Quote:
Gemming parry is usually bad because it has diminishing returns, but it's not a BAD choice, but Stam and dodge are better.
I disagree. Parry is better than nothing, sure. But it's so much worse than Dodge/Stam that it's frankly unacceptable to gem for it.
[EDIT]
*It seems I'm wrong--please disregard.
Because the OP may not understand, I'll elaborate.
Parry has worse DR than Dodge, yes. But that's only part of the reason it is bad. The other part is actually way worse.
When a mob goes to attack you, it goes through various checks:
1. Miss
2. Dodge
3. Parry
4. Block
5. Crit
6. Crushing Blow
7. Ordinary Hit
Due to mechanics/the gear you should have, 5 and 6 are normally impossible. DKs can't Block, so we'll ignore 4 too.
So, now we have:
1. Miss
2. Dodge
3. Parry
4. Ordinary Hit (isn't this so much prettier?)
Now, let's say your chance to be missed is 10.5% (which, if I recall, is what it is at 540 defense).
So, 10.5% of swings are going to miss (but I'm just gonna pretend it's 10 to make things easier). This means that 90% of boss swings will move down the chart. And so we come to dodge. Say you have 25% Dodge. That means 25% of the remaining 90% of swings are dodged, so only 67.5% of the remaining swings go on. Then we come to Parry. Say you have 20% (DR). That means 54% of hits will go on to the next check (which is a normal hit).
So, say there was 1000 swings.
# of misses with 10.5% chance to be missed: 105 (895 swings go on)
# of dodges with 25% chance to dodge: 224 (671 swings go on)
# of parries with 20% chance to Parry: 135 (536 swings go on)
# of regular hits: 536
That means each % of Miss is 100% effective.
Each % of Dodge is 89.6% effective.
Each % of Parry is 67.5% effective.
When you translate effectiveness to rating points, Parry is WAY lower than Dodge. It is totally not worth gemming for it ever if there's any other choice. And since it is a red gem, using a /str gem is just better. You get a quarter of it as parry rating and you get threat.
[EDIT2]
It seems I am quite wrong here. Please disregard.
Edited, May 3rd 2010 7:41pm by idiggory Edited, May 3rd 2010 7:47pm by idiggory