Forum Settings
       
Reply To Thread

Traps bugged?Follow

#1 Dec 12 2010 at 12:49 PM Rating: Decent
**
527 posts
I have been running regulars and a few heroics and I have noticed an issue with my freezing trap not going off. I can launch it right under them and about 8 times out if 10 I have no problem, but every so often nothing happens. I have the same problem putting it a little ways away from them and dragging them over it to. Anyone else having this problem?
#2 Dec 12 2010 at 1:12 PM Rating: Good
***
2,346 posts
I'm still only 82 so I haven't really been trapping yet. They could possibly be resisting them, I guess you would have to look at your combat log and see if the mobs are simply resisting the traps or not. That's really the only thing I can think of as to why they wouldn't be going off.

Off Topic:

Browsing MMO-Champ hunter section I was looking at an updated spec/rotation whatever else section.

Am I the only one who thinks this sounds pretty absurd for a BM rotation.

MMO-Champ User wrote:
Basic priority: Hunter’s Mark > Kill Command > Kill Shot > Serpent Sting > Explosive Trap (Trap Launcher) > Arcane Shot (if focus > 75) > Cobra Shot


I can understand using something like trap launcher + trap to force proc LnL but they mentioned nothing of that in their SV section. Also only using Arcane Shot if focus is above 75...Kill Command costs what 40 or 37 if glyphed. That's a lot of waste of focus by having enough for another 2 Arcane's between that 40 and 75 (that's counting regen and talents and what not).

Unless I'm completely missing something I don't see how this is any good.
#3 Dec 12 2010 at 1:29 PM Rating: Decent
**
527 posts
That doesn't make much sense to me either. The only way I could understand the explosive trap would be AoE, and even that is iffy. Why only use Arcane at above 75 focus? Isn't it our focus dump?
#4 Dec 15 2010 at 5:00 PM Rating: Decent
yeah i would think that is for aoe pulls. Although, as for using trap launcher and a trap for single target and boss dps, using Immolation Trap actually ticks harder than Black arrow, and only costs 20 focus for the launcher, and none for the trap (10 focus if glyphed i think?). Havent really tried it on the training dummies yet to test my dps output, but it does tick a fair bit harder
#5 Dec 15 2010 at 5:58 PM Rating: Good
**
278 posts
Quote:
yeah i would think that is for aoe pulls. Although, as for using trap launcher and a trap for single target and boss dps, using Immolation Trap actually ticks harder than Black arrow, and only costs 20 focus for the launcher, and none for the trap (10 focus if glyphed i think?). Havent really tried it on the training dummies yet to test my dps output, but it does tick a fair bit harder


The problem with Immo Trap is that it's based off of spell hit, unlike Black Arrow.

Quote:
I have been running regulars and a few heroics and I have noticed an issue with my freezing trap not going off. I can launch it right under them and about 8 times out if 10 I have no problem, but every so often nothing happens. I have the same problem putting it a little ways away from them and dragging them over it to. Anyone else having this problem?


There are a few mobs in GB (the caster guys standing next to the huge gronn things) that seem to be immune to traps until pulled. IE: You can throw a trap at them, but it won't trigger until combat starts and by that time they've probably moved off it. But you can trap them after that point.

Edited, Dec 15th 2010 7:01pm by Zeromatter
#6 Dec 15 2010 at 10:59 PM Rating: Decent
***
2,346 posts
There really is no need for hunters to aoe much, I mean instances right now, regulars at least, are still pretty much aoe fests, but for bosses nu uh, plus if I want to aoe, I use my worms burrow, that attack is amazing. I am really starting to miss volley though, multi-shot sucks ***.
#7 Dec 16 2010 at 2:08 AM Rating: Decent
***
2,602 posts
hot fix thrown in
#8 Dec 16 2010 at 3:42 AM Rating: Good
******
27,272 posts
Hyolith, Hero Among Heroes wrote:
MULTI-SHOT SUCKS MAJOR ***!
This.
It's not worth it until you have about 5 mobs, which is pretty pathetic.

Any chance to AoE and I'm lowest on damage done by a lot.
#9 Dec 16 2010 at 11:01 AM Rating: Good
***
2,346 posts
His Excellency Aethien wrote:
Hyolith, Hero Among Heroes wrote:
MULTI-SHOT SUCKS MAJOR ***!
This.
It's not worth it until you have about 5 mobs, which is pretty pathetic.

Any chance to AoE and I'm lowest on damage done by a lot.


Any chance to aoe and I just sit there and wait for it to be killed because it's a waste of my time using 40+ or whatever focus for MS with a 1.5 sec gcd for like 900 damage, I'm better off just letting mages and locks and everyone else aoe and I can just recoup.
#10 Dec 16 2010 at 12:43 PM Rating: Good
******
27,272 posts
Never wait, each bit of dps is dps.
#11 Dec 16 2010 at 7:59 PM Rating: Good
***
2,346 posts
I'm only talking about stuff I don't have enough time to do anything before they are dead, like the little mobs running through Stonecore.
#12 Dec 17 2010 at 3:10 AM Rating: Good
******
27,272 posts
Then I usually still throw a multi, DEEPS IS DEEPS!
Reply To Thread

Colors Smileys Quote OriginalQuote Checked Help

 

Recent Visitors: 169 All times are in CST
Anonymous Guests (169)