A fisher from Shadowed Cleft recently brought in a dead turtle that was rotting in a very peculiar and unnatural way and seemed to have the lingering remnants of an odd energy in its shell. Klip would like me to see if this has something to do with the storms at Brokenskull Rock.
Stage 1
I need to swim out to the water around Brokenskull Rock and see what is going on.
Start: | I need to swim out to Brokenskull Rock and see what is going on with the seacreatures there. |
---|
Complete: | I have found void-touched seacreatures. |
---|
I have found void-touched animals in the water.Stage 2
I need to kill some of these abberrations so they don't end up in regular fishers' nets.
Start: | I need to kill some of these void-touched seaturtles. |
---|
Complete: | I have killed the void-touched seaturtles. |
---|
Start: | I need to kill some of the void-touched crabs. |
---|
Complete: | I have killed some void-touched crabs. |
---|
I have killed some of the aberrant sea creatures.Stage 3
I need to return to Klip in Shadowed Cleft.
Start: | I need to return to Klip in Shadowed Cleft. |
---|
Complete: | I have returned to Klip in Shadowed Cleft. |
---|
I have returned to Klip in Shadowed Cleft. It seems the void energy at Brokenskull Rock has taken over many of the sea creatures in the surrounding water. I killed a number of them, but there are probably many more affected.