Horsemouth wrote:
Brisin wrote:
Mazra wrote:
The moment someone else in the group has dispel, you don't need the talent. Sure, things happen and it might save someone, but if you're constantly rolling with another dispeller, you'd be better off putting that point into more mana efficiency or such.
Just rephrasing what EJ says.
I`m not the holder of the truth or anything, but I really see it as required for 10man raids.
Even more if you are running with only 2 healers. You cant have a dedicated healer cleansing 10 peoples.
Besides, EJ usually is about hardcore running and people who dont make mistakes, nobody dies, yada yada yada, where you need everything you can squeeze from your character because you have to be the first to down that heroic raid boss. Non hardcore is different. You better have redundancy, even more now that you can only ressurect 1 person per fight (in 10 man).
And, yes, I could drop that talent and get 1 point in Blessing of the Grove or maybe NS or 1 point in Perseverance or the last point in Furor or 1 point in Genesis. But, honestly, they are almost as effective as having that talent and not using the dispell.
BotG is terrible and Genesis isn't that hot either; you can put the point to better use in the resto tree or y maxing Furor.
Regardless, there are only a few heroics that require defensive dispelling. So sure if you got H VP and had resto, blood, enhan, arc, SV as your comp it would be destined to a painful electric death storm unless the group fails at jumping. Since as you know you can simply jump at the end of the cast to dodge it, much like jumping to avoid the Quake in Stonecore.
I get the whole redundancy thing but if you do 10s and typically roll with dispellers or always do 25s then it is a free point for a resto spec.
I understand yours and Mazra`s point. I just dont agree, because of my experience with PUGs and my guild carrying people through 25mans. In a perfect world, I wouldnt need that talent point there, true. But just yesterday, we wiped 2 times in the trash pull to Magmaw before I started to help dispelling people. So, you see, unfortunatelly, my guild needs that, even though we were running with 6 healers (3 pallys, 2 shamans and 1 druid(me)).
About the talent, right now, for the bosses we are doing, I dont need more mana, so I left Furor out of my talent Tree and got Genesis. I`m still changing and trying some stuff around. I removed Swift Rejuvenation, since I wasnt using as much Rejuv as I was used too, but I`ll get it back, since Rejuv is now costing almost half of what was costing.
I still see Efflorescence as a usefull tool, even more on 10mans. Gift of the Earthmother is good, Nature`s ward is meh saved for some fights, NS is useless right now, Perseverance and Blessing of the Grove are kinda meh too.