Rocket League is an upcoming physics-based sports game that will premiere on the PlayStation 4 later this year. We recently had a Q&A with Psyonix's Project Lead, Thomas Silloway, about the game, its features and the upcoming PS4 beta.
For those who didn’t play Rocket League’s predecessor, Supersonic Acrobatic Rocket-Powered Battle Cars, could you explain what kind of gameplay this title will offer?
"Sure! Rocket League is actually a pretty simple concept: Football (soccer) meets motorsports. All the same rules of traditional soccer apply in Rocket League, of course, except we're using vehicles instead of people -- and each one of those Battle-Cars has a high-powered, supersonic rocket engine strapped to their rear-end.
"Our game is also heavily reliant on realistic physics, which makes position and speed an important factor in how you play. We've also given our vehicles the ability to jump, which allows players to do bicycle kicks with two tons of aluminum and steel. All in all, we think it's pretty cool."