So basically, GC said "We know a 'few' of you are Blood DPS, but..."
my question is, how badly did they hurt Blood Solo? It sounds like they took a lot of DPS out of Blood and put it elsewhere... I _liked_ the Blood DPS playstyle, the whole "Icy->Plague->Pest->H.Strike/Boil->D.Strike rotation I always did.
It did nice damage, had nice self-heal, and was an awesome, relaxing solo tree.
So how badly did they ***** it up?
Being able to tank more will make it easier to do group quests solo, but... if they badly hurt the DPS... then it isn't going to be fun when it takes forever to kill something, either...