structured PvP (GW2)  

Structured PvP, also simply referred to as Player versus Player, is a PvP mode which will allow players to compete with each other on an even footing. There will be two primary modes of play; Tournament and Pick-up play.

Tournament play will be similar to Guild Battles from the original Guild Wars, where pre-organized teams of five fight on level playing field through bracketed tournament play. Pick-up play allows individuals or groups to join a game based on map, available space, and other settings. It will have variable team sizes allowing larger teams than tournament play and will be 'hot-joinable'.[1]

A character used to enter structured PvP will retain race and profession. The character will be given a fixed maximum level, and all skills and items will be available without the need to unlock them first. Player statistics will be tracked and used to generate a player ranking.[2]

Contents [hide]

See Also

References

  1. ^ Guild Wars 2 Developer Interview, IncGamers
  2. ^ Guild Wars 2 Interview Part 1: Fighting Fires, Rock, Paper, Shotgun

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This page last modified 2010-11-19 03:17:37.