Abilities by Class: Necromancer

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LevelAbility
Soulrot Icon 1 Soulrot
Quickly deals disease damage over time to an enemy.
Undead Knight Icon 1 Undead Knight
Summons a pet to obey the necromancer.
Necrotic Reconstruction Icon 2 Necrotic Reconstruction
Transfers health from the necromancer to the pet.
Pandemic Icon 2 Pandemic
Deals disease damage over time to the targeted enemy and surrounding encounter members.
Bloodcoil Icon 3 Bloodcoil
Deals unresistable disease damage over an extended time to target enemy.
Magi's Shielding Icon 4 Magi's Shielding
An augmentation spell that benefits the caster by increasing avoidance, spell resistance, maximum Health, and decreasing the chance of interruption.
Chains of Torment Icon 5 Chains of Torment
Roots the necromancer's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the root effect expires, the target will run away in fear with a movement penalty for a short duration.
Arcane Augur Icon 5 Arcane Augur
Grants a chance to create a heroic opportunity. "Knowing gateways to unimaginable power lie everywhere is nothing. Even common guttersnipes can claim that knowledge. Finding and using them, that's a mage's true measure." - The Foci, Opal Darkbriar
Soulrot II Icon 6 Soulrot II
Quickly deals disease damage over time to an enemy.
Cure Arcane Icon 6 Cure Arcane
Cures magic, mental, and divine impairments on target ally.
Unholy Covenant Icon 7 Unholy Covenant
An augmentation that increases the power pool and noxious resistance for the necromancer's group. The noxious resist protects more against disease than poison.
Pandemic II Icon 8 Pandemic II
Deals disease damage over time to the targeted enemy and surrounding encounter members.
See Invisibility Icon 9 See Invisibility
An augmentation that allows a mage's ally to see invisible enemies.
Absorb Magic Icon 9 Absorb Magic
Dispels beneficial magic spells from the mage's target and absorbs some of their power.
Shrink Servant Icon 10 Shrink Servant
Reduces the overall size of your primary pet.
Vampire Bats Icon 10 Vampire Bats
Deals piercing damage over time to target enemy and decreases their defense.
Bloodcoil II Icon 10 Bloodcoil II
Deals unresistable disease damage over an extended time to target enemy.
Howl of the Damned Icon 11 Howl of the Damned
An augmentation cast on the necromancer's minion that places them into an offensive stance, granting a chance to drain health from an enemy to the minion with every attack and spell. This augmentation also increases their attack speed and offensive casting skills, at the cost of decreased defense. This augmentation cannot be stacked with a defensive stance.
Undead Knight II Icon 12 Undead Knight II
Summons a pet to obey the necromancer.
Teachings of the Underworld Icon 12 Teachings of the Underworld
A group augmentation that increases stamina and intelligence for the necromancer's group and their pets.
Soulrot III Icon 12 Soulrot III
Quickly deals disease damage over time to an enemy.
Bloody Ritual Icon 13 Bloody Ritual
Slowly drains the life of the necromancer's minion and converts it to power over time for the necromancer.
Aqueous Soul Icon 13 Aqueous Soul
An augmentation which grants an ally the ability to breathe under water.
Necromantic Pact Icon 14 Necromantic Pact
An augmentation for the necromancer's minion that grants it a chance to decrease an enemy's poison and disease resist every time it attacks or receives damage.
Necrotic Reconstruction II Icon 14 Necrotic Reconstruction II
Transfers health from the necromancer to the pet.
Grisly Protection Icon 14 Grisly Protection
An augmentation cast on the necromancer's minion that places them into a defensive stance, increasing their spell resistance, aggression, hate generation, and granting them a damage shield that drains health from an attacker, at the cost of decreased attack speed. This augmentation cannot be stacked with an offensive stance.
Invisibility Icon 15 Invisibility
Grants invisibility to an ally and reduces their movement. If that ally has a pet, the pet is also granted invisibility. You can only maintain this spell on a single ally, and it breaks if one of the targets loses invisibility or the pet is dismissed.
Call Servant Icon 15 Call Servant
Summons your primary pet to the immediate area.
Bloodcloud Icon 16 Bloodcloud
Drains health from all nearby enemies surrounding the necromancer, returning some of that health to the necromancer.
Grasping Bones Icon 16 Grasping Bones
Briefly stuns the necromancer's target.
Bloodcoil III Icon 17 Bloodcoil III
Deals unresistable disease damage over an extended time to target enemy.
Dark Heart Icon 18 Dark Heart
Summons a heart item to an ally that converts health into power over time. Upgrades to this spell increase the effectiveness of the summoned item. This spell cannot be cast on a player that already has a summoned heart.
Chains of Torment II Icon 19 Chains of Torment II
Roots the necromancer's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the root effect expires, the target will run away in fear with a movement penalty for a short duration.
Grim Sorcerer Icon 20 Grim Sorcerer
Summons an evil warlock spirit to obey the necromancer.
Soulrot IV Icon 20 Soulrot IV
Quickly deals disease damage over time to an enemy.
Lifetap Icon 20 Lifetap
Deals disease damage to the enemy and transfers a portion of this damage to the necromancer's health.
Unholy Covenant II Icon 21 Unholy Covenant II
An augmentation that increases the power pool and noxious resistance for the necromancer's group. The noxious resist protects more against disease than poison.
Dooming Darkness Icon 21 Dooming Darkness
Deals disease damage over time and reduces the movement speed of the target.
Pandemic III Icon 22 Pandemic III
Deals disease damage over time to the targeted enemy and surrounding encounter members.
Blighted Horde Icon 23 Blighted Horde
Summons a swarm of plague rats on the necromancer's victim.
Unliving Eyes Icon 23 Unliving Eyes
A group augmentation that grants ultravision and allows the necromancer's allies to see invisible enemies.
Undead Knight III Icon 24 Undead Knight III
Summons an undead fighter to obey the necromancer.
Fear Icon 24 Fear
Forces target to flee in fear. The fear effect has a chance to break each time the target is attacked or cast upon.
Mortality Mark Icon 25 Mortality Mark
Drains the target's max health and wisdom, converting them to stamina and spell resistance for the necromancer.
Howl of the Damned II Icon 25 Howl of the Damned II
An augmentation cast on the necromancer's minion that places them into an offensive stance, granting a chance to drain health from an enemy to the minion with every attack and spell. This augmentation also increases their attack speed and offensive casting skills, at the cost of decreased defense. This augmentation cannot be stacked with a defensive stance.
Teachings of the Underworld II Icon 26 Teachings of the Underworld II
A group augmentation that increases stamina and intelligence for the necromancer's group and their pets.
Bloody Ritual II Icon 27 Bloody Ritual II
Slowly drains the life of the necromancer's minion and converts it to power over time for the necromancer.
Grisly Protection II Icon 28 Grisly Protection II
An augmentation cast on the necromancer's minion that places them into a defensive stance, increasing their spell resistance, aggression, hate generation, and granting them a damage shield that drains health from an attacker, at the cost of decreased attack speed. This augmentation cannot be stacked with an offensive stance.
Necrotic Reconstruction III Icon 28 Necrotic Reconstruction III
Transfers health from the necromancer to the pet.
Necromantic Pact II Icon 28 Necromantic Pact II
An augmentation for the necromancer's minion that grants it a chance to decrease an enemy's poison and disease resist every time it attacks or receives damage.
Soulrot V Icon 29 Soulrot V
Quickly deals disease damage over time to an enemy.
Grasping Bones II Icon 30 Grasping Bones II
Briefly stuns the necromancer's target.
Bloodcloud II Icon 30 Bloodcloud II
Drains health from all nearby enemies surrounding the necromancer, returning some of that health to the necromancer.
Bloodcoil IV Icon 31 Bloodcoil IV
Deals unresistable disease damage over an extended time to target enemy.
Nightshade Icon 32 Nightshade
Summons a shadowy bard to serve the necromancer.
Transfer Life Icon 33 Transfer Life
Transfers health from the necromancer to target ally.
Chains of Torment III Icon 33 Chains of Torment III
Roots the necromancer's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the root effect expires, the target will run away in fear with a movement penalty for a short duration.
Grim Sorcerer II Icon 34 Grim Sorcerer II
Summons an evil warlock spirit to obey the necromancer.
Awaken Grave Icon 35 Awaken Grave
Summons a ghastly zombie to attack the necromancer's victim. Any nearby enemies will suffer disease damage over time until the ghastly zombie is slain.
Lifetap II Icon 35 Lifetap II
Deals disease damage to the enemy and transfers a portion of this damage to the necromancer's health.
Unholy Covenant III Icon 35 Unholy Covenant III
An augmentation that increases the power pool and noxious resistance for the necromancer's group. The noxious resist protects more against disease than poison.
Vampire Bats II Icon 35 Vampire Bats II
Deals piercing damage over time to target enemy and decreases their defense.
Pandemic IV Icon 36 Pandemic IV
Deals disease damage over time to the targeted enemy and surrounding encounter members.
Dooming Darkness II Icon 36 Dooming Darkness II
Deals disease damage over time and reduces the movement speed of the target.
Blighted Horde II Icon 37 Blighted Horde II
Summons a swarm of plague rats on the necromancer's victim.
Fear II Icon 38 Fear II
Forces target to flee in fear. The fear effect has a chance to break each time the target is attacked or cast upon.
Undead Knight IV Icon 38 Undead Knight IV
Summons a Rotting Thrall minion to do the Necromancer's bidding.
Howl of the Damned III Icon 39 Howl of the Damned III
An augmentation cast on the necromancer's minion that places them into an offensive stance, granting a chance to drain health from an enemy to the minion with every attack and spell. This augmentation also increases their attack speed and offensive casting skills, at the cost of decreased defense. This augmentation cannot be stacked with a defensive stance.
Mortality Mark II Icon 39 Mortality Mark II
Drains the target's max health and wisdom, converting them to stamina and spell resistance for the necromancer.
Deathly Pallor Icon 40 Deathly Pallor
Gives the illusion of death to the necromancer. This effect can be cancelled by standing.
Rending Icon 40 Rending
A minion augmentation which grants a chance at berserking the minion in combat. This increases their attack speed and combat attack damage.
Teachings of the Underworld III Icon 40 Teachings of the Underworld III
A group augmentation that increases stamina and intelligence for the necromancer's group and their pets.
Bloody Ritual III Icon 41 Bloody Ritual III
Slowly drains the life of the necromancer's minion and converts it to power over time for the necromancer.
Grisly Protection III Icon 42 Grisly Protection III
An augmentation cast on the necromancer's minion that places them into a defensive stance, increasing their spell resistance, aggression, hate generation, and granting them a damage shield that drains health from an attacker, at the cost of decreased attack speed. This augmentation cannot be stacked with an offensive stance.
Necrotic Reconstruction IV Icon 42 Necrotic Reconstruction IV
Transfers health from the necromancer to the pet.
Necromantic Pact III Icon 42 Necromantic Pact III
An augmentation for the necromancer's minion that grants it a chance to decrease an enemy's poison and disease resist every time it attacks or receives damage.
Soulrot VI Icon 43 Soulrot VI
Quickly deals disease damage over time to an enemy.
Grasping Bones III Icon 44 Grasping Bones III
Briefly stuns the necromancer's target.
Bloodcloud III Icon 44 Bloodcloud III
Drains health from all nearby enemies surrounding the necromancer, returning some of that health to the necromancer.
Bloodcoil V Icon 45 Bloodcoil V
Deals unresistable disease damage over an extended time to target enemy.
Nightshade II Icon 46 Nightshade II
Summons a shadowy bard to serve the necromancer.
Transfer Life II Icon 47 Transfer Life II
Transfers health from the necromancer to target ally.
Chains of Torment IV Icon 47 Chains of Torment IV
Roots the necromancer's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the root effect expires, the target will run away in fear with a movement penalty for a short duration.
Revivication Icon 48 Revivication
Resurrects the corpse of target ally. This spell may be cast during combat and has a longer than normal range.
Grim Sorcerer III Icon 48 Grim Sorcerer III
Summons an evil warlock spirit to obey the necromancer.
Awaken Grave II Icon 49 Awaken Grave II
Summons a ghastly zombie to attack the necromancer's victim. Any nearby enemies will suffer disease damage over time until the ghastly zombie is slain.
Unholy Covenant IV Icon 49 Unholy Covenant IV
An augmentation that increases the power pool and noxious resistance for the necromancer's group. The noxious resist protects more against disease than poison.
Lifetap III Icon 50 Lifetap III
Deals disease damage to the enemy and transfers a portion of this damage to the necromancer's health.
Pandemic V Icon 50 Pandemic V
Deals disease damage over time to the targeted enemy and surrounding encounter members.
Lich Icon 50 Lich
Changes the necromancer into a lich, allowing the slow conversion of health into power over time. All of the lich's disease based hostile spells siphon additional health from the target and adds the health to the lich.
Dooming Darkness III Icon 51 Dooming Darkness III
Deals disease damage over time and reduces the movement speed of the target.
Blighted Horde III Icon 51 Blighted Horde III
Summons a pack of rotting creatures on the necromancer's victim.
Siphoning of Souls Icon 52 Siphoning of Souls
Reduces strength and intelligence of the target. If the target dies while under this spell, its soul is drawn into the necromancer. Once drawn in this manner, the soul grants a temporary ability to the necromancer, or the spell component is returned. New abilities, granted in this way, cannot accumulate nor do they stack with one another when used.
Undead Knight V Icon 52 Undead Knight V
Summons an undead fighter to obey the necromancer.
Fear III Icon 52 Fear III
Forces target to flee in fear. The fear effect has a chance to break each time the target is attacked or cast upon.
Mortality Mark III Icon 53 Mortality Mark III
Drains the target's max health and wisdom, converting them to stamina and spell resistance for the necromancer.
Vampire Bats III Icon 53 Vampire Bats III
Deals piercing damage over time to target enemy and decreases their defense.
Howl of the Damned IV Icon 53 Howl of the Damned IV
An augmentation cast on the necromancer's minion that places them into an offensive stance, granting a chance to drain health from an enemy to the minion with every attack and spell. This augmentation also increases their attack speed and offensive casting skills, at the cost of decreased defense. This augmentation cannot be stacked with a defensive stance.
Teachings of the Underworld IV Icon 54 Teachings of the Underworld IV
A group augmentation that increases stamina and intelligence for the necromancer's group and their pets.
Rending II Icon 54 Rending II
A minion augmentation which grants a chance at berserking the minion in combat. This increases their attack speed and combat attack damage.
Bloody Ritual IV Icon 55 Bloody Ritual IV
Slowly drains the life of the necromancer's minion and converts it to power over time for the necromancer.
Control Undead Icon 55 Control Undead
Allows the necromancer to command an undead opponent. The opponent has a recurring chance to resist the charm throughout its duration. Higher ranks of this spell will decrease the chance at a periodic resist.
Necromantic Pact IV Icon 56 Necromantic Pact IV
An augmentation for the necromancer's minion that grants it a chance to decrease an enemy's poison and disease resist every time it attacks or receives damage.
Necrotic Reconstruction V Icon 56 Necrotic Reconstruction V
Transfers health from the necromancer to the pet.
Grisly Protection IV Icon 56 Grisly Protection IV
An augmentation cast on the necromancer's minion that places them into a defensive stance, increasing their spell resistance, aggression, hate generation, and granting them a damage shield that drains health from an attacker, at the cost of decreased attack speed. This augmentation cannot be stacked with an offensive stance.
Soulrot VII Icon 57 Soulrot VII
Quickly deals disease damage over time to an enemy.
Consumption Icon 58 Consumption
A temporary augmentation placed on the necromancer's pet that allows it to steal health with every successful attack or spell cast on an enemy. The stolen health is divided between the necromancer and the pet.
Grasping Bones IV Icon 58 Grasping Bones IV
Briefly stuns the necromancer's target.
Bloodcloud IV Icon 58 Bloodcloud IV
Drains health from all nearby enemies surrounding the necromancer, returning some of that health to the necromancer.
Bloodcoil VI Icon 59 Bloodcoil VI
Deals unresistable disease damage over an extended time to target enemy.
Nightshade III Icon 60 Nightshade III
Summons a shadowy bard to serve the necromancer.
Chains of Torment V Icon 61 Chains of Torment V
Roots the necromancer's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the root effect expires, the target will run away in fear with a movement penalty for a short duration.
Transfer Life III Icon 61 Transfer Life III
Transfers health from the necromancer to target ally.
Grim Sorcerer IV Icon 62 Grim Sorcerer IV
Summons an evil warlock spirit to obey the necromancer.
Unholy Covenant V Icon 63 Unholy Covenant V
An augmentation that increases the power pool and noxious resistance for the necromancer's group. The noxious resist protects more against disease than poison.
Awaken Grave III Icon 63 Awaken Grave III
Summons a ghastly zombie to attack the necromancer's victim. Any nearby enemies will suffer disease damage over time until the ghastly zombie is slain.
Lifetap IV Icon 64 Lifetap IV
Deals disease damage to the enemy and transfers a portion of this damage to the necromancer's health.
Pandemic VI Icon 64 Pandemic VI
Deals disease damage over time to the targeted enemy and surrounding encounter members.
Undead Horde Icon 65 Undead Horde
Summons an army of undead kin at the cost of health over-time to the necromancer. The number of undead summoned increases based on the quantity of nearby corpses.
Blighted Horde IV Icon 65 Blighted Horde IV
Summons a pack of rotting creatures on the necromancer's victim.
Undead Knight VI Icon 66 Undead Knight VI
Summons an undead fighter to obey the necromancer.
Fear IV Icon 66 Fear IV
Forces target to flee in fear. The fear effect has a chance to break each time the target is attacked or cast upon.
Mortality Mark IV Icon 67 Mortality Mark IV
Drains the target's max health and wisdom, converting them to stamina and spell resistance for the necromancer.
Howl of the Damned V Icon 67 Howl of the Damned V
An augmentation cast on the necromancer's minion that places them into an offensive stance, granting a chance to drain health from an enemy to the minion with every attack and spell. This augmentation also increases their attack speed and offensive casting skills, at the cost of decreased defense. This augmentation cannot be stacked with a defensive stance.
Teachings of the Underworld V Icon 68 Teachings of the Underworld V
A group augmentation that increases stamina and intelligence for the necromancer's group and their pets.
Rending III Icon 68 Rending III
A minion augmentation which grants a chance at berserking the minion in combat. This increases their attack speed and combat attack damage.
Bloody Ritual V Icon 69 Bloody Ritual V
Slowly drains the life of the necromancer's minion and converts it to power over time for the necromancer.
Necrotic Reconstruction VI Icon 70 Necrotic Reconstruction VI
Transfers health from the necromancer to the pet.
Necromantic Pact V Icon 70 Necromantic Pact V
An augmentation for the necromancer's minion that grants it a chance to decrease an enemy's poison and disease resist every time it attacks or receives damage.
Grisly Protection V Icon 70 Grisly Protection V
An augmentation cast on the necromancer's minion that places them into a defensive stance, increasing their spell resistance, aggression, hate generation, and granting them a damage shield that drains health from an attacker, at the cost of decreased attack speed. This augmentation cannot be stacked with an offensive stance.
Lich II Icon 70 Lich II
Changes the necromancer into a lich, allowing the slow conversion of health into power over time. All of the lich's disease based hostile spells siphon additional health from the target and adds the health to the lich.
Vampire Bats IV Icon 71 Vampire Bats IV
Deals piercing damage over time to target enemy and decreases their defense.
Bloodcloud V Icon 71 Bloodcloud V
Drains health from all nearby enemies surrounding the necromancer, returning some of that health to the necromancer.
Soulrot VIII Icon 71 Soulrot VIII
Quickly deals disease damage over time to an enemy.
Grasping Bones V Icon 72 Grasping Bones V
Briefly stuns the necromancer's target.
Bloodcoil VII Icon 72 Bloodcoil VII
Deals unresistable disease damage over an extended time to target enemy.
Siphoning of Souls II Icon 72 Siphoning of Souls II
Reduces strength and intelligence of the target. If the target dies while under this spell, its soul is drawn into the necromancer. Once drawn in this manner, the soul grants a temporary ability to the necromancer, or the spell component is returned. New abilities, granted in this way, cannot accumulate nor do they stack with one another when used.
Miragul's Dark Heart Summoning Icon 73 Miragul's Dark Heart Summoning
Summons a heart item to an ally that converts health into power over time. Upgrades to this spell increase the effectiveness of the summoned item. This spell cannot be cast on a player that already has a summoned heart.
Nightshade IV Icon 73 Nightshade IV
Summons a shadowy bard to serve the necromancer.
Chains of Torment VI Icon 73 Chains of Torment VI
Roots the necromancer's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the root effect expires, the target will run away in fear with a movement penalty for a short duration.
Transfer Life IV Icon 74 Transfer Life IV
Transfers health from the necromancer to target ally.
Control Undead II Icon 74 Control Undead II
Allows the necromancer to command an undead opponent. The opponent has a recurring chance to resist the charm throughout its duration. Higher ranks of this spell will decrease the chance at a periodic resist.
Unholy Covenant VI Icon 75 Unholy Covenant VI
An augmentation that increases the power pool and noxious resistance for the necromancer's group. The noxious resist protects more against disease than poison.
Grim Sorcerer V Icon 75 Grim Sorcerer V
Summons an evil warlock spirit to obey the necromancer.
Awaken Grave IV Icon 75 Awaken Grave IV
Summons a ghastly zombie to attack the necromancer's victim. Any nearby enemies will suffer disease damage over time until the ghastly zombie is slain.
Consumption II Icon 76 Consumption II
A temporary augmentation placed on the necromancer's pet that allows it to steal health with every successful attack or spell cast on an enemy. The stolen health is divided between the necromancer and the pet.
Pandemic VII Icon 76 Pandemic VII
Deals disease damage over time to the targeted enemy and surrounding encounter members.
Lifetap V Icon 76 Lifetap V
Deals disease damage to the enemy and transfers a portion of this damage to the necromancer's health.
Blighted Horde V Icon 77 Blighted Horde V
Summons a pack of rotting creatures on the necromancer's victim.
Undead Knight VII Icon 77 Undead Knight VII
Summons an undead fighter to obey the necromancer.
Fear V Icon 77 Fear V
Forces target to flee in fear. The fear effect has a chance to break each time the target is attacked or cast upon.
Mortality Mark V Icon 78 Mortality Mark V
Drains the target's max health and wisdom, converting them to stamina and spell resistance for the necromancer.
Howl of the Damned VI Icon 78 Howl of the Damned VI
An augmentation cast on the necromancer's minion that places them into an offensive stance, granting a chance to drain health from an enemy to the minion with every attack and spell. This augmentation also increases their attack speed and offensive casting skills, at the cost of decreased defense. This augmentation cannot be stacked with a defensive stance.
Rending IV Icon 78 Rending IV
A minion augmentation which grants a chance at berserking the minion in combat. This increases their attack speed and combat attack damage.
Undead Horde II Icon 78 Undead Horde II
Summons an army of undead kin at the cost of health over-time to the necromancer. The number of undead summoned increases based on the quantity of nearby corpses.
Bloody Ritual VI Icon 79 Bloody Ritual VI
Slowly drains the life of the necromancer's minion and converts it to power over time for the necromancer.
Teachings of the Underworld VI Icon 79 Teachings of the Underworld VI
A group augmentation that increases stamina and intelligence for the necromancer's group and their pets.
Necrotic Reconstruction VII Icon 80 Necrotic Reconstruction VII
Transfers health from the necromancer to the pet.
Lich III Icon 80 Lich III
Changes the necromancer into a lich, allowing the slow conversion of health into power over time. All of the lich's disease based hostile spells siphon additional health from the target and adds the health to the lich.
Grisly Protection VI Icon 80 Grisly Protection VI
An augmentation cast on the necromancer's minion that places them into a defensive stance, increasing their spell resistance, aggression, hate generation, and granting them a damage shield that drains health from an attacker, at the cost of decreased attack speed. This augmentation cannot be stacked with an offensive stance.
Necromantic Pact VI Icon 80 Necromantic Pact VI
An augmentation for the necromancer's minion that grants it a chance to decrease an enemy's poison and disease resist every time it attacks or receives damage.
Vampirism Icon 80 Vampirism
Summons a vampiric orb near an ally that siphons the health of all enemies near it. That siphoned health restores the health of nearby allies.
Bloodcloud VI Icon 81 Bloodcloud VI
Drains health from all nearby enemies surrounding the necromancer, returning some of that health to the necromancer.
Vampire Bats V Icon 81 Vampire Bats V
Deals piercing damage over time to target enemy and decreases their defense.
Soulrot IX Icon 81 Soulrot IX
Quickly deals disease damage over time to an enemy.
Grasping Bones VI Icon 82 Grasping Bones VI
Briefly stuns the necromancer's target.
Bloodcoil VIII Icon 82 Bloodcoil VIII
Deals unresistable disease damage over an extended time to target enemy.
Siphoning of Souls III Icon 82 Siphoning of Souls III
Reduces strength and intelligence of the target. If the target dies while under this spell, its soul is drawn into the necromancer. Once drawn in this manner, the soul grants a temporary ability to the necromancer, or the spell component is returned. New abilities, granted in this way, cannot accumulate nor do they stack with one another when used.
Nightshade V Icon 83 Nightshade V
Summons a shadowy bard to serve the necromancer.
Chains of Torment VII Icon 83 Chains of Torment VII
Roots the necromancer's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the root effect expires, the target will run away in fear with a movement penalty for a short duration.
Transfer Life V Icon 84 Transfer Life V
Transfers health from the necromancer to target ally.
Unholy Covenant VII Icon 85 Unholy Covenant VII
An augmentation that increases the power pool and noxious resistance for the necromancer's group. The noxious resist protects more against disease than poison.
Grim Sorcerer VI Icon 85 Grim Sorcerer VI
Summons an evil warlock spirit to obey the necromancer.
Awaken Grave V Icon 85 Awaken Grave V
Summons a ghastly zombie to attack the necromancer's victim. Any nearby enemies will suffer disease damage over time until the ghastly zombie is slain.
Pandemic VIII Icon 86 Pandemic VIII
Deals disease damage over time to the targeted enemy and surrounding encounter members.
Lifetap VI Icon 86 Lifetap VI
Deals disease damage to the enemy and transfers a portion of this damage to the necromancer's health.
Consumption III Icon 86 Consumption III
A temporary augmentation placed on the necromancer's pet that allows it to steal health with every successful attack or spell cast on an enemy. The stolen health is divided between the necromancer and the pet.
Fear VI Icon 87 Fear VI
Forces target to flee in fear. The fear effect has a chance to break each time the target is attacked or cast upon.
Undead Knight VIII Icon 87 Undead Knight VIII
Summons an undead fighter to obey the necromancer.
Blighted Horde VI Icon 87 Blighted Horde VI
Summons a pack of rotting creatures on the necromancer's victim.
Rending V Icon 88 Rending V
A minion augmentation which grants a chance at berserking the minion in combat. This increases their attack speed and combat attack damage.
Howl of the Damned VII Icon 88 Howl of the Damned VII
An augmentation cast on the necromancer's minion that places them into an offensive stance, granting a chance to drain health from an enemy to the minion with every attack and spell. This augmentation also increases their attack speed and offensive casting skills, at the cost of decreased defense. This augmentation cannot be stacked with a defensive stance.
Undead Horde III Icon 88 Undead Horde III
Summons an army of undead kin at the cost of health over-time to the necromancer. The number of undead summoned increases based on the quantity of nearby corpses.
Mortality Mark VI Icon 88 Mortality Mark VI
Drains the target's max health and wisdom, converting them to stamina and spell resistance for the necromancer.
Bloody Ritual VII Icon 89 Bloody Ritual VII
Slowly drains the life of the necromancer's minion and converts it to power over time for the necromancer.
Teachings of the Underworld VII Icon 89 Teachings of the Underworld VII
A group augmentation that increases stamina and intelligence for the necromancer's group and their pets.
Necromantic Pact VII Icon 90 Necromantic Pact VII
An augmentation for the necromancer's minion that grants it a chance to decrease an enemy's poison and disease resist every time it attacks or receives damage.
Vampirism II Icon 90 Vampirism II
Summons a vampiric orb near an ally that siphons the health of all enemies near it. That siphoned health restores the health of nearby allies.
Minion Translocation Icon 90 Minion Translocation
Grisly Protection VII Icon 90 Grisly Protection VII
An augmentation cast on the necromancer's minion that places them into a defensive stance, increasing their spell resistance, aggression, hate generation, and granting them a damage shield that drains health from an attacker, at the cost of decreased attack speed. This augmentation cannot be stacked with an offensive stance.
Lich IV Icon 90 Lich IV
Changes the necromancer into a lich, allowing the slow conversion of health into power over time. All of the lich's disease based hostile spells siphon additional health from the target and adds the health to the lich.
Necrotic Reconstruction VIII Icon 90 Necrotic Reconstruction VIII
Transfers health from the necromancer to the pet.