The League of Freethinkers has had great difficulty reconnoitering Mistmyr Manor due to great number of sentinels that stalk the many rooms and pathways. I've been charged to slay several of these sentinels so the Freethinker scouts may move about the Manor without being detected.
Stage 1
I must enter Mistmyr Manor and slay several of the sentinels that guard its halls.
Start: | I must slay a number of animated black knights. |
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Complete: | I have slain a number of animated black knights. |
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I have successfully entered Mistmyr Manor and slain a great number of sentinels.Stage 2
I need to travel back to Somborn and let the Freethinker Agent know I've completed the mission.
Start: | I need to speak with Tanya Alvernon. |
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Complete: | I have spoken with Tanya Alvernon. |
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I returned to the Freethinker agent in Somborn and let him know that I've completed the mission. I have successfully slain many of the sentinels that guard Mistmyr Manor.