During Tinkerfest I met a haughty, oddly alliterative gnome by the name of Blantsworth Coggington III who vehemently relayed to me his moral outrage regarding my treatment of the erratic clockworks just outside Gnomeland Security. To appease him, I've agreed to save the clockworks by upgrading them with new tinkered brains.
Stage 1
I need to study the blueprint Blantsworth gave me and use a work bench to create some tinkered clockwork brains.
Start: | craft tinkered clockwork brains |
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Complete: | I have created the tinkered clockwork brains. |
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I have created the tinkered clockwork brains.Stage 2
I must target Erratic Tinkerfest Clockworks outside of Gnomeland Security with Coggington's Clockwork Incapacitator, and then install their newly crafted brains.
Start: | install tinkered clockwork brains into Erratic Tinkerfest Clockworks |
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Complete: | I installed the clockwork brains in several erratic clockworks. |
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I installed the newly crafted clockwork brains, but doing so didn't invoke the intended results.Stage 3
One of the erratic clockworks is now following me! I should lead it to Blantsworth, outside the entrance to Gnomeland Security.
Start: | Lead the insistent clockwork to Blantsworth Coggington III. |
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Complete: | I led the insistent clockwork to Blantsworth. |
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I led the insistent clockwork to Blantsworth. I attempted to "save" several erratic clockworks, but the tinkered brains I installed mostly caused further malfunctions. One of the clockworks, however, followed me back to Blantsworth, where I discovered that the schematics he gave me for the tinkered clockwork brains were actually copies of his own brain! He kept that clockwork so he could have somebody that would understand his inane ramblings, and gave me one of his prototype clockworks in thanks. I'm not sure how this psychotic little thing could benefit me, however...