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Most importantly, from what I understand, vengeance is going to be something that ramps up over and over again in a fight--it has a duration that starts when you first take damage and restarts the first time you take damage after that. I cannot guarantee that is how it works, it is just what I've heard, and it isn't working on my bear, so I can't test it.
If that is the case, then we may not even be hitting our cap.
And even if it doesn't work that way each point of stam is 1.3 AP or something. It's not a massive difference. As long as you are holding threat, your main concern is going to be taking pressure off your healers.
If that is the case, then we may not even be hitting our cap.
And even if it doesn't work that way each point of stam is 1.3 AP or something. It's not a massive difference. As long as you are holding threat, your main concern is going to be taking pressure off your healers.
Your point on avoidance is good, we'll see how tank damage pans out I guess.
Edited, Aug 26th 2010 4:49pm by Xsarus