Abilities by Class: Beastlord

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LevelAbility
Spiritshroud Icon 1 Spiritshroud
Allows the animalist to move undetected.
Quick Swipe Icon 1 Quick Swipe
A quick attack that deals medium damage and reduces the target's damage per second and attack speed.
Tracking Icon 1 Tracking
Rush Icon 2 Rush
A charging attack that inflicts damage multiple times.
Glacial Lance Icon 3 Glacial Lance
The beastlord launches a frigid lance at their target, inflicting cold damage. This requires a ranged weapon.
Pathfinding Icon 4 Pathfinding
Grants increased movement speed to group. It suspends during combat.
Cheap Shot Icon 4 Cheap Shot
Briefly stuns the target for 2 seconds on a successful hit. On weak opponents, the stun effect applies again after the first 2 seconds expire.
Spinechiller Blood Icon 5 Spinechiller Blood
Deals medium damage and poisons the target, dealing additional poison damage over time.
Lucky Break Icon 5 Lucky Break
Grants a scout the chance to create a heroic opportunity. "Better lucky than good." - Ebbo Deeppockets
Sharpened Claws Icon 6 Sharpened Claws
Deals a small amount of damage and causes the next strike from the Warder to inflict additional damage.
Vine Net Icon 6 Vine Net
Decreases the target's resistance to noxious and elemental while slowing the target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
Quick Swipe II Icon 7 Quick Swipe II
A quick attack that deals medium damage and reduces the target's damage per second and attack speed.
Rush II Icon 8 Rush II
A charging attack that inflicts damage multiple times.
Glacial Lance II Icon 9 Glacial Lance II
The beastlord launches a frigid lance at their target, inflicting cold damage. This requires a ranged weapon.
Tame Warder Icon 10 Tame Warder
Allows the beastlord to tame a warder. The warder spell is added to the beastlord's knowledge book and takes the appearance of the targeted creature. Using this ability on the same type of creature updates the appearance of the associated warder. Tame Warder can only be used on specific creature types.
Call Warder Icon 10 Call Warder
Summons your primary pet to the immediate area.
Shrink Warder Icon 10 Shrink Warder
Reduces the overall size of your warder.
Stare Down Icon 10 Stare Down
Briefly stuns the target. This ability can be cast during the cast time of other abilities but only affects creatures that can be tamed.
Spinechiller Blood II Icon 11 Spinechiller Blood II
Deals medium damage and poisons the target, dealing additional poison damage over time.
Quick Swipe III Icon 12 Quick Swipe III
A quick attack that deals medium damage and reduces the target's damage per second and attack speed.
Rush III Icon 13 Rush III
A charging attack that inflicts damage multiple times.
Glacial Lance III Icon 14 Glacial Lance III
The beastlord launches a frigid lance at their target, inflicting cold damage. This requires a ranged weapon.
Feral Stance Icon 15 Feral Stance
Grants the beastlord the ability to use Feral abilities, improves damage per second and increases offensive combat skills. This is the beastlord's offensive stance.
Vine Net II Icon 16 Vine Net II
Decreases the target's resistance to noxious and elemental while slowing the target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
Spinechiller Blood III Icon 17 Spinechiller Blood III
Deals medium damage and poisons the target, dealing additional poison damage over time.
Flurry of Claws Icon 18 Flurry of Claws
This Feral Advantage inflicts physical damage multiple times. You must have Weakness active to use this ability. This ability increases the beastlord's Savagery.
Evade II Icon 18 Evade II
Reduces the target's hate towards the scout.
Callous Ferocity Icon 19 Callous Ferocity
This Feral Advantage increases the beastlord's chance to flurry for a short duration. You must have Weakness active to use this ability. This ability increases the beastlord's Savagery.
Claw of Khati Sha Icon 20 Claw of Khati Sha
This Feral Primal inflicts high direct damage to the target.
Shalih Mar's Mandate Icon 20 Shalih Mar's Mandate
This Feral Primal inflicts moderate damage to the target and causes the beastlord to inflict more damage with their abilities.
Primality Icon 20 Primality
Shiverback Endemic Icon 21 Shiverback Endemic
This Feral Advantage inflicts cold damage over time to the target. You must have Weakness active to use this ability. This ability increases the beastlord's Savagery.
Glacial Roar Icon 22 Glacial Roar
This Feral Advantage inflicts cold damage to the target encounter. You must have Weakness active to use this ability. This ability increases the beastlord's Savagery.
Quick Swipe IV Icon 22 Quick Swipe IV
A quick attack that deals medium damage and reduces the target's damage per second and attack speed.
Rush IV Icon 23 Rush IV
A charging attack that inflicts damage multiple times.
Glacial Lance IV Icon 24 Glacial Lance IV
The beastlord launches a frigid lance at their target, inflicting cold damage. This requires a ranged weapon.
Luclin's Pain Icon 25 Luclin's Pain
This Feral Primal deals cold damage to all targets surrounding the beastlord.
Escape Icon 25 Escape
Teleports the scout and all nearby group members to the nearest designated safe spot in the current adventuring area.
Truespirit Venom Icon 25 Truespirit Venom
This Feral Primal deals poison damage to the target and inflicts additional damage over time.
Vine Net III Icon 26 Vine Net III
Decreases the target's resistance to noxious and elemental while slowing the target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
Spinechiller Blood IV Icon 27 Spinechiller Blood IV
Deals medium damage and poisons the target, dealing additional poison damage over time.
Chilling Claws Icon 28 Chilling Claws
The beastlord frigidly imbues their group's weapons, allowing them to inflict cold damage with their attacks.
Savage Ruin Icon 29 Savage Ruin
The beastlord has a chance to inflict additional melee damage with every attack.
Restoration of Marisha Kur Icon 30 Restoration of Marisha Kur
This Spiritual Primal inflicts moderate damage to the target encounter and restores a portion of that damage as a heal to the beastlord's group.
Spirituality Icon 30 Spirituality
Chillbarrier Icon 30 Chillbarrier
This Spiritual Primal applies a ward to the beastlord's group, preventing all damage for a short duration.
Spiritual Stance Icon 30 Spiritual Stance
Grants the beastlord the ability to use Spiritual abilities, improves avoidance, mitigation and defensive combat skills. This is the beastlord's defensive stance.
Astral Ravaging Icon 30 Astral Ravaging
This Spiritual Advantage inflicts melee damage to the target encounter and restores health to the group. You must have Weakness active to use this ability. This ability increases the beastlord's Savagery.
Frigid Fortification Icon 31 Frigid Fortification
This Spiritual Advantage wards the group from all damage for a short duration. You must have Weakness active to use this ability. This ability increases the beastlord's Savagery.
Quick Swipe V Icon 32 Quick Swipe V
A quick attack that deals medium damage and reduces the target's damage per second and attack speed.
Bestial Vehemence Icon 32 Bestial Vehemence
This Spiritual Advantage inflicts physical damage on the target encounter and increases the group's potency for a short duration. You must have Weakness active to use this ability. This ability increases the beastlord's Savagery.
Evade III Icon 32 Evade III
Reduces the target's hate towards the scout.
Rush V Icon 33 Rush V
A charging attack that inflicts damage multiple times.
Savage Resilience Icon 33 Savage Resilience
This Spiritual Advantage inflicts physical damage, reduces damage to the beastlord's group while restoring a small amount of health over time. You must have Weakness active to use this ability. This ability increases the beastlord's Savagery.
Glacial Lance V Icon 34 Glacial Lance V
The beastlord launches a frigid lance at their target, inflicting cold damage. This requires a ranged weapon.
Kaldrahir's Leadership Icon 35 Kaldrahir's Leadership
This Spiritual Primal inflicts moderate damage to the target encounter and improves the damage of the beastlord's group for a short duration.
U'lla's Resolution Icon 35 U'lla's Resolution
This Spiritual Primal inflicts moderate damage to the target encounter, reduces damage and restores health to the beastlord's allies.
Vine Net IV Icon 36 Vine Net IV
Decreases the target's resistance to noxious and elemental while slowing the target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
Spinechiller Blood V Icon 37 Spinechiller Blood V
Deals medium damage and poisons the target, dealing additional poison damage over time.
Chilling Claws II Icon 38 Chilling Claws II
The beastlord frigidly imbues their group's weapons, allowing them to inflict cold damage with their attacks.
Savage Ruin II Icon 39 Savage Ruin II
The beastlord has a chance to inflict additional melee damage with every attack.
Feral Rending Icon 41 Feral Rending
This Feral Advantage inflicts physical damage from flanking or behind. You must have Weakness active to use this ability. This ability increases the beastlord's Savagery.
Quick Swipe VI Icon 42 Quick Swipe VI
A quick attack that deals medium damage and reduces the target's damage per second and attack speed.
Rush VI Icon 43 Rush VI
A charging attack that inflicts damage multiple times.
Glacial Lance VI Icon 44 Glacial Lance VI
The beastlord launches a frigid lance at their target, inflicting cold damage. This requires a ranged weapon.
Evade IV Icon 46 Evade IV
Reduces the target's hate towards the scout.
Vine Net V Icon 46 Vine Net V
Decreases the target's resistance to noxious and elemental while slowing the target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
Spinechiller Blood VI Icon 47 Spinechiller Blood VI
Deals medium damage and poisons the target, dealing additional poison damage over time.
Chilling Claws III Icon 48 Chilling Claws III
The beastlord frigidly imbues their group's weapons, allowing them to inflict cold damage with their attacks.
Savage Ruin III Icon 49 Savage Ruin III
The beastlord has a chance to inflict additional melee damage with every attack.
Hawk Eyes Icon 51 Hawk Eyes
This Feral Advantage increases the beastlord's critical damage for a short duration. You must have Weakness active to use this ability. This ability increases the beastlord's Savagery.
Spiritual Feast Icon 51 Spiritual Feast
This Spiritual Advantage inflicts melee damage to the target encounter and restores power to the group. You must have Weakness active to use this ability. This ability increases the beastlord's Savagery.
Quick Swipe VII Icon 52 Quick Swipe VII
A quick attack that deals medium damage and reduces the target's damage per second and attack speed.
Rush VII Icon 53 Rush VII
A charging attack that inflicts damage multiple times.
Glacial Lance VII Icon 54 Glacial Lance VII
The beastlord launches a frigid lance at their target, inflicting cold damage. This requires a ranged weapon.
Vine Net VI Icon 56 Vine Net VI
Decreases the target's resistance to noxious and elemental while slowing the target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
Spinechiller Blood VII Icon 57 Spinechiller Blood VII
Deals medium damage and poisons the target, dealing additional poison damage over time.
Chilling Claws IV Icon 58 Chilling Claws IV
The beastlord frigidly imbues their group's weapons, allowing them to inflict cold damage with their attacks.
Savage Ruin IV Icon 59 Savage Ruin IV
The beastlord has a chance to inflict additional melee damage with every attack.
Evade V Icon 60 Evade V
Reduces the target's hate towards the scout.
Neurotoxic Venom Icon 61 Neurotoxic Venom
This Feral Advantage inflicts cold damage over time to the target. You must have Weakness active to use this ability. This ability increases the beastlord's Savagery.
Truespirit Claws Icon 61 Truespirit Claws
This Spiritual Advantage increases the group's chance to Multi-Attack. You must have Weakness active to use this ability. This ability increases the beastlord's Savagery.
Quick Swipe VIII Icon 62 Quick Swipe VIII
A quick attack that deals medium damage and reduces the target's damage per second and attack speed.
Rush VIII Icon 63 Rush VIII
A charging attack that inflicts damage multiple times.
Glacial Lance VIII Icon 64 Glacial Lance VIII
The beastlord launches a frigid lance at their target, inflicting cold damage. This requires a ranged weapon.
Vine Net VII Icon 66 Vine Net VII
Decreases the target's resistance to noxious and elemental while slowing the target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
Spinechiller Blood VIII Icon 67 Spinechiller Blood VIII
Deals medium damage and poisons the target, dealing additional poison damage over time.
Chilling Claws V Icon 68 Chilling Claws V
The beastlord frigidly imbues their group's weapons, allowing them to inflict cold damage with their attacks.
Savage Ruin V Icon 69 Savage Ruin V
The beastlord has a chance to inflict additional melee damage with every attack.
Feral Pounce Icon 71 Feral Pounce
This Feral Advantage inflicts cold damage to the target encounter. You must have Weakness active to use this ability. This ability increases the beastlord's Savagery.
Noxious Assault Icon 71 Noxious Assault
This Spiritual Advantage inflicts poison damage on the target encounter and increases the group's Crit Bonus for a short duration. You must have Weakness active to use this ability. This ability increases the beastlord's Savagery.
Quick Swipe IX Icon 72 Quick Swipe IX
A quick attack that deals medium damage and reduces the target's damage per second and attack speed.
Evade VI Icon 73 Evade VI
Reduces the target's hate towards the scout.
Rush IX Icon 73 Rush IX
A charging attack that inflicts damage multiple times.
Glacial Lance IX Icon 74 Glacial Lance IX
The beastlord launches a frigid lance at their target, inflicting cold damage. This requires a ranged weapon.
Vine Net VIII Icon 76 Vine Net VIII
Decreases the target's resistance to noxious and elemental while slowing the target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
Spinechiller Blood IX Icon 77 Spinechiller Blood IX
Deals medium damage and poisons the target, dealing additional poison damage over time.
Chilling Claws VI Icon 78 Chilling Claws VI
The beastlord frigidly imbues their group's weapons, allowing them to inflict cold damage with their attacks.
Savage Ruin VI Icon 79 Savage Ruin VI
The beastlord has a chance to inflict additional melee damage with every attack.
Beastsoul Icon 81 Beastsoul
This Spiritual Advantage inflicts physical damage and improves the group's damage per second and attack speed. You must have Weakness active to use this ability. This ability increases the beastlord's Savagery.
Quick Swipe X Icon 82 Quick Swipe X
A quick attack that deals medium damage and reduces the target's damage per second and attack speed.
Evade VII Icon 83 Evade VII
Reduces the target's hate towards the scout.
Rush X Icon 83 Rush X
A charging attack that inflicts damage multiple times.
Glacial Lance X Icon 84 Glacial Lance X
The beastlord launches a frigid lance at their target, inflicting cold damage. This requires a ranged weapon.
Vine Net IX Icon 86 Vine Net IX
Decreases the target's resistance to noxious and elemental while slowing the target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
Spinechiller Blood X Icon 87 Spinechiller Blood X
Deals medium damage and poisons the target, dealing additional poison damage over time.
Chilling Claws VII Icon 88 Chilling Claws VII
The beastlord frigidly imbues their group's weapons, allowing them to inflict cold damage with their attacks.
Savage Ruin VII Icon 89 Savage Ruin VII
The beastlord has a chance to inflict additional melee damage with every attack.