Vanguard: Saga of Heroes Upcoming Content

Sony Online Entertainment has released an updated schedule of upcoming content and features in a September roadmap for Vanguard: Saga of Heroes.

The team has been continuing to work on performance upgrades that reduced network lag and optimized the database end of the game. An upcoming end-game raid dungeon, the Cave of Wonders, has been pushed back some in its anticipated release until the optimizations are complete, but will be launched in four seperate installments. This dungeon is expected to set a foundation for progressing gear in the game.

Vanguard's mentoring system will be expanded with the introduction of Mentor Stones. These stones will be found at the entrances of any dungeon and will allow players to choose to be set at the appropriate level for fighting in that particular dungeon. The team hopes that this will give players a challenge and while rewarding desirable items.

The expected release plan, in order, is:

  • Major Performance Upgrades
  • Best Buff Only Conversion
  • Mentor Stones
  • Additional Mentor Stones Functionality
  • Cave of Wonders – Entry Wing
  • Cave of Wonders- Additional Wings

For more information, visit the official Vanguard: Saga of Heroes website.

Ann "Cyliena" Hosler, Managing Editor

Follow me on Twitter: @Cyliena

Vanguard Celebrates

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Vanguard: Saga of Heroes celebrates its sixth anniversary today after a year of drastic change.

Having gone free-to-play in August 2012, SOE’s hardcore fantasy MMO (that isn’t named EverQuest), is undergoing a lot of other changes beyond its revenue model. After the many stability issues the game originally suffered from, there has been a hefty undertaking to improve the game in all areas, one that is having obviously positive results.

I had the chance to go on an adventure through Telon with Producer Harvey Burgess and Game Designer Cory LeFever, who spoke of the 6th anniversary and the changes that have been brought to Vanguard.

Upon entering the Isle of Dawn, the beginner area, there is a pleasingly nostalgic feel for anyone like me who has been playing MMOs for more than a decade. Yet, beyond the urge to jump into the past, there is definitely an appeal with the sheer size of the game and the fact you can pretty much get to everything you see off near the horizon (something claimed by many MMOs but rarely fully realized).

Vanguard Free to Play Trailer

Vanguard is free to play, as detailed last week, but the trailer that should have gone with it is now up too! As before - players who join for free have six races, seven classes, four slots, and other restrictions like a two plat coin limit, a 15 quest limit, and a ban from housing. Now the real trick is, have they fixed all the other problems the game had? 

Interview: Vanguard Goes Free-to-Play

Fancy trying out a high fantasy MMO and not be charged a dime for it? You’re in luck, as SoE has you covered. Joining their growing list of free-to-play games is Vanguard: Saga of Heroes. With a wide range of classes available to play in an expansive, seamless world, this revamped MMORPG might quench that thirst for something different.

Converting a veteran MMO like Vanguard to free-to-play is no easy matter, so we asked the experts. I recently got the chance to discuss the revamp with Salim Grant, Creative Director for Vanguard: Saga of Heroes.  During the interview, we touched on the reasons behind the switch and updating the game for a modern audience. 

ZAM: Before we get started, can you give us a quick recap of what Vanguard is all about for those readers who might not have looked at the game before? What can players look forward to that's unique to the game?

Salim Grant: Vanguard Saga of Heroes is a fantasy, massively multiplayer online role-playing game (MMORPG) set in the world of Telon, which is a vast, ancient world filled with adventure and magic. Vanguard is a game about freedom, and the world of Telon is filled with exotic locations. Players take a role in one our unique classes and can challenge dangerous creatures through our groundbreaking and dynamic combat systems. 

Vanguard Goes F2P...Now

Well, I dunno how that happened, but Vanguard is now F2P for all. They apparently saw fit to abandon the August 15th date and launch today, which is just as well - I've actually been curious about taking a crack at the game since I left it behind forever ago. And, as promised, all race/class restrictions have been removed, the Heroic Journey Quest is enabled, and tons of dungeons have been revamped for better itemization. 

Vanguard F2P Dated For Tuesday, August 12th

The venerable and subscription based Vanguard: Saga of Heroes was unconfirmed of its conversion date some time ago, when the announcement was made. But at last they have set an official date - August 12th, a Tuesday. Also included are other, smaller changes - the official website has been completely revamped, to start. The Marketplace has gotten a categorical organization method, including Services, Mounts, and the like. Starting zones are changed to Clfifs of Ghelad, Tanvu, Three Rivers Village, Tursh Village, or the Isle of Dawn. And, lastly, all class/race combo restrictions have been removed, allowing that elf paladin that the DND first edition handbook forbade. 

Brad McQuaid Rejoins Vanguard Team

I'm not sure what to say about it other than, "This is A Thing," but Brad McQuaid has returned to Vanguard as a developer. For those of you unaware of the history, Brad McQuaid was one of the original creators of EverQuest, just before it was picked up by Johnathan Smedly and Verant Interactive, and turned into the first MMORPG. You can trace practically everything that has been done by MMOs, before World of Warcraft, before City of Heroes, to Everquest. But after Verant got bought out by Sony Online Entertainment, McQuaid went off to create Vanguard, which went through a turbulent history before being published by SOE as well. He explains things that are planned for the MMO's F2P conversion, like quest rewards and exploration of zones. 

Details On Vanguard's F2P Conversion

Vanguard's been preparing for its F2P changeover for some time, and it finally has unveiled the details - there's specific details in the long Q+A post and subsequent forum, but the membership page details the difference between accounts fully. Main differences are six races, seven classes, four characters per account, and a one-platinum limit on gold. Somewhat scary is the Customer Service comment, which limits free players to "Knowledge Base Only (except for transaction-based issues)", which sounds like it could present some issues. 

Details On Vanguard's F2P Conversion

Vanguard's been preparing for its F2P changeover for some time, and it finally has unveiled the details - there's specific details in the long Q+A post and subsequent forum, but the membership page details the difference between accounts fully. Main differences are six races, seven classes, four characters per account, and a one-platinum limit on gold. Somewhat scary is the Customer Service comment, which limits free players to "Knowledge Base Only (except for transaction-based issues)", which sounds like it could present some issues. 

Vanguard Reworks Loyalty Rewards

Anyone who still plays Vanguard has a nice bit of reward waiting for them - the loyalty gifts are reworked today. They now grant a choice between two pieces of in-game gear, the Adherent custom title added to your name, and (prepare to groan) the K.O.O.L.E Mount, with reassurance that yes, it IS that cool.