Bloodskull Intentions  

CategoryCommonlands
Level15
SharableNo
DifficultySolo
Related Zone:
Required Mobs:
Related Items:
Bloodskull standing orders
Rewards:
Min Coin: 1s, 59c
Max Coin: 1s, 77c
Faction Changes:


This is the second quest in a series of quests offered by Rainus Canton. After completing The Frenzy of the Bloodskulls quest, Rainus suspects that the Blookskulls are without a formal leader and are acting on standing orders.

  1. He asks that you kill 4 Bloodskull Tower Guards and bring him the Bloodskull standing orders.

Two guards (lvl 15, single/double arrow down) spawn at the entrance to the tower -548, -48, 436 . The orders will drop from them and require gathering skill to collect. Respawn timer is less than 3-4 minutes.

Caution: do not attack the guards from within the tower, as the nearby masons on the south east side of the tower will join in. Pull the guards to west side (left) of the tower. FP Militia faction: +60, coin reward around 1s,1g. Completion leads to the Bloodskull Disruption quest.

The Frenzy of the Bloodskulls Commonlands
Quest Series
West Freeport Gate
Bloodskull Disruption
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Other Resources: EQ2i Human-Readable Link: http://eq2.zam.com/wiki/EQ2_Quest:Bloodskull_Intentions
Categories: EverQuest II | EQ2 Quests
This page last modified 2008-09-16 06:50:32.