Level | Ability | |
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1 | Thuri's Doleful Thrust A quick attack that drains the target's health, granting a portion of it to the dirge. |
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1 | Shroud Allows the bard to move undetected. |
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1 | Tracking |
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2 | Misfortune's Kiss A stealth attack that deals great damage and reduces the target's wisdom. |
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2 | Harl's Rousing Tune Increases the strength, agility, and base avoidance of the dirge's group. |
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3 | Songster's Luck Increases the combat skills of the dirge's group. |
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3 | Luda's Nefarious Wail Does a moderate amount of disease damage to the target. |
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4 | Pathfinding Grants increased movement speed to group. It suspends during combat. |
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4 | Cheap Shot Briefly stuns the target for 2 seconds on a successful hit. On weak opponents, the stun effect applies again after the first 2 seconds expire. |
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5 | Lucky Break Grants a scout the chance to create a heroic opportunity. "Better lucky than good." - Ebbo Deeppockets |
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5 | Daro's Dull Blade An attack made from the side that deals moderate damage and impairs target's combat attack damage. |
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6 | Tarven's Crippling Crescendo Decreases target's defense, interrupts them and deals minor disease damage. |
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7 | Verlien's Keen of Despair Severely decreases target's resistance to disease and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked. |
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8 | Thuri's Doleful Thrust II A quick attack that drains the target's health, granting a portion of it to the dirge. |
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9 | Misfortune's Kiss II A stealth attack that deals great damage and reduces the target's wisdom. |
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10 | Harl's Rousing Tune II Increases the strength, agility, and base avoidance of the dirge's group. |
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11 | Darksong Blade Two quick attacks that deal disease damage. If one of these attacks misses, the successive ones will miss automatically. If all attacks hit, the target suffers additional disease damage over time. |
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12 | Luda's Nefarious Wail II Does a moderate amount of disease damage to the target. |
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13 | Bria's Inspiring Ballad Increases in-combat power replenishment of the bard's group. This ability does stack with the enchanter's concentration group power replenishment spell. |
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13 | Selo's Accelerando A song that increases the movement speed of the bard's group. It suspends during combat. |
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13 | Death's Door Increases the agility, spell resistance, and base avoidance of the dirge. Additionally, this grants a chance at dealing disease damage to anyone that attacks the dirge. |
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14 | Riana's Relentless Tune Increases the combat attack damage of the dirge's group. |
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15 | Thuri's Doleful Thrust III A quick attack that drains the target's health, granting a portion of it to the dirge. |
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15 | Jarol's Sorrowful Requiem Does a medium amount of disease damage to target encounter. This spell is difficult to resist against. |
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16 | Jael's Dreadful Deprivation Two ranged attacks that deal disease damage. If one of these attacks misses, the successive ones will miss automatically. If every attack hits, the target is rooted for a short duration. This requires a ranged weapon. |
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17 | Songster's Luck II Increases the combat skills of the dirge's group. |
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18 | Evade II Reduces the target's hate towards the scout. |
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18 | Jael's Mysterious Mettle Increases the parry skill of the dirge's group. |
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19 | Disheartening Descant Reduces the strength and agility of target encounter. This song requires a recurrent power cost to maintain. |
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19 | Daro's Dull Blade II An attack made from the side that deals moderate damage and impairs target's combat attack damage. |
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20 | Noxious Symphony Increases noxious resistance of all the dirge's allies. |
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20 | Lanet's Excruciating Scream Dazes the target for a short duration. When the daze effect expires, it deals disease damage to the target. |
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21 | Misfortune's Kiss III A stealth attack that deals great damage and reduces the target's wisdom. |
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22 | Dead Calm Grants the dirge's group a chance to strike for additional disease damage on a successful attack. |
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22 | Tarven's Crippling Crescendo II Decreases target's defense, interrupts them and deals minor disease damage. |
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23 | Verlien's Keen of Despair II Severely decreases target's resistance to disease and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked. |
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24 | Harl's Rousing Tune III Increases the strength, agility, and base avoidance of the dirge's group. |
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24 | Clara's Chaotic Cacophony Decreases target encounter's crushing, piercing, and slashing resistance. This song requires a recurrent power cost to maintain. |
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25 | Escape Teleports the scout and all nearby group members to the nearest designated safe spot in the current adventuring area. |
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25 | Darksong Blade II Two quick attacks that deal disease damage. If one of these attacks misses, the successive ones will miss automatically. If all attacks hit, the target suffers additional disease damage over time. |
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26 | Garsin's Funeral March Causes the target to flee. |
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26 | Luda's Nefarious Wail III Does a moderate amount of disease damage to the target. |
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27 | Selo's Accelerando II A song that increases the movement speed of the bard's group. It suspends during combat. |
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27 | Death's Door II Increases the agility, spell resistance, and base avoidance of the dirge. Additionally, this grants a chance at dealing disease damage to anyone that attacks the dirge. |
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27 | Bria's Inspiring Ballad II Increases in-combat power replenishment of the bard's group. This ability does stack with the enchanter's concentration group power replenishment spell. |
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28 | Riana's Relentless Tune II Increases the combat attack damage of the dirge's group. |
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28 | Howl of Death A short range spell that deals disease damage, and returns a portion of this damage as health to the dirge. |
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29 | Jarol's Sorrowful Requiem II Does a medium amount of disease damage to target encounter. This spell is difficult to resist against. |
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29 | Thuri's Doleful Thrust IV A quick attack that drains the target's health, granting a portion of it to the dirge. |
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30 | Jael's Dreadful Deprivation II Two ranged attacks that deal disease damage. If one of these attacks misses, the successive ones will miss automatically. If every attack hits, the target is rooted for a short duration. This requires a ranged weapon. |
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30 | Daro's Sorrowful Dirge Decreases target encounter's movement speed and attack rate. This song requires a recurrent power cost to maintain. |
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31 | Songster's Luck III Increases the combat skills of the dirge's group. |
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32 | Jael's Mysterious Mettle II Increases the parry skill of the dirge's group. |
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32 | Hyran's Seething Sonata A song played for an ally that increases their aggression skill and the amount of hate they generate in combat. |
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32 | Evade III Reduces the target's hate towards the scout. |
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33 | Disheartening Descant II Reduces the strength and agility of target encounter. This song requires a recurrent power cost to maintain. |
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33 | Daro's Dull Blade III An attack made from the side that deals moderate damage and impairs target's combat attack damage. |
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34 | Lanet's Excruciating Scream II Dazes the target for a short duration. When the daze effect expires, it deals disease damage to the target. |
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34 | Noxious Symphony II Increases noxious resistance of all the dirge's allies. |
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35 | Zander's Choral Rebuff Decreases spell resistance of target encounter. This song has a recurrent power cost. |
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35 | Misfortune's Kiss IV A stealth attack that deals great damage and reduces the target's wisdom. |
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36 | Dead Calm II Grants the dirge's group a chance to strike for additional disease damage on a successful attack. |
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36 | Tarven's Crippling Crescendo III Decreases target's defense, interrupts them and deals minor disease damage. |
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37 | Verlien's Keen of Despair III Severely decreases target's resistance to disease and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked. |
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38 | Harl's Rousing Tune IV Increases the strength, agility, and base avoidance of the dirge's group. |
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38 | Clara's Chaotic Cacophony II Decreases target encounter's crushing, piercing, and slashing resistance. This song requires a recurrent power cost to maintain. |
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39 | Darksong Blade III Two quick attacks that deal disease damage. If one of these attacks misses, the successive ones will miss automatically. If all attacks hit, the target suffers additional disease damage over time. |
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40 | Garsin's Funeral March II Causes the target to flee. |
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40 | Hymn of Horror Interrupts all enemies in a large area surrounding the dirge and blurs their vision for a short duration, with a small chance at knocking down an enemy. This ability does not require any power or casting time. |
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40 | Luda's Nefarious Wail IV Does a moderate amount of disease damage to the target. |
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41 | Selo's Accelerando III A song that increases the movement speed of the bard's group. It suspends during combat. |
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41 | Bria's Inspiring Ballad III Increases in-combat power replenishment of the bard's group. This ability does stack with the enchanter's concentration group power replenishment spell. |
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41 | Death's Door III Increases the agility, spell resistance, and base avoidance of the dirge. Additionally, this grants a chance at dealing disease damage to anyone that attacks the dirge. |
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42 | Howl of Death II A short range spell that deals disease damage, and returns a portion of this damage as health to the dirge. |
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42 | Riana's Relentless Tune III Increases the combat attack damage of the dirge's group. |
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43 | Thuri's Doleful Thrust V A quick attack that drains the target's health, granting a portion of it to the dirge. |
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43 | Jarol's Sorrowful Requiem III Does a medium amount of disease damage to target encounter. This spell is difficult to resist against. |
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44 | Elegy at Death's Door Resurrects a fallen ally. This spell can be cast during combat. |
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44 | Jael's Dreadful Deprivation III Two ranged attacks that deal disease damage. If one of these attacks misses, the successive ones will miss automatically. If every attack hits, the target is rooted for a short duration. This requires a ranged weapon. |
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44 | Daro's Sorrowful Dirge II Decreases target encounter's movement speed and attack rate. This song requires a recurrent power cost to maintain. |
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45 | Songster's Luck IV Increases the combat skills of the dirge's group. |
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46 | Evade IV Reduces the target's hate towards the scout. |
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46 | Jael's Mysterious Mettle III Increases the parry skill of the dirge's group. |
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46 | Hyran's Seething Sonata II A song played for an ally that increases their aggression skill and the amount of hate they generate in combat. |
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47 | Disheartening Descant III Reduces the strength and agility of target encounter. This song requires a recurrent power cost to maintain. |
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47 | Daro's Dull Blade IV An attack made from the side that deals moderate damage and impairs target's combat attack damage. |
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48 | Lanet's Excruciating Scream III Dazes the target for a short duration. When the daze effect expires, it deals disease damage to the target. |
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48 | Noxious Symphony III |
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49 | Misfortune's Kiss V A stealth attack that deals great damage and reduces the target's wisdom. |
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50 | Dead Calm III Grants the dirge's group a chance to strike for additional disease damage on a successful attack. |
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50 | Wail of the Banshee Target and nearby encounter members suffer from disease damage overtime. This spell deals additional disease damage if it is not dispelled before it expires. |
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50 | Tarven's Crippling Crescendo IV Decreases target's defense, interrupts them and deals minor disease damage. |
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51 | Verlien's Keen of Despair IV Severely decreases target's resistance to disease and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked. |
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52 | Clara's Chaotic Cacophony III Decreases target encounter's crushing, piercing, and slashing resistance. This song requires a recurrent power cost to maintain. |
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52 | Percussion of Stone A song that grants the dirge's group a chance to absorb physical damage for a short duration after having taken any physical damage. |
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52 | Harl's Rousing Tune V Increases the strength, agility, and base avoidance of the dirge's group. |
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53 | Zander's Choral Rebuff II Decreases spell resistance of target encounter. This song has a recurrent power cost. |
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53 | Darksong Blade IV Two quick attacks that deal disease damage. If one of these attacks misses, the successive ones will miss automatically. If all attacks hit, the target suffers additional disease damage over time. |
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54 | Hymn of Horror II Interrupts all enemies in a large area surrounding the dirge and blurs their vision for a short duration, with a small chance at knocking down an enemy. This ability does not require any power or casting time. |
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54 | Luda's Nefarious Wail V Does a moderate amount of disease damage to the target. |
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54 | Garsin's Funeral March III Causes the target to flee. |
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55 | Selo's Accelerando IV A song that increases the movement speed of the bard's group. It suspends during combat. |
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55 | Bria's Inspiring Ballad IV Increases in-combat power replenishment of the bard's group. This ability does stack with the enchanter's concentration group power replenishment spell. |
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55 | Death's Door IV Increases the agility, spell resistance, and base avoidance of the dirge. Additionally, this grants a chance at dealing disease damage to anyone that attacks the dirge. |
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55 | Scream of Death A stealthed attack from behind that deals disease damage over time. The disease damage increases intensity over time until the effect expires. |
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56 | Howl of Death III A short range spell that deals disease damage, and returns a portion of this damage as health to the dirge. |
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56 | Riana's Relentless Tune IV Increases the combat attack damage of the dirge's group. |
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57 | Thuri's Doleful Thrust VI A quick attack that drains the target's health, granting a portion of it to the dirge. |
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57 | Jarol's Sorrowful Requiem IV Does a medium amount of disease damage to target encounter. This spell is difficult to resist against. |
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58 | Elegy of Awakening Resurrects target group. This spell can be cast during combat. |
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58 | Jael's Dreadful Deprivation IV Two ranged attacks that deal disease damage. If one of these attacks misses, the successive ones will miss automatically. If every attack hits, the target is rooted for a short duration. This requires a ranged weapon. |
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58 | Cacophony of Blades A short duration song that grants the dirge's group increased attack speed, with additional disease damage with every melee strike from a primary-handed weapon. |
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58 | Daro's Sorrowful Dirge III Decreases target encounter's movement speed and attack rate. This song requires a recurrent power cost to maintain. |
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59 | Songster's Luck V Increases the combat skills of the dirge's group. |
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60 | Hyran's Seething Sonata III A song played for an ally that increases their aggression skill and the amount of hate they generate in combat. |
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60 | Jael's Mysterious Mettle IV Increases the parry skill of the dirge's group. |
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60 | Evade V Reduces the target's hate towards the scout. |
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61 | Disheartening Descant IV Reduces the strength and agility of target encounter. This song requires a recurrent power cost to maintain. |
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61 | Daro's Dull Blade V An attack made from the side that deals moderate damage and impairs target's combat attack damage. |
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62 | Lanet's Excruciating Scream IV Dazes the target for a short duration. When the daze effect expires, it deals disease damage to the target. |
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62 | Noxious Symphony IV Increases noxious resistance of all the dirge's allies. |
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63 | Misfortune's Kiss VI A stealth attack that deals great damage and reduces the target's wisdom. |
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64 | Tarven's Crippling Crescendo V Decreases target's defense, interrupts them and deals minor disease damage. |
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64 | Dead Calm IV Grants the dirge's group a chance to strike for additional disease damage on a successful attack. |
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65 | Oration of Sacrifice Quickly channels health over-time from the dirge to an ally. While in effect, the dirge is temporarily stifled. |
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65 | Selo's Accelerando V A song that increases the movement speed of the bard's group. It suspends during combat. |
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65 | Verlien's Keen of Despair V Severely decreases target's resistance to disease and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked. |
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66 | Clara's Chaotic Cacophony IV Decreases target encounter's crushing, piercing, and slashing resistance. This song requires a recurrent power cost to maintain. |
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66 | Harl's Rousing Tune VI Increases the strength, agility, and base avoidance of the dirge's group. |
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67 | Darksong Blade V Two quick attacks that deal disease damage. If one of these attacks misses, the successive ones will miss automatically. If all attacks hit, the target suffers additional disease damage over time. |
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68 | Luda's Nefarious Wail VI Does a moderate amount of disease damage to the target. |
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68 | Hymn of Horror III Interrupts all enemies in a large area surrounding the dirge and blurs their vision for a short duration, with a small chance at knocking down an enemy. This ability does not require any power or casting time. |
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68 | Garsin's Funeral March IV Causes the target to flee. |
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69 | Bria's Inspiring Ballad V Increases in-combat power replenishment of the bard's group. This ability does stack with the enchanter's concentration group power replenishment spell. |
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69 | Death's Door V Increases the agility, spell resistance, and base avoidance of the dirge. Additionally, this grants a chance at dealing disease damage to anyone that attacks the dirge. |
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70 | Riana's Relentless Tune V Increases the combat attack damage of the dirge's group. |
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70 | Wail of the Banshee II Target and nearby encounter members suffer from disease damage overtime. This spell deals additional disease damage if it is not dispelled before it expires. |
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70 | Howl of Death IV A short range spell that deals disease damage, and returns a portion of this damage as health to the dirge. |
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71 | Zander's Choral Rebuff III Decreases spell resistance of target encounter. This song has a recurrent power cost. |
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71 | Thuri's Doleful Thrust VII A quick attack that drains the target's health, granting a portion of it to the dirge. |
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71 | Jarol's Sorrowful Requiem V Does a medium amount of disease damage to target encounter. This spell is difficult to resist against. |
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71 | Jael's Dreadful Deprivation V Two ranged attacks that deal disease damage. If one of these attacks misses, the successive ones will miss automatically. If every attack hits, the target is rooted for a short duration. This requires a ranged weapon. |
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72 | Songster's Luck VI Increases the combat skills of the dirge's group. |
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72 | Daro's Sorrowful Dirge IV Decreases target encounter's movement speed and attack rate. This song requires a recurrent power cost to maintain. |
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73 | Disheartening Descant V Reduces the strength and agility of target encounter. This song requires a recurrent power cost to maintain. |
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73 | Evade VI Reduces the target's hate towards the scout. |
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73 | Jael's Mysterious Mettle V Increases the parry skill of the dirge's group. |
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74 | Daro's Dull Blade VI An attack made from the side that deals moderate damage and impairs target's combat attack damage. |
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74 | Lanet's Excruciating Scream V Dazes the target for a short duration. When the daze effect expires, it deals disease damage to the target. |
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74 | Scream of Death II A stealthed attack from behind that deals disease damage over time. The disease damage increases intensity over time until the effect expires. |
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74 | Noxious Symphony V Increases noxious resistance of all the dirge's allies. |
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75 | Tarven's Crippling Crescendo VI Decreases target's defense, interrupts them and deals minor disease damage. |
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75 | Misfortune's Kiss VII A stealth attack that deals great damage and reduces the target's wisdom. |
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75 | Dead Calm V Grants the dirge's group a chance to strike for additional disease damage on a successful attack. |
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75 | Selo's Accelerando VI A song that increases the movement speed of the bard's group. It suspends during combat. |
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76 | Cacophony of Blades II A short duration song that grants the dirge's group increased attack speed, with additional disease damage with every melee strike from a primary-handed weapon. |
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76 | Darksong Blade VI Two quick attacks that deal disease damage. If one of these attacks misses, the successive ones will miss automatically. If all attacks hit, the target suffers additional disease damage over time. |
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76 | Verlien's Keen of Despair VI Severely decreases target's resistance to disease and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked. |
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77 | Harl's Rousing Tune VII Increases the strength, agility, and base avoidance of the dirge's group. |
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77 | Clara's Chaotic Cacophony V Decreases target encounter's crushing, piercing, and slashing resistance. This song requires a recurrent power cost to maintain. |
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78 | Luda's Nefarious Wail VII Does a moderate amount of disease damage to the target. |
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78 | Garsin's Funeral March V Causes the target to flee. |
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78 | Oration of Sacrifice II Quickly channels health over-time from the dirge to an ally. While in effect, the dirge is temporarily stifled. |
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79 | Bria's Inspiring Ballad VI Increases in-combat power replenishment of the bard's group. This ability does stack with the enchanter's concentration group power replenishment spell. |
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79 | Death's Door VI Increases the agility, spell resistance, and base avoidance of the dirge. Additionally, this grants a chance at dealing disease damage to anyone that attacks the dirge. |
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80 | Howl of Death V A short range spell that deals disease damage, and returns a portion of this damage as health to the dirge. |
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80 | Gravitas Your ally's healing, ward, and resurrect spells are cast with more intensity than before. Gravitas cannot be used on an ally that has recently had this spell cast on them. |
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80 | Wail of the Banshee III Target and nearby encounter members suffer from disease damage overtime. This spell deals additional disease damage if it is not dispelled before it expires. |
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80 | Riana's Relentless Tune VI Increases the combat attack damage of the dirge's group. |
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81 | Zander's Choral Rebuff IV Decreases spell resistance of target encounter. This song has a recurrent power cost. |
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81 | Thuri's Doleful Thrust VIII A quick attack that drains the target's health, granting a portion of it to the dirge. |
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81 | Jarol's Sorrowful Requiem VI Does a medium amount of disease damage to target encounter. This spell is difficult to resist against. |
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81 | Jael's Dreadful Deprivation VI Two ranged attacks that deal disease damage. If one of these attacks misses, the successive ones will miss automatically. If every attack hits, the target is rooted for a short duration. This requires a ranged weapon. |
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82 | Songster's Luck VII Increases the combat skills of the dirge's group. |
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82 | Daro's Sorrowful Dirge V Decreases target encounter's movement speed and attack rate. This song requires a recurrent power cost to maintain. |
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83 | Jael's Mysterious Mettle VI Increases the parry skill of the dirge's group. |
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83 | Evade VII Reduces the target's hate towards the scout. |
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83 | Disheartening Descant VI Reduces the strength and agility of target encounter. This song requires a recurrent power cost to maintain. |
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84 | Lanet's Excruciating Scream VI Dazes the target for a short duration. When the daze effect expires, it deals disease damage to the target. |
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84 | Daro's Dull Blade VII An attack made from the side that deals moderate damage and impairs target's combat attack damage. |
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84 | Scream of Death III A stealthed attack from behind that deals disease damage over time. The disease damage increases intensity over time until the effect expires. |
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84 | Noxious Symphony VI Increases noxious resistance of all the dirge's allies. |
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85 | Tarven's Crippling Crescendo VII Decreases target's defense, interrupts them and deals minor disease damage. |
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85 | Dead Calm VI Grants the dirge's group a chance to strike for additional disease damage on a successful attack. |
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85 | Misfortune's Kiss VIII A stealth attack that deals great damage and reduces the target's wisdom. |
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86 | Darksong Blade VII Two quick attacks that deal disease damage. If one of these attacks misses, the successive ones will miss automatically. If all attacks hit, the target suffers additional disease damage over time. |
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86 | Verlien's Keen of Despair VII Severely decreases target's resistance to disease and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked. |
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86 | Oration of Sacrifice III Quickly channels health over-time from the dirge to an ally. While in effect, the dirge is temporarily stifled. |
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86 | Cacophony of Blades III A short duration song that grants the dirge's group increased attack speed, with additional disease damage with every melee strike from a primary-handed weapon. |
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87 | Clara's Chaotic Cacophony VI Decreases target encounter's crushing, piercing, and slashing resistance. This song requires a recurrent power cost to maintain. |
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87 | Harl's Rousing Tune VIII Increases the strength, agility, and base avoidance of the dirge's group. |
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88 | Luda's Nefarious Wail VIII Does a moderate amount of disease damage to the target. |
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88 | Garsin's Funeral March VI Causes the target to flee. |
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89 | Death's Door VII Increases the agility, spell resistance, and base avoidance of the dirge. Additionally, this grants a chance at dealing disease damage to anyone that attacks the dirge. |
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89 | Bria's Inspiring Ballad VII Increases in-combat power replenishment of the bard's group. This ability does stack with the enchanter's concentration group power replenishment spell. |
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90 | Wail of the Banshee IV Target and nearby encounter members suffer from disease damage overtime. This spell deals additional disease damage if it is not dispelled before it expires. |
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90 | Riana's Relentless Tune VII Increases the combat attack damage of the dirge's group. |
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90 | Howl of Death VI A short range spell that deals disease damage, and returns a portion of this damage as health to the dirge. |