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Arex, I have a question then. Why isn't the optimal build placing that one point in Moonglow in Genesis instead?
Genesis sucks and there has been extensive testing on EJ about dropping a dot from your rotation to increase what you get out of wrath and starfire. One free global every 10 seconds should give you another wrath or starfire cast about every 15-20 seconds.
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Arex WHY NO TYPHOON? the knockback is imba for kiting/solo
Also wouldnt brambles>natures reach for the dps i mean noone should need reduced threat in a raid and the bonus range is hardly needed.
You obviously didn't read my post. You've got 2 extra points to put wherever you want.
As for nature's reach. It's required. The threat reduction is a little bonus but the extra 4 yards on your spells is what matters. For example.
You can get on marrowgar faster with dots when you run back into his hitbox after bonestorm.
You've got 4 more yards to space yourself between adds.
You're 4 yards farther away from rocket blasts in gunship.
You're 4 yards farther from blood beasts on saufang.
Fester, well not much for him really there is kinda no point for it on his fight.
Rotface when you kite a slime you can get back on rotface faster.
Putricide you're farther away from slimes if you get picked.
There is just 7 bosses of what limited experience I have in ICC or why natures reach is good.
Edit: Nor didnt see your question.
They buffed the coefficient on starfall so raid buffed in my gear (5500 GS for reference) it's critting for about 6-7k a star. Starfall hits ridiculously hard now.
Edited, May 3rd 2010 12:55pm by ArexLovesPie