http://www.wowtal.com/#k=.9mn.mage
First look of the new talent trees (I'm sure a lot of changes are to come)
Definitely pretty cool, they sure did get rid of a lot of bloat it looks a lot more fluid going through the points.
Early opinions:
Arcane
Tier1:
Concentration - Same with less points
Torment the Weak - Nerfed version (funny that they said they were going to remove it as it felt required)
Netherwind Presence - Nerfed version
Tier2:
Potency - Same
Repulsion - Looks like a good pvp talent
Imp-AM - looks decent (based on a proc ability) but would be required to get Mbar
Imp Blink - Nice change, good for pvp and situational for PvE
Tier3:
Cloak (pvp), POM, Mbarrage (moved), and Imp CS (pvp) are all pretty much the same
Tier4:
Imp Poly: Good change for PvP
Tactics: Empowerment buff
Invocation: Good pvp talent and situational (but would be good against interruptable fights) in PvE
Tier5:
IA - Similar, but notes a single 'Mage Ward - possibly for all types of magic?'
Slow -- note required for AP now and Arcane Flows (same)
Tier6:
FM - Same, but farther down the tree to be an arcane-only talent.
Improved Mana Gem - solid new talent, although would be nice to remove the 3 charges
Tier7:
Arcane Power - same talent
Fire
Tier1:
Standard talents, nothing special
Tier2:
Still pretty standard, although Molten Shields and Impact basically force taking a pvp talent
Tier3:
Fire Power only affects DoTs now
Imp scorch is 2pts (not 3) so you have a chance of it now applying
This forces us to take Blastwave or Blazing Speed (probably Blastwave...)
Tier4:
Pyromaniac: AoE talent now
Combustion: Same
Hot Streak: nerfed to require 3 crits within 6 seconds (although not in a row...) makes it a bit of an AoE talent as well
Tier5:
AOE Talents+Molten Fury
Tier6:
Critical Mass: changed, but not necessarily in a bad way
Tier7:
Living Bomb
Frost
Tier1:
Standard talents. Shatter was modified to a multiplier instead of +50% chance
Tier2:
Icy Floes and Piercing stay the same
Permafrost gets a new mortal-strike effect (less healing received)
Early frost seems to be a decent (proc?)
Tier3:
Ice Shards - now affects Blizzard and Ice Lance
IV is the same
FoF - doesn't affect frostbolt anymore, just deep freeze and ice lance. (trying to get away from normal shatter combos/frostbolt spam in PvE?)
Tier4:
Coldsnap + Enduring are the same, as well as Brain Freeze is effectively the same.
Piercing Chill is a cleaved slow, not bad.
Tier5:
Same old talents
Tier6:
Frostfire Orb - a slowing (frost snare) fire orb? /shrug
Tier7:
Deep Freeze
Edited, Jul 14th 2010 9:40am by Anobix
Edited, Jul 14th 2010 9:41am by Anobix
Edited, Jul 14th 2010 10:55am by Anobix
Edited, Jul 14th 2010 10:56am by Anobix
Edited, Jul 14th 2010 11:35am by Anobix