Abilities by Class: Conjuror

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LevelAbility
Crystal Blast Icon 1 Crystal Blast
Deals instant magic damage to the target.
Earthen Avatar Icon 1 Earthen Avatar
Summons an inhabitant of the Plane of Earth to do the conjuror's bidding.
Heal Servant Icon 2 Heal Servant
Heals the conjuror's pet.
Ice Storm Icon 2 Ice Storm
Deals instant cold damage and decreases the movement speed of target enemy and surrounding encounter members.
Fiery Annihilation Icon 3 Fiery Annihilation
Deals unresistable instant heat damage and additional heat damage over time to an enemy.
Magi's Shielding Icon 4 Magi's Shielding
An augmentation spell that benefits the caster by increasing avoidance, spell resistance, maximum Health, and decreasing the chance of interruption.
Quicksand Icon 5 Quicksand
Immobilizes the conjuror's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the immobilize effect expires, the target's movement speed is reduced for a short duration.
Arcane Augur Icon 5 Arcane Augur
Grants a chance to create a heroic opportunity. "Knowing gateways to unimaginable power lie everywhere is nothing. Even common guttersnipes can claim that knowledge. Finding and using them, that's a mage's true measure." - The Foci, Opal Darkbriar
Crystal Blast II Icon 6 Crystal Blast II
Deals instant magic damage to the target.
Cure Arcane Icon 6 Cure Arcane
Cures magic, mental, and divine impairments on target ally.
Elemental Aspect Icon 7 Elemental Aspect
An augmentation that increases the power pool and elemental resistance for the conjuror's group.
Ice Storm II Icon 8 Ice Storm II
Deals instant cold damage and decreases the movement speed of target enemy and surrounding encounter members.
See Invisibility Icon 9 See Invisibility
An augmentation that allows a mage's ally to see invisible enemies.
Absorb Magic Icon 9 Absorb Magic
Dispels beneficial magic spells from the mage's target and absorbs some of their power.
Shrink Servant Icon 10 Shrink Servant
Reduces the overall size of your primary pet.
Vampire Bats Icon 10 Vampire Bats
Deals piercing damage over time to target enemy and decreases their defense.
Fiery Annihilation II Icon 10 Fiery Annihilation II
Deals unresistable instant heat damage and additional heat damage over time to an enemy.
Antagonize Icon 11 Antagonize
An augmentation cast on the conjuror's minion that places them into an offensive stance, increasing their offensive melee skills, attack speed, and intelligence, at the cost of decreased defense and parry. This augmentation cannot be stacked with a defensive stance.
Crystal Blast III Icon 12 Crystal Blast III
Deals instant magic damage to the target.
Earthen Avatar II Icon 12 Earthen Avatar II
Summons an inhabitant of the Plane of Earth to do the conjuror's bidding.
Geotic Rune Icon 12 Geotic Rune
A group augmentation that increases resistance to all types for the conjuror's group and their pets. Pets in the conjuror's group receive an additional bonus to their defense.
Essence Shift Icon 13 Essence Shift
Converts health from a summoned minion into power for the conjuror.
Aqueous Soul Icon 13 Aqueous Soul
An augmentation which grants an ally the ability to breathe under water.
Conjuror's Pact Icon 14 Conjuror's Pact
An augmentation for the conjuror's summoned minion that grants it a chance to decrease an enemy's elemental and magic resist every time it attacks or receives damage.
Heal Servant II Icon 14 Heal Servant II
Heals the conjuror's pet.
Defensive Haven Icon 14 Defensive Haven
An augmentation cast on the conjuror's minion that places them into an defensive stance, increasing their trauma resistance, aggression, hate generation, and granting them a replenishing ward, at the cost of decreased attack speed. This augmentation cannot be stacked with an offensive stance.
Invisibility Icon 15 Invisibility
Grants invisibility to an ally and reduces their movement. If that ally has a pet, the pet is also granted invisibility. You can only maintain this spell on a single ally, and it breaks if one of the targets loses invisibility or the pet is dismissed.
Call Servant Icon 15 Call Servant
Summons your primary pet to the immediate area.
Petrify Icon 16 Petrify
Stuns the conjuror's target and deals instant magic damage.
Earthquake Icon 16 Earthquake
Violently shakes the earth around the conjuror, dealing magic damage and knocking down all nearby enemies.
Fiery Annihilation III Icon 17 Fiery Annihilation III
Deals unresistable instant heat damage and additional heat damage over time to an enemy.
Shard of Essence Icon 18 Shard of Essence
Summons an essence item to an ally that converts health into power. Upgrades to this spell increase the effectiveness of the summoned item. This spell cannot be cast on a player that already has a summoned essence.
Quicksand II Icon 19 Quicksand II
Immobilizes the conjuror's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the immobilize effect expires, the target's movement speed is reduced for a short duration.
Fiery Magician Icon 20 Fiery Magician
Summons a native of the Plane of Fire to do the conjuror's bidding.
Flameshield Icon 20 Flameshield
An augmentation placed on an ally, that deals instant heat damage to any attacker of that ally. This spell does not require any concentration, but can only be maintained on a single ally.
Crystal Blast IV Icon 20 Crystal Blast IV
Deals instant magic damage to the target.
Elemental Aspect II Icon 21 Elemental Aspect II
An augmentation that increases the power pool and elemental resistance for the conjuror's group.
Ice Storm III Icon 22 Ice Storm III
Deals instant cold damage and decreases the movement speed of target enemy and surrounding encounter members.
Cat's Eye Icon 23 Cat's Eye
A group augmentation that grants sonicvision and allows the conjuror's allies to see invisible enemies.
Fire Seed Icon 23 Fire Seed
An augmentation placed by the conjuror on target ally, that grants a chance to deal heat damage with every attack and place an impairment on the opponent. If the opponent dies while under this impairment, it will deal instant heat damage to the encounter.
Earthen Avatar III Icon 24 Earthen Avatar III
Summons an inhabitant of the Plane of Earth to do the conjuror's bidding.
Aqueous Swarm Icon 24 Aqueous Swarm
Summons a pack of inhabitants from the Plane of Water which attack an opponent specified by the conjuror. Once this opponent is slain or the duration of the summoning expires, the summoned minions will return to their native plane.
Antagonize II Icon 25 Antagonize II
An augmentation cast on the conjuror's minion that places them into an offensive stance, increasing their offensive melee skills, attack speed, and intelligence, at the cost of decreased defense and parry. This augmentation cannot be stacked with a defensive stance.
Shattered Earth Icon 25 Shattered Earth
Deals magic damage over time and dazes target encounter, preventing them from auto attacking for the duration of the spell.
Geotic Rune II Icon 26 Geotic Rune II
A group augmentation that increases resistance to all types for the conjuror's group and their pets. Pets in the conjuror's group receive an additional bonus to their defense.
Essence Shift II Icon 27 Essence Shift II
Converts health from a summoned minion into power for the conjuror.
Conjuror's Pact II Icon 28 Conjuror's Pact II
An augmentation for the conjuror's summoned minion that grants it a chance to decrease an enemy's elemental and magic resist every time it attacks or receives damage.
Defensive Haven II Icon 28 Defensive Haven II
An augmentation cast on the conjuror's minion that places them into an defensive stance, increasing their trauma resistance, aggression, hate generation, and granting them a replenishing ward, at the cost of decreased attack speed. This augmentation cannot be stacked with an offensive stance.
Heal Servant III Icon 28 Heal Servant III
Heals the conjuror's pet.
Crystal Blast V Icon 29 Crystal Blast V
Deals instant magic damage to the target.
Petrify II Icon 30 Petrify II
Stuns the conjuror's target and deals instant magic damage.
Earthquake II Icon 30 Earthquake II
Violently shakes the earth around the conjuror, dealing magic damage and knocking down all nearby enemies.
Fiery Annihilation IV Icon 31 Fiery Annihilation IV
Deals unresistable instant heat damage and additional heat damage over time to an enemy.
Aery Hunter Icon 32 Aery Hunter
Summons an inhabitant of the Plane of Air to do the conjuror's bidding.
Quicksand III Icon 33 Quicksand III
Immobilizes the conjuror's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the immobilize effect expires, the target's movement speed is reduced for a short duration.
Sacrifice Icon 33 Sacrifice
Stuns the conjuror's summoned minion to restore health and power in increments to the conjurer's group.
Fiery Magician II Icon 34 Fiery Magician II
Summons a native of the Plane of Fire to do the conjuror's bidding.
Flameshield II Icon 35 Flameshield II
An augmentation placed on an ally, that deals instant heat damage to any attacker of that ally. This spell does not require any concentration, but can only be maintained on a single ally.
Roaring Flames Icon 35 Roaring Flames
Summons an inhabitant from the Plane of Fire that will attack an opponent specified by the conjuror. Once this opponent is slain or the duration of the summoning expires, the summoned minion will return to their native plane.
Elemental Aspect III Icon 35 Elemental Aspect III
An augmentation that increases the power pool and elemental resistance for the conjuror's group.
Vampire Bats II Icon 35 Vampire Bats II
Deals piercing damage over time to target enemy and decreases their defense.
Ice Storm IV Icon 36 Ice Storm IV
Deals instant cold damage and decreases the movement speed of target enemy and surrounding encounter members.
Fire Seed II Icon 37 Fire Seed II
An augmentation placed by the conjuror on target ally, that grants a chance to deal heat damage with every attack and place an impairment on the opponent. If the opponent dies while under this impairment, it will deal instant heat damage to the encounter.
Aqueous Swarm II Icon 38 Aqueous Swarm II
Summons a pack of inhabitants from the Plane of Water which attack an opponent specified by the conjuror. Once this opponent is slain or the duration of the summoning expires, the summoned minions will return to their native plane.
Earthen Avatar IV Icon 38 Earthen Avatar IV
Summons an inhabitant of the Plane of Earth to do the conjuror's bidding.
Antagonize III Icon 39 Antagonize III
An augmentation cast on the conjuror's minion that places them into an offensive stance, increasing their offensive melee skills, attack speed, and intelligence, at the cost of decreased defense and parry. This augmentation cannot be stacked with a defensive stance.
Shattered Earth II Icon 39 Shattered Earth II
Deals magic damage over time and dazes target encounter, preventing them from auto attacking for the duration of the spell.
Stoneskin Icon 40 Stoneskin
Grants the Conjurer a temporary stoneskin augmentation that absorbs all damage for up to 3 sources of damage. Enemies surrounding the Conjurer have their hate reduced towards the Conjurer.
Vehement Skin Icon 40 Vehement Skin
Augmentation that grants stoneskin that protects against all physical damage to the conjuror's summoned minion for up to 3 attacks. As long as this spell has not expired, it also increases the minion's defense skill.
Geotic Rune III Icon 40 Geotic Rune III
A group augmentation that increases resistance to all types for the conjuror's group and their pets. Pets in the conjuror's group receive an additional bonus to their defense.
Essence Shift III Icon 41 Essence Shift III
Converts health from a summoned minion into power for the conjuror.
Conjuror's Pact III Icon 42 Conjuror's Pact III
An augmentation for the conjuror's summoned minion that grants it a chance to decrease an enemy's elemental and magic resist every time it attacks or receives damage.
Heal Servant IV Icon 42 Heal Servant IV
Heals the conjuror's pet.
Defensive Haven III Icon 42 Defensive Haven III
An augmentation cast on the conjuror's minion that places them into an defensive stance, increasing their trauma resistance, aggression, hate generation, and granting them a replenishing ward, at the cost of decreased attack speed. This augmentation cannot be stacked with an offensive stance.
Crystal Blast VI Icon 43 Crystal Blast VI
Deals instant magic damage to the target.
Earthquake III Icon 44 Earthquake III
Violently shakes the earth around the conjuror, dealing magic damage and knocking down all nearby enemies.
Petrify III Icon 44 Petrify III
Stuns the conjuror's target and deals instant magic damage.
Fiery Annihilation V Icon 45 Fiery Annihilation V
Deals unresistable instant heat damage and additional heat damage over time to an enemy.
Aery Hunter II Icon 46 Aery Hunter II
Summons an inhabitant of the Plane of Air to do the conjuror's bidding.
Quicksand IV Icon 47 Quicksand IV
Immobilizes the conjuror's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the immobilize effect expires, the target's movement speed is reduced for a short duration.
Sacrifice II Icon 47 Sacrifice II
Stuns the conjuror's summoned minion to restore health and power in increments to the conjurer's group.
Fiery Magician III Icon 48 Fiery Magician III
Summons a native of the Plane of Fire to do the conjuror's bidding.
Master's Intervention Icon 48 Master's Intervention
Augmentation that prevents damage that would kill the summoned minion and instead heals them. This augmentation has a short duration.
Roaring Flames II Icon 49 Roaring Flames II
Summons an inhabitant from the Plane of Fire that will attack an opponent specified by the conjuror. Once this opponent is slain or the duration of the summoning expires, the summoned minion will return to their native plane.
Elemental Aspect IV Icon 49 Elemental Aspect IV
An augmentation that increases the power pool and elemental resistance for the conjuror's group.
Ice Storm V Icon 50 Ice Storm V
Deals instant cold damage and decreases the movement speed of target enemy and surrounding encounter members.
Flameshield III Icon 50 Flameshield III
An augmentation placed on an ally, that deals instant heat damage to any attacker of that ally. This spell does not require any concentration, but can only be maintained on a single ally.
Blazing Avatar Icon 50 Blazing Avatar
Engulfs the conjuror's summoned minion in a blazing aura for a limited duration, dealing heat damage every time the minion attacks or is attacked in melee. Once this spell has triggered five times, it will expire.
Fire Seed III Icon 51 Fire Seed III
An augmentation placed by the conjuror on target ally, that grants a chance to deal heat damage with every attack and place an impairment on the opponent. If the opponent dies while under this impairment, it will deal instant heat damage to the encounter.
Call of The Hero Icon 52 Call of The Hero
Summons a group or raid member to the Conjuror's location. Target player must be in the same zone as the caster. Requires a softly glowing pearl.
Aqueous Swarm III Icon 52 Aqueous Swarm III
Summons a pack of inhabitants from the Plane of Water which attack an opponent specified by the conjuror. Once this opponent is slain or the duration of the summoning expires, the summoned minions will return to their native plane.
Earthen Avatar V Icon 52 Earthen Avatar V
Summons an inhabitant of the Plane of Earth to do the conjuror's bidding.
Antagonize IV Icon 53 Antagonize IV
An augmentation cast on the conjuror's minion that places them into an offensive stance, increasing their offensive melee skills, attack speed, and intelligence, at the cost of decreased defense and parry. This augmentation cannot be stacked with a defensive stance.
Vampire Bats III Icon 53 Vampire Bats III
Deals piercing damage over time to target enemy and decreases their defense.
Shattered Earth III Icon 53 Shattered Earth III
Deals magic damage over time and dazes target encounter, preventing them from auto attacking for the duration of the spell.
Geotic Rune IV Icon 54 Geotic Rune IV
A group augmentation that increases resistance to all types for the conjuror's group and their pets. Pets in the conjuror's group receive an additional bonus to their defense.
Vehement Skin II Icon 54 Vehement Skin II
Augmentation that grants stoneskin that protects against all physical damage to the conjuror's summoned minion for up to 3 attacks. As long as this spell has not expired, it also increases the minion's defense skill.
Winds of Velious Icon 55 Winds of Velious
Deals Cold damage over-time and slows the target.
Essence Shift IV Icon 55 Essence Shift IV
Converts health from a summoned minion into power for the conjuror.
Heal Servant V Icon 56 Heal Servant V
Heals the conjuror's pet.
Defensive Haven IV Icon 56 Defensive Haven IV
An augmentation cast on the conjuror's minion that places them into an defensive stance, increasing their trauma resistance, aggression, hate generation, and granting them a replenishing ward, at the cost of decreased attack speed. This augmentation cannot be stacked with an offensive stance.
Conjuror's Pact IV Icon 56 Conjuror's Pact IV
An augmentation for the conjuror's summoned minion that grants it a chance to decrease an enemy's elemental and magic resist every time it attacks or receives damage.
Crystal Blast VII Icon 57 Crystal Blast VII
Deals instant magic damage to the target.
Earthquake IV Icon 58 Earthquake IV
Violently shakes the earth around the conjuror, dealing magic damage and knocking down all nearby enemies.
Petrify IV Icon 58 Petrify IV
Stuns the conjuror's target and deals instant magic damage.
Elemental Unity Icon 58 Elemental Unity
Surrounds the conjuror's pet with powerful elemental energy directly linked to the conjuror's spell casting. Whenever the conjuror casts an elemental spell, their minion will deal elemental damage to the next enemy they strike, and deal elemental damage to all nearby enemies of that encounter as well. This spell has a recurrent power cost.
Fiery Annihilation VI Icon 59 Fiery Annihilation VI
Deals unresistable instant heat damage and additional heat damage over time to an enemy.
Aery Hunter III Icon 60 Aery Hunter III
Summons an inhabitant of the Plane of Air to do the conjuror's bidding.
Sacrifice III Icon 61 Sacrifice III
Stuns the conjuror's summoned minion to restore health and power in increments to the conjurer's group.
Quicksand V Icon 61 Quicksand V
Immobilizes the conjuror's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the immobilize effect expires, the target's movement speed is reduced for a short duration.
Fiery Magician IV Icon 62 Fiery Magician IV
Summons a native of the Plane of Fire to do the conjuror's bidding.
Master's Intervention II Icon 62 Master's Intervention II
Augmentation that prevents damage that would kill the summoned minion and instead heals them. This augmentation has a short duration.
Roaring Flames III Icon 63 Roaring Flames III
Summons an inhabitant from the Plane of Fire that will attack an opponent specified by the conjuror. Once this opponent is slain or the duration of the summoning expires, the summoned minion will return to their native plane.
Elemental Aspect V Icon 63 Elemental Aspect V
An augmentation that increases the power pool and elemental resistance for the conjuror's group.
Flameshield IV Icon 64 Flameshield IV
An augmentation placed on an ally, that deals instant heat damage to any attacker of that ally. This spell does not require any concentration, but can only be maintained on a single ally.
Ice Storm VI Icon 64 Ice Storm VI
Deals instant cold damage and decreases the movement speed of target enemy and surrounding encounter members.
Plane Shift Icon 65 Plane Shift
Shapeshifts the conjuror's summoned minion into a powerful planar creature for a short duration. The type of planar creature is based on the current summoned minion type. When Plane Shift expires, the pet is returned to normal.
Fire Seed IV Icon 65 Fire Seed IV
An augmentation placed by the conjuror on target ally, that grants a chance to deal heat damage with every attack and place an impairment on the opponent. If the opponent dies while under this impairment, it will deal instant heat damage to the encounter.
Earthen Avatar VI Icon 66 Earthen Avatar VI
Summons an inhabitant of the Plane of Earth to do the conjuror's bidding.
Aqueous Swarm IV Icon 66 Aqueous Swarm IV
Summons a pack of inhabitants from the Plane of Water which attack an opponent specified by the conjuror. Once this opponent is slain or the duration of the summoning expires, the summoned minions will return to their native plane.
Antagonize V Icon 67 Antagonize V
An augmentation cast on the conjuror's minion that places them into an offensive stance, increasing their offensive melee skills, attack speed, and intelligence, at the cost of decreased defense and parry. This augmentation cannot be stacked with a defensive stance.
Shattered Earth IV Icon 67 Shattered Earth IV
Deals magic damage over time and dazes target encounter, preventing them from auto attacking for the duration of the spell.
Vehement Skin III Icon 68 Vehement Skin III
Augmentation that grants stoneskin that protects against all physical damage to the conjuror's summoned minion for up to 3 attacks. As long as this spell has not expired, it also increases the minion's defense skill.
Geotic Rune V Icon 68 Geotic Rune V
A group augmentation that increases resistance to all types for the conjuror's group and their pets. Pets in the conjuror's group receive an additional bonus to their defense.
Essence Shift V Icon 69 Essence Shift V
Converts health from a summoned minion into power for the conjuror.
Defensive Haven V Icon 70 Defensive Haven V
An augmentation cast on the conjuror's minion that places them into an defensive stance, increasing their trauma resistance, aggression, hate generation, and granting them a replenishing ward, at the cost of decreased attack speed. This augmentation cannot be stacked with an offensive stance.
Blazing Avatar II Icon 70 Blazing Avatar II
Engulfs the conjuror's summoned minion in a blazing aura for a limited duration, dealing heat damage every time the minion attacks or is attacked in melee. Once this spell has triggered five times, it will expire.
Heal Servant VI Icon 70 Heal Servant VI
Heals the conjuror's pet.
Conjuror's Pact V Icon 70 Conjuror's Pact V
An augmentation for the conjuror's summoned minion that grants it a chance to decrease an enemy's elemental and magic resist every time it attacks or receives damage.
Vampire Bats IV Icon 71 Vampire Bats IV
Deals piercing damage over time to target enemy and decreases their defense.
Earthquake V Icon 71 Earthquake V
Violently shakes the earth around the conjuror, dealing magic damage and knocking down all nearby enemies.
Crystal Blast VIII Icon 71 Crystal Blast VIII
Deals instant magic damage to the target.
Petrify V Icon 72 Petrify V
Stuns the conjuror's target and deals instant magic damage.
Fiery Annihilation VII Icon 72 Fiery Annihilation VII
Deals unresistable instant heat damage and additional heat damage over time to an enemy.
Quicksand VI Icon 73 Quicksand VI
Immobilizes the conjuror's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the immobilize effect expires, the target's movement speed is reduced for a short duration.
Najena's Essence Summoning Icon 73 Najena's Essence Summoning
Summons an essence item to an ally that converts health into power. Upgrades to this spell increase the effectiveness of the summoned item. This spell cannot be cast on a player that already has a summoned essence.
Aery Hunter IV Icon 73 Aery Hunter IV
Summons an inhabitant of the Plane of Air to do the conjuror's bidding.
Winds of Velious II Icon 74 Winds of Velious II
Deals Cold damage over-time and slows the target.
Sacrifice IV Icon 74 Sacrifice IV
Stuns the conjuror's summoned minion to restore health and power in increments to the conjurer's group.
Master's Intervention III Icon 74 Master's Intervention III
Augmentation that prevents damage that would kill the summoned minion and instead heals them. This augmentation has a short duration.
Fiery Magician V Icon 75 Fiery Magician V
Summons a native of the Plane of Fire to do the conjuror's bidding.
Elemental Aspect VI Icon 75 Elemental Aspect VI
An augmentation that increases the power pool and elemental resistance for the conjuror's group.
Roaring Flames IV Icon 75 Roaring Flames IV
Summons an inhabitant from the Plane of Fire that will attack an opponent specified by the conjuror. Once this opponent is slain or the duration of the summoning expires, the summoned minion will return to their native plane.
Ice Storm VII Icon 76 Ice Storm VII
Deals instant cold damage and decreases the movement speed of target enemy and surrounding encounter members.
Flameshield V Icon 76 Flameshield V
An augmentation placed on an ally, that deals instant heat damage to any attacker of that ally. This spell does not require any concentration, but can only be maintained on a single ally.
Elemental Unity II Icon 76 Elemental Unity II
Surrounds the conjuror's pet with powerful elemental energy directly linked to the conjuror's spell casting. Whenever the conjuror casts an elemental spell, their minion will deal elemental damage to the next enemy they strike, and deal elemental damage to all nearby enemies of that encounter as well. This spell has a recurrent power cost.
Aqueous Swarm V Icon 77 Aqueous Swarm V
Summons a pack of inhabitants from the Plane of Water which attack an opponent specified by the conjuror. Once this opponent is slain or the duration of the summoning expires, the summoned minions will return to their native plane.
Earthen Avatar VII Icon 77 Earthen Avatar VII
Summons an inhabitant of the Plane of Earth to do the conjuror's bidding.
Fire Seed V Icon 77 Fire Seed V
An augmentation placed by the conjuror on target ally, that grants a chance to deal heat damage with every attack and place an impairment on the opponent. If the opponent dies while under this impairment, it will deal instant heat damage to the encounter.
Antagonize VI Icon 78 Antagonize VI
An augmentation cast on the conjuror's minion that places them into an offensive stance, increasing their offensive melee skills, attack speed, and intelligence, at the cost of decreased defense and parry. This augmentation cannot be stacked with a defensive stance.
Vehement Skin IV Icon 78 Vehement Skin IV
Augmentation that grants stoneskin that protects against all physical damage to the conjuror's summoned minion for up to 3 attacks. As long as this spell has not expired, it also increases the minion's defense skill.
Shattered Earth V Icon 78 Shattered Earth V
Deals magic damage over time and dazes target encounter, preventing them from auto attacking for the duration of the spell.
Geotic Rune VI Icon 79 Geotic Rune VI
A group augmentation that increases resistance to all types for the conjuror's group and their pets. Pets in the conjuror's group receive an additional bonus to their defense.
Essence Shift VI Icon 79 Essence Shift VI
Converts health from a summoned minion into power for the conjuror.
Conjuror's Pact VI Icon 80 Conjuror's Pact VI
An augmentation for the conjuror's summoned minion that grants it a chance to decrease an enemy's elemental and magic resist every time it attacks or receives damage.
Defensive Haven VI Icon 80 Defensive Haven VI
An augmentation cast on the conjuror's minion that places them into an defensive stance, increasing their trauma resistance, aggression, hate generation, and granting them a replenishing ward, at the cost of decreased attack speed. This augmentation cannot be stacked with an offensive stance.
Communion Icon 80 Communion
Opens a portal from multiple elemental planes to temporarily summon elemental pets that differ from your primary pet.
Blazing Avatar III Icon 80 Blazing Avatar III
Engulfs the conjuror's summoned minion in a blazing aura for a limited duration, dealing heat damage every time the minion attacks or is attacked in melee. Once this spell has triggered five times, it will expire.
Heal Servant VII Icon 80 Heal Servant VII
Heals the conjuror's pet.
Earthquake VI Icon 81 Earthquake VI
Violently shakes the earth around the conjuror, dealing magic damage and knocking down all nearby enemies.
Vampire Bats V Icon 81 Vampire Bats V
Deals piercing damage over time to target enemy and decreases their defense.
Crystal Blast IX Icon 81 Crystal Blast IX
Deals instant magic damage to the target.
Petrify VI Icon 82 Petrify VI
Stuns the conjuror's target and deals instant magic damage.
Fiery Annihilation VIII Icon 82 Fiery Annihilation VIII
Deals unresistable instant heat damage and additional heat damage over time to an enemy.
Quicksand VII Icon 83 Quicksand VII
Immobilizes the conjuror's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the immobilize effect expires, the target's movement speed is reduced for a short duration.
Aery Hunter V Icon 83 Aery Hunter V
Summons an inhabitant of the Plane of Air to do the conjuror's bidding.
Winds of Velious III Icon 84 Winds of Velious III
Deals Cold damage over-time and slows the target.
Sacrifice V Icon 84 Sacrifice V
Stuns the conjuror's summoned minion to restore health and power in increments to the conjurer's group.
Master's Intervention IV Icon 84 Master's Intervention IV
Augmentation that prevents damage that would kill the summoned minion and instead heals them. This augmentation has a short duration.
Fiery Magician VI Icon 85 Fiery Magician VI
Summons a native of the Plane of Fire to do the conjuror's bidding.
Elemental Aspect VII Icon 85 Elemental Aspect VII
An augmentation that increases the power pool and elemental resistance for the conjuror's group.
Roaring Flames V Icon 85 Roaring Flames V
Summons an inhabitant from the Plane of Fire that will attack an opponent specified by the conjuror. Once this opponent is slain or the duration of the summoning expires, the summoned minion will return to their native plane.
Ice Storm VIII Icon 86 Ice Storm VIII
Deals instant cold damage and decreases the movement speed of target enemy and surrounding encounter members.
Flameshield VI Icon 86 Flameshield VI
An augmentation placed on an ally, that deals instant heat damage to any attacker of that ally. This spell does not require any concentration, but can only be maintained on a single ally.
Elemental Unity III Icon 86 Elemental Unity III
Surrounds the conjuror's pet with powerful elemental energy directly linked to the conjuror's spell casting. Whenever the conjuror casts an elemental spell, their minion will deal elemental damage to the next enemy they strike, and deal elemental damage to all nearby enemies of that encounter as well. This spell has a recurrent power cost.
Earthen Avatar VIII Icon 87 Earthen Avatar VIII
Summons an inhabitant of the Plane of Earth to do the conjuror's bidding.
Aqueous Swarm VI Icon 87 Aqueous Swarm VI
Summons a pack of inhabitants from the Plane of Water which attack an opponent specified by the conjuror. Once this opponent is slain or the duration of the summoning expires, the summoned minions will return to their native plane.
Fire Seed VI Icon 87 Fire Seed VI
An augmentation placed by the conjuror on target ally, that grants a chance to deal heat damage with every attack and place an impairment on the opponent. If the opponent dies while under this impairment, it will deal instant heat damage to the encounter.
Vehement Skin V Icon 88 Vehement Skin V
Augmentation that grants stoneskin that protects against all physical damage to the conjuror's summoned minion for up to 3 attacks. As long as this spell has not expired, it also increases the minion's defense skill.
Antagonize VII Icon 88 Antagonize VII
An augmentation cast on the conjuror's minion that places them into an offensive stance, increasing their offensive melee skills, attack speed, and intelligence, at the cost of decreased defense and parry. This augmentation cannot be stacked with a defensive stance.
Shattered Earth VI Icon 88 Shattered Earth VI
Deals magic damage over time and dazes target encounter, preventing them from auto attacking for the duration of the spell.
Geotic Rune VII Icon 89 Geotic Rune VII
A group augmentation that increases resistance to all types for the conjuror's group and their pets. Pets in the conjuror's group receive an additional bonus to their defense.
Essence Shift VII Icon 89 Essence Shift VII
Converts health from a summoned minion into power for the conjuror.
Minion Translocation Icon 90 Minion Translocation
Conjuror's Pact VII Icon 90 Conjuror's Pact VII
An augmentation for the conjuror's summoned minion that grants it a chance to decrease an enemy's elemental and magic resist every time it attacks or receives damage.
Defensive Haven VII Icon 90 Defensive Haven VII
An augmentation cast on the conjuror's minion that places them into an defensive stance, increasing their trauma resistance, aggression, hate generation, and granting them a replenishing ward, at the cost of decreased attack speed. This augmentation cannot be stacked with an offensive stance.
Heal Servant VIII Icon 90 Heal Servant VIII
Heals the conjuror's pet.
Blazing Avatar IV Icon 90 Blazing Avatar IV
Engulfs the conjuror's summoned minion in a blazing aura for a limited duration, dealing heat damage every time the minion attacks or is attacked in melee. Once this spell has triggered five times, it will expire.
Communion II Icon 90 Communion II
Opens a portal from multiple elemental planes to temporarily summon elemental pets that differ from your primary pet.