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Puppetmaster is unlocked after completing the quest No Strings Attached (Puppetmaster Flag Quest)
Job Abilities are activated abilities unique to a specific job that enhance job performance in some way. This can include, but is not limited to, increasing armor or damage for a short time, initiating a special attack or triggering a party buff.
Name | Level | Description |
---|---|---|
Activate | 1 | Calls forth your Automaton. |
Deus Ex Automata | 5 | Calls forth your Automaton in an unsound state |
Repair | 15 | Repairs your Automaton using an Oil. |
Ventriloquy | 75 (Merit) | Exchanges Emnity between the Puppetmaster and the Automaton. |
Role Reversal | 75 (Merit) | Exchanges HP between the Puppetmaster and the Automaton. |
Tactical Switch | 79 | Exchanges TP between the Puppetmaster and the Automaton |
Job Traits are passive abilities that are always active for your job. Job Traits often boost stats, increase mp regeneration, or add resistances to status effects.
Name | Level | Description |
---|---|---|
Resist Slow I | 10 | Gives a slight resistance to the Slow effect |
Resist Amnesia I | 15 | Gives a slight resistance to the Amnesia effect |
Evasion Bonus I | 20 | Increases your evasion by 10 |
Martial Arts I | 25 | Decreases your base Hand-to-Hand delay to 400 |
Evasion Bonus II | 40 | Increases your evasion by 22 |
Martial Arts II | 50 | Decreases your base Hand-to-Hand delay to 380 |
Evasion Bonus III | 60 | Increases your evasion by 35 |
Martial Arts III | 75 | Decreases your base Hand-to-Hand delay to 360 |
Optimization | 75 (Merit) | Grants a bonus to your automaton's attack, defense, and magic attack. |
Fine-Tuning | 75 (Merit) | Grants a bonus to your automaton's accuracy, ranged accuracy, evasion, and magic defense. |
Stout Servant | 78 | Decreases damage taken by your pet by 5% |
Evasion Bonus IV | 80 | Increases your evasion by 48 |
Tactical Guard | 80 | Grants bonus TP when guarding against an attack |
Critical Defense Bonus | 85 | Improves defense against Critical Hits |
Two-Hour Abilities are job-specific active abilities with a cool down timer of two hours. These are often incredibly powerful abilities, but often have adverse effects as well such as depleting an MP pool or dealing physical damage to the player.
Name | Level | Description |
---|---|---|
Overdrive | 1 | Augment the fighting ability of your Automaton to it's maximum ability. |
Some jobs go into battle with a faithful pet at their side, pet abilities allow these jobs to issue commands to their pet in order to have them attack, follow, stay and even cast beneficial or damage spells.
Name | Level | Description |
---|---|---|
Deploy | 1 | Orders your Automaton to Attack |
Retrieve | 10 | Orders your Automaton back to your side. |
Deactivate | 1 | Deactivates your Automaton . |
Fire Maneuver | 1 | Enhances the effect of fire attachments |
Water Maneuver | 1 | Enhances the effect of water attachments |
Ice Maneuver | 1 | Enhances the effect of ice attachments |
Earth Maneuver | 1 | Enhances the effect of earth attachments |
Wind Maneuver | 1 | Enhances the effect of wind attachments |
Thunder Maneuver | 1 | Enhances the effect of thunder attachments |
Dark Maneuver | 1 | Enhances the effect of dark attachments |
Light Maneuver | 1 | Enhances the effect of light attachments |
Standard Combinations:
Party Sub-jobs
Solo Sub-jobs
When you reach level 75 in any job you can begin to "Merit" that job along with attributes that will carry over to all your other jobs making it possible to make yourself even more versatile through new spells abilities and upgrades on other attributes, abilities, and spells
Name | Description |
---|---|
Activate Recast | Each upgrade to this ability will reduce the recast timer by 40 seconds. |
Automaton Melee Skill | Each upgrade to this trait will increase melee skill by 2. |
Automaton Magic Skill | Each upgrade to this trait will increase magic skill by 2. |
Automaton Ranged Skill | Each upgrade to this trait will increase ranged skill by 2. |
Repair Recast | Each upgrade to this ability will reduce the recast timer by 6 seconds. |
Name | Description |
---|---|
Fine-Tuning | Each upgrade to this trait will increase your automaton's accuracy, evasion, magic defense and ranged accuracy by 5. |
Optimization | Each upgrade to this trait will increase your automaton's attack by 5%, magic attack by 5 and defense by 5%. |
Role Reversal | Switches the HP of the Puppetmaster with that of the automaton. Each upgrade to this ability will lower the recast timer by 30 seconds. |
Ventriloquy | Switches the Emnity of the Puppetmaster and the automaton. Each additional upgrade to this ability will lower the recast timer by 15 seconds. |
Empyrean Armor | Empyrean Armor +1 | Empyrean Armor +2 |
---|---|---|
Cirque Capello | Cirque Capello +1 | Cirque Capello +2 |
Cirque Body Placeholder | Cirque Body +1 Placeholder | Cirque Body +2 Placeholder |
Cirque Hands Placeholder | Cirque Hands +1 Placeholder | Cirque Hands +2 Placeholder |
Cirque Pantaloni | Cirque Pantaloni +1 | Cirque Pantaloni +2 |
Cirque Scarpe | Cirque Scarpe +1 | Cirque Scarpe +2 |
Cirque Necklace | ||
Cirque Sash |