slam VI A an attack that knocks the enemy down, stuns them for a short duration, and increases their hate over time towards the shadowknight. |
|
79 | Unholy Blessing VI Places an augmentation on a group member that drains health from any opponents that attack them. This effect can trigger 5 times. |
|
79 | Malice VII Inflicts instant disease damage to the target. |
|
80 | Devouring Mist III Siphons armor mitigation on the target and surrounding encounter members within the area of effect. For each affected target, the shadowknight's armor mitigation is increased. |
|
80 | Unending Agony VI Does disease damage over time to nearby enemies surrounding the shadowknight. |
|
80 | Bloodletter Bloodletter allows a Shadowknight to prevent death by sacrificing some health across all your allies to restore you to full health. Allies can remove this effect if they don't want to participate. However, you must have more than one ally for the skill to successfully work. Higher tier versions of this spell improve the efficiency of the donor amount. |
|
80 | Devour Vitae V Drains life from the target, and returns a portion as health replenishment to the shadowknight. |
|
81 | Doom Judgment IV Inflicts damage to enemies near the crusader. Any enemies struck will lose any of their beneficial arcane and noxious based spell effects. |
|
81 | Painbringer VII An extra attack that deals additional damage over time. |
|
81 | Cleave Flesh VI A powerful attack that strikes for disease damage and decreases the target's wisdom for a short duration. |
|
82 | Mana Sieve III Drains the health of the shadowknight's target and converts it into mana for the shadowknight. |
|
82 | Lucan's Pact VII Greatly increases defense, aggression, base avoidance, stamina, physical and noxious damage mitigation at the cost of offensive melee skills. This is the shadowknight's primary defensive stance. |
|
82 | Siphon Strength V Draws strength and intelligence from the target and grants it to the shadowknight. |
|
82 | Insidious Whisper VIII Increases the target's hate towards the shadowknight, with additional hate over time. |
|
83 | Dark Blade VII Increases the shadowknight's offensive melee skills, disruption and intelligence, at the cost of decreased defense skill. This is the shadowknight's primary offensive stance. |
|
83 | Pledge of Armament VI Increases an ally's melee mitigation at the cost of melee mitigation from the crusader. This spell can't be cast upon yourself. |
|
84 | Unholy Strength VI Increases the stamina and spell damage of all the Shadowknight's allies. |
|
84 | Tap Veins III Siphons the health of all nearby enemies, returning a portion of all health siphoned as health replenishment for the shadowknight. |
|
84 | Soulrend VII A kick attack that deals piercing damage and knocks the target down. |
|
84 | Harm Touch VI Deals a great amount of disease damage to the target that is difficult for the target to resist against. This ability does not have a casting time, nor does it cost power, but it has a significant reuse timer. |
|
85 | Death Cloud VII A melee attack that strikes nearby enemies surrounding the shadowknight, and slowly deals disease damage to them over time. |
|
86 | Unholy Hunger VII Curses the weapons of the shadowknight's group, granting them a chance to drain health in combat with each hit. |
|
86 | Shadow Coil VI Inflicts disease damage over time to the target. |
|
86 | Blasphemy VII Increases the hate of all enemies in an encounter towards the shadowknight and decreases their disease resistance while interrupting them. |
|
87 | Innoruuk's Caress VIII Places a negative energy shield around the shadowknight, damaging and increasing hate with anyone that strikes the shadowknight. Additionally, this will increase the spell resistance of the shadowknight. |
|
87 | Siphon Strike VII A melee attack that strikes with additional disease damage and drains a portion of that damage as health replenishment for the shadowknight on a successful hit. |
|
87 | Grim Harbinger VII Curses the shadowknight's weapon, granting a chance to drain health in combat with each hit. |
|
88 | Grave Sacrament VI Increases the hatred of the shadowknight to targets in the area of effect. |
|
88 | Pestilence III Pestilence deals disease damage over-time to a target. When that target dies, if pestilence was still active, it spreads to 2 nearby enemies. Pestilence continues as long as there are nearby enemies and they are killed before its duration expires. |
|
88 | Dreadful Wrath V Inflicts massive disease damage to the target and slows their movement. |
|
89 | Malice VIII Inflicts instant disease damage to the target. |
|
89 | Unholy Blessing VII Places an augmentation on a group member that drains health from any opponents that attack them. This effect can trigger 5 times. |
|
89 | Hateful Slam VII A an attack that knocks the enemy down, stuns them for a short duration, and increases their hate over time towards the shadowknight. |
|
90 | Unending Agony VII Does disease damage over time to nearby enemies surrounding the shadowknight. |
|
90 | Devouring Mist IV Siphons armor mitigation on the target and surrounding encounter members within the area of effect. For each affected target, the shadowknight's armor mitigation is increased. |
|
90 | Devour Vitae VI Drains life from the target, and returns a portion as health replenishment to the shadowknight. |