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Same reasons death knights are so powerful.
Without turning the entire thread into a discussion about the current state of PvP, Death Knights barely have 'a button for any situation'. The problem with them is that they are kited extremely easily. It takes me a silence, Death Grip, Anti-Magic shell and Chains of Ice (all on the GCD) to reliably get a mage in my range at which point I still have to put up one disease before I can unload my nuke. If they ice block when all this is happening, I can't kill them and have to wait at least a minute before I have another shot at it.
That said , I guess retadins face exactly the same problem against well played mages. It's just that in a DK's case the mage doesn't even have to be played well in order to kite him, because he has 5 GCDs X 1.5 = 7.5 seconds to react to what I'm doing from the point where I throw my silence on him (which ends 2.5 seconds before my initial setup is actually done). If he hasn't Ice Blocked or blinked by then he has to be a complete scrub.