This is my favorite part, where he summarizes his point:
Quote:
healing is stressful/annoying due to constant mana watching and requiring "too much" thought to pick the right spell for the right situation.
Now, I'm not in the beta, so I can't comment on whether there is any merit to his complaint. Unfortunately he didn't provide any kind of scenario I could use to judge that. All he's saying is that sometimes he runs out of mana after a few pulls and has to drink! And he has to pick the right spell! And if he picks the wrong one, he runs out of mana faster!
I just have trouble drumming up sympathy for someone complaining that it requires "too much" thought to have to memorize what seven spells do and apply the right one. He says himself that health pools are much larger, so theoretically he should have more time to make that decision than he does now. Particularly given that he's a druid and should be a fairly proactive healer. There's no indication that he's running out of mana during actual fights, only that he has to drink sometimes.
Again, he may have a valid point in there; I imagine they haven't got the balance right yet, and maybe mana pools are too small, or damage is too high to give that extra split second to decide, or whatever. But everything he's saying is happening? Sounds like a really fun way to heal to me.