he Humans are one of the most popular races in World of Warcraft, and I can only begin to wonder why. If you find yourself rolling a human character, you will be starting off in a zone called Northshire Valley. Northshire is a small remote area protected by a small gate-pass that is guarded by high level Stormwind guards. The diligently protect the area from any Horde who want to crash the low-level party that is always happening in the Valley.
This guide will show you the ins-and-outs of the human starting zone, as well as a complete list of NPCs (Non-Player Characters), quests and a plethora of hints and other help that should get you on your way to higher level zones and exploring other content.
Quests
Northshire Valley is a beginner zone, and as such it is designed to introduce the new-comer to the game. You will learn a lot about WoW in your starting zone for the first time, but even though Blizzard has tried to make it as n00b-friendly as possible, everyone knows it can sometimes be confusing. Quests are essentially missions given to you by NPCs that offer rewards and experience points when completed successfully.
Every starting race has their own unique cutscene that they view in real-time when they first create their character. It explains the background of your race and your purpose in World of Warcraft. After viewing the human introduction, the first thing you will see is:
Deputy Willem is situated outside of this Abbey. When you first enter the world, he is the first NPC that is smack dab right in front of you, with a big yellow exclamation mark over his head. This signifies he has a quest for you.
Quest – A Threat Within
I hope you strapped your belt on tight, young paladin, because there is work to do here in Northshire.
And I don't mean farming.
The Stormwind guards are hard pressed to keep the peace here, with so many of us in distant lands and so many threats pressing close. And so we're enlisting the aid of anyone willing to defend their home. And their Alliance.
If you're here to answer the call, then speak with my superior, Marshal McBride. He's inside the Abbey behind me.
Walking past him, you will see a large and obvious opening into the Abbey. As soon as you enter the hallway, you will see the Marshal standing at the end of the hall.
The yellow question mark indicates that speaking to him will complete a quest (A Threat Within). After you talk to Marshal McBride, he will respond and give you a quest of his own.
Marshal McBride has a quest line that deals with the Kobolds that are infesting north-west of the abbey. You get three quests to kill different types of Kobolds before you are finished the quest line and are sent off elsewhere. The quests listed in the Marshal's line are put in order, but most players will probably not complete this entire line in consecutive order. There are also side quests to pick up around the abbey which you can complete in the meantime. Here is McBride's first quest:
Quest – Kobold Camp Cleanup
Your first task is one of cleansing, Mogrin. A clan of kobolds has infested the woods to the north. Go there and fight the kobold vermin you find. Reduce their numbers so that we may one day drive them from Northshire.
Kobold Vermin Slain: 0/10
This quest sends you on a journey to slay ten Kobold Vermin, creatures who are just north-west of the Abbey. Checking your map, you should see a small cave marked on the north-west corner. That is a kobold-infested mine, and between it and the Abbey lays many Kobold Vermin for you to kill.
Notice the small cave marking on this map to the right. This is the kobold-infested mine.
If you haven't already, you should go do the ‘Kobold Camp Cleanup' quest and head north-west in search of Kobold Vermin. Slay ten of them and return to Marshal McBride for the next part in the quest-line.
Now, after handing in the quest for ‘Kobold Camp Cleanup', Marshal McBride will have two quests for you. One of them will be class-specific, and you will receive some kind of note from your specific class trainer. The location of all trainers and NPC's is located further down in the guide, so if you are having trouble finding your trainer to complete this quest, scroll down, find the NPC you are looking for and check out his location.
The Marshal also gives us a new quest to hunt the Kobold.
Quest – Investigate Echo Ridge
Mogrin, my scouts tell me that the kobold infestation is larger than we had thought. A group of kobold workers has camped near the Echo Ridge Mine to the north.
Go to the mine and remove them. We know there are at least 10. Kill them, see if there are more, then report back to me.
Kobolds Miners: 0/10
Refer back to your map (default key M). Looking north-west, you can see the small symbol of a cave on the map that signifies the Echo Ridge Mine. You don't necessarily have to enter the mine; there are plenty of Kobold Workers outside of it to kill. Once you have reached a kill count of 10, return to the Marshal.
You receive yet another quest to hunt the Kobolds.
Quest – Skirmish at Echo Ridge
Your previous investigations are proof that the Echo Ridge Mine needs purging. Return to the mine and help clear it of kobolds.
Waste no time, Mogrin. The longer the kobolds are left unmolested in the mine, the deeper a foothold they gain in Northshire.
Kobold Laborers Slain: 0/12
Now you are on the grand quest to vanquish the mighty Laborers of the mine. Twelve of them. Jump into the mine and start killing them. They are fairly easy, but you might find yourself resting for health and/or mana more often with these burly guys. After destroying the Laborers, return to Marshal McBride for a choice of three rewards and a big XP payoff.
After completing the Kobold quest line, the Marshall gives you a final quest.
Quest – Report to Goldshire
Mogrin, you are a warrior with proven interest in the security of Northshire. You are now tasked with the protection of the surrounding Elwynn Forest.
If you accept this duty, then I have prepared papers that must be delivered to Marshal Dughan in Goldshire. Goldshire lies along the southern road, past the border gates.
You receive some documents and are to deliver them to the Marshal in Goldshire, another town just south of Northshire. This is essentially a breadcrumb quest which is supposed to lead you to a new area that will provide you with new quests that are appropriate for your level.
Behind the abbey, you may notice there is an abundance of ‘Young Wolves' walking around. Turning around to the back wall of the abbey, you will meet Eagan Peltskinner, an NPC who has a side-quest for you!
Quest – Wolves Across the Border
I hate those nasty timber wolves! But I sure like eating wolf steaks... Bring me tough wolf meat and I will exchange it for something you'll find useful.
Tough wolf meat is gathered from hunting the timber wolves and young wolves wandering the Northshire countryside.
Tough Wolf Meat: 0/8
Just facing Eagan are plenty of wolves for you to kill. Hunt them down quickly and gather eight Tough Wolf Meats and return them to Peltskinner for some experience and a choice of two rewards.
When you first started, you talked to a guard named Deputy Willem. You will notice at some point he has a quest line of his own, dealing with a group of bandits called the ‘Defias Brotherhood'. Talking to him after doing one of McBride's quests opens up his quest line. Here is the first.
Quest – Brotherhood of Thieves
Recently, a new group of thieves has been hanging around Northshire. They call themselves the Defias Brotherhood, and have been seen across the river to the east.
I don't know what they're up to, but I'm sure it's not good! Bring me the bandanas they wear, and I'll reward you with a weapon.
Red Burlap Bandana: 0/12
Traveling slightly south-east of the abbey will bring you to a small bridge that passes over a stream. The Defias bandits cover the farms past the bridge, and your new quest requires you to slay them and collect their Red Burlap Bandanas as proof. You will not get a bandana for every kill you get, so you'll probably end up killing more then just twelve of them.
After collecting the required twelve, return to the Deputy. You will notice after handing in the quest he has two other quests to give you. One of them is another Defias quest, but the other is a side-quest. First I'll mention the Defias quest and then the side quest, since you can probably complete both at the same time.
Quest – Bounty on Garrick Padfoot
Garrick Padfoot - a cutthroat who's plagued our farmers and merchants for weeks - was seen at a shack near the vineyards, which lies east of the Abbey and across the bridge. Bring me the villain's head, and earn his bounty!
But be wary, Mogrin. Garrick has gathered a gang of thugs around him. He will not be an easy man to reach.
Now, before you go off into the wild looking for this cutthroat, accept the Deputy's other quest as well.
Quest – Milly Osworth
You've shown yourself a dependable warrior, Mogrin. Dependable, and not afraid to get your hands dirty, eh?
I have a friend, Milly Osworth, who's in some trouble. She's over with her wagon on the other side of the abbey, near the stable. I'm sure she could use a pair of hands like yours.
Walk to the other side of the abbey and you will find Milly near the stables. Once you talk to her, you receive a quest from her.
Quest – Milly's Harvest
A gang of brigands, the Defias, moved into the Northshire Vineyards while I was harvesting! I reported it to the Northshire guards and they assured me they'd take care of things, but... I'm afraid for my crop of grapes! If the Defias don't steal them then I fear our guards will trample them when they chase away the thugs.
Please, you must help me! I gathered most of my grapes into buckets, but I left them in the vineyards to the southeast.
Bring me those crates! Save my harvest!
Milly's Harvest: 0/8
Now you have to go beyond the south-eastern bridge into the Defias territory and walk into the fields to collect the Harvest (they are in grape cans scattered about the fields). Other than the Defias who are all clumped in the fields, you get no other disturbance. Pick up the eight harvests, killing any Defias that try to stop you. Travel to the eastern tip of the diamond-shaped field. Looking east, you should see a small building with some Defias near it. Garrick Padfoot is there. Charge him and his bodyguard, kill them both, and collect his head.
Return to the Deputy and you get a choice of some rewards. Then go to Milly on the otherside and hand in her quest for the Harvest. After handing in the quest to her, she will give you another one.
Quest – Grape Manifest
Now that my crop is saved, take this Grape Manifest to Brother Neals. He manages the store of food and drink in Northshire, and I'm sure he'll be delighted to hear that he has fresh grapes.
You'll find Brother Neals in the Abbey, in the bell tower... where he likes to taste his wine.
Find the stairwell inside of the Abbey and keep going up until you reach the top of the bell tower. Hand in the quest to Brother Neals and accept a reward.
Congratulations! You have just completed ALL the quests Northshire has to offer! Remember, when you are done them all, make sure you have the quest “Report to Goldshire†and the head south on the road and you'll hit Goldshire.
NPCs
Listed here are the location, name and function of every NPC that has a purpose in Northshrie. Those who are not trainers, vendors or quest givers, who have no real purpose, are not listed.
Vendors
Vendors are non-player-characters that buy and sell items. Certain vendors can even repair your damaged equipment, but not all. Here is a list (and screenshot) of every vendor found in Northshire. None of the vendors in Northshire give quests.
Janos Hammerknuckle Janos sells different types of weapons that you may buy if you need one. He can also repair broken armor and weapons. Janos is located in front of the Abbey, at the left-most wagon. | |
Brother Danil Brother Danil sells bread, water, throwing knives, arrows, bullets and throwing axes. He cannot repair items and is located beside Janos Hammerknuckle, under the right-most wagon in front of the Abbey. | |
Dermot Johns Dermot sells a variety of cloth and leather armor, varying from bracers to boots to almost any other armor made of cloth/leather. Dermot can repair items and is situated to the right of Brother Danil, at the right-most wagon in front of the Abbey. | |
Godric Rothgar Godric sells only mail class armor, appealing only to warriors and paladins. He also sells shields and can repair. Godric is located to the right of Dermot Johns, just beside the right-most wagon in front of the Abbey. |
Quest-Givers
Deputy Willem Located outside of the abbey, the Deputy is the first NPC you talk to when entering Northshire and also gives the quests “Brotherhood of Thieves, Milly Osworth and Bounty on Garrick Padfootâ€. | |
Marshall McBride The main quest-giver in Northshire; the Marshal is located inside of the Abbey, dead ahead when you first enter the steps of building. The Marshal gives the quests “Kobold Camp Cleanup, Investigate Echo Ridge, Skirmish at Echo Ridge and Report to Goldshire†(as well as gives you a small class-specific quest after completion of the Kobold Camp Cleanup). | |
Eagan Peltskinner Eagan is located outside of the Abbey on one of the sides. He gives the quest “Wolves Across the Borderâ€. | |
Milly Osworth Milly is located outside the abbey near the stables. To get her quest, you must complete “Brotherhood of Thieves†given by Deputy Willem and then talk to Milly. |
Class Trainers
Class trainers for every human class are available somewhere inside or outside of the Abbey. At every even level (2,4,6,8,etc…) you receive new skills which only your trainer can teach you. The more skills you learn, the more powerful you become. After completing the Kobold Camp Cleanup quest given by the Marshal, you will receive some kind of note (varies by class) that gives you a small description of your class and was sent by your class trainer. Remember to seek your trainer out, complete the quest and then return to him/her every even level to receive new training.
Warlock and Demon Trainer Drusilla La Salle and Dane Winslow The Warlock Trainer is located outside of the Abbey in the cemetery. Right beside her is the demon trainer who will teach your warlock's first pet – the imp – his skills/spells. | |
Warrior Trainer Llane Beshere The Warrior trainer is located inside of the Abbey, which is one of the most complicated buildings built in the World of Warcraft. To find him, start at the entrance of the abbey. When you reach the Marshal, take a right and continue walking. Walking straight you'll run into a wall with an opening just to the left of it. Go into it, run past the stairs and you'll run right into him. He's in a room called the Hall of Arms. | |
Paladin Trainer Brother Sammuel To reach the Paladin Trainer, enter the Abbey, take a right when you reach the Marshal, continue walking until you hit a wall, with an opening to the left. Walk straight through past the stairs and in that room you'll find the Paladin trainer (Right next to the Warrior Trainer). He's in a room called the Hall of Arms. | |
Priest Trainer Priestess Anetta To reach the Priest trainer, enter the abbey. When you reach the Marshal, take a left and walk straight. You'll walk into a wall with an opening to your right. Go through it, and you'll be at the base of a stairwell, with an NPC named “Brother Paxton†to your right. Go towards this NPC and you'll find a small room behind him. You'll find the Priest Trainer in that room. | |
Mage Trainer Khelden Bremen To reach the Mage trainer, enter the Abbey. When you reach the Marshal, take a left and walk straight. You'll walk into a wall with an opening to your right. Go through it, and you'll be at the base of a stairwell, with an NPC named “Brother Paxton†to your right. Run up the stairwell and follow the hallway until you reach a room where you'll find the Mage Trainer. | |
Rogue Trainer Jorik Kerridan The Rogue Trainer is located in the stables outside of the Abbey. Just check the sides of the Abbey and you'll find it easily enough. |
Enemies of Northshire
Northshire has many enemies – the overpopulated wolves who breed ever closer to the Abbey, the Defias who have taken a stranglehold over the Northshire Vinyards to the east, and the terrible Kobolds who have infested themselves in Echo Ridge. This section deals with all the different kinds of enemies you will face in your quests and where they can be found.
Young Wolf Beast Level 1-2 Young Wolves are found beyond the west wall of the Abbey roaming around. While not hostile to passers-by, if engaged they will strike and be ready for a fight. Young Wolves drop Tough Wolf Meats for the quests “Wolves Across the Border†| |
Kobold Vermin Humanoid Level 1-2 The Kobold Vermin are the weakest of all kobolds that have infested the north-western area of Northshire Valley. The Vermin can be found north-west of the abbey walking around camps. The Vermin are killed as a part of the quest “Kobold Camp Cleanup†given by Marshall McBride, located inside of the abbey. | |
Kobold Worker Humanoid Level 3 The Kobold Workers are next up in the chain of Kobold command. The workers are all level 3 and pack a bit more punch then their little brothers – the Vermin. The workers are exterminated as a part of the quest “Investigate Echo Ridge†and can be found walking among the Vermin north-west of the abbey and in the Echo Ridge Mine. | |
Kobold Laborer Humanoid Level 3-4 The Laborers are the toughest of all the Kobolds. They are killed for the quest “Skirmish at Echo Ridge†given by Marshall McBride, and can be found inside the Echo Ridge mine, at the northwest wall of Northshire Valley, near all the kobold tents. Laborers are slightly tougher then workers, but should give you no problems if you are at least level 3. | |
Defias Thug Humanoid Level 3-4 The Defias Thugs are the muscle behind the Defias Brotherhood, a union of thieves and scoundrels who have *GASP* taken over a wine farm on the other side of a small stream in Northshire Valley. Battling them will be a requirement if you wish to complete the quest “Brotherhood of Thieves†given by Deputy Willem, and you will probably have to kill several of them to get to grape baskets that you need to collect for “Milly's Harvestâ€. |
Conclusion
I hope this guide helped you in one form or another. The humans have many things to worry about – hapless farm hijackers, small creatures called kobolds that a tauren could probably punt 300 yards and dozens upon dozens of BIG BAD WOLFIES! Now soldier of Northshire – go out and take out the threat
Further Questions/Concerns
If you think we left out anything in this guide or got any of the information wrong, or just want to drop some comments about it, don't hesitate to post.
Converted from Guides | |
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Created: | 2006-06-06 13:08:27 |
Last Changed: | 2008-07-06 05:33:47 |
Author: | Mogrin |
Category: | Starting |
Last Edited | Never |
Score: | 4.77 |
Note: | None |
Guide ID: | 595 |
Last Changed: | Unknown |
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