Category:Berserker Skills (TERA)  

TERA
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This information was obtained during the TERA Focus Group 2 testing and is subject to change. See end of article for source references.

Skills

Combo Attack

Ranks: I-X
Power: 12.4-47.9
Cast Time: 0.7sec
Cool Down:
MP:
Description: Strikes a nearby target and restores a certain amount of MP. Pressing attack button repeatedly to make combo attacks with each strike getting stronger.

This is one of the starting skills for berserkers. The berserker uses this attack to build up precious mana. Up to four combo attacks can be made in succession, each more potent than the last one.

Weapon Block

Ranks: I
Power:
Cast Time:
Cool Down: 1.0sec
MP: 12
Description: Blocks frontal attacks with a weapon, decreasing damage by 75%. Defense is effective while the skill button is hold.

This is the second of the two starting skills for a berserker. This is one of the only ways for a berserker to mitigate damage being done to them and even then this skill has a chance at failing. The activation key must be held down to maintain the ability.

Bash

Ranks: I-X
Power: 42.4-169.5
Cast Time: 1.4sec
Cool Down: 8.0sec
MP:
Description: Strikes down the ground forward, hits targets within 4m, knocking down targets with a high chance.

Learned at level two this quickly becomes and integral part of the berserkers arsenal. Using this skill causes the berserker to jump into the air and slam down into the ground. Any enemy within range is dealt damage as well as knocked back and stunned.

Blast Strike

Ranks: I-IX
Power:
Cast Time: 0.5sec
Cool Down: 3.0sec
MP: 25
Description: A power charged skill. Gives a great damage to a target in front. An attack is executed as you release attack button. Attack power increases while holding an attack button.

At Rank I Only first level charge is available.
At Rank III 2nd level of charge is available.
At Rank V you can move at 50% normal speed.
At Rank VII 3rd level of charge is available at the cost of health points.

Using this skill causes the berserker to lunge forward and swing their axe with deadly force. This skill can be charged for more power which makes the use of it after a Bash a deadly combination. Beware though, damage done to the berserker during this attack can cause it to be interrupted.

Dash

Ranks: I
Power:
Cast Time:
Cool Down: 25.0sec
MP: 15
Description: Increases movement speed by 2% for 10s.

It is suspected that this description may be a typo.

Force Spin

Ranks: I
Power: 96.2
Cast Time: 0.6sec
Cool Down: 26.0sec
MP: 10
Description: Strongly thrashes target, forcing target to face the rear, knocks down for 2s.

Taunt

Ranks: I
Power: 60.4
Cast Time: 1.4sec
Cool Down: 30.0sec
MP:
Description: Taunts and demoralizes nearby targets within 4m with a certain rate.

Enrage

Ranks: I
Power:
Cast Time: 0.5sec
Cool Down: 3.0sec
MP: 15
Description: Explodes concentrated anger. Attack stat increases by 15% for 15s, while defense decreases by -30%.

Will Concentration

Ranks: I
Power:
Cast Time:
Cool Down: 20.0sec
MP:
Description: Shouts and stabilizes the energy within the body. MP does not decrease spontaneously for 20s.

Vortex

Ranks: I-VII
Power:
Cast Time: 0.5sec
Cool Down: 7.0sec
MP: 20-30
Description: A power charged skill. Spins around, consecutively striking targets in front. An attack is executed as you release attack button. Attack power and spin speed increases while holding an attack button. Only first level charge is available.

At Rank I Only first level charge is available.
At Rank III 2nd level of charge is available.
At Rank V you can move at 50% normal speed.
At Rank VII 3rd level of charge is available at the cost of health points.

This attack causes the berserker to lunge quickly forward while spinning their axe in 360 degree circles around them several times. This powerful area of effect attack is a staple to every berserker once they obtain it.

Smash

Ranks: I-VI
Power: 20.0-43.2
Cast Time: 0.6
Cool Down: 8.0
MP: 30
Description: Jumps to the target and smashes down with a weapon. Damage to knocked down target increases by 5 times after learning Smash Intensified.

This skill causes the berserker to lunge forward and heavily damage targets in front of them. When following a Bash attack and used in conjunction with Smash Intensified this ability becomes one of the most powerful in the berserker's arsenal.

Berserk Possession

Ranks: I
Power:
Cast Time: 1.0sec
Cool Down: 10.0sec
MP:
Description: HP Cost:2500. Exhausts HP and instantly restores 50 MP.

Soaring Attack

Ranks: I-VII
Power: 42.5-107.0
Cast Time: 0.6sec
Cool Down: 12.0sec
MP:
Description: Attacks the target while standing up. You can only use this skill when you are knocked down.

Every class has a move that recovers them from knockdown and this is the berserkers. This skill is most useful in PvP however the 360 degree attack following the recovery can be used to help the berserker damage large groups of mobs quickly.

References

Terablah Berserker skill post.
TeraFans Berserker skill guide.

This page last modified 2010-11-19 22:22:43.

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