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Personally, I'd have rather seen a talented CD reduction on DF than a damage increase to FrB.
Did you mention that your Brain Freeze fireballs do more than your frost bolt crits? That shouldn't be possible if you're specced right. My BF crits do around 5-6K, my frostbolts do that much on a non crit. As a matter of fact, I don't even put brain freeze in my rotation (this MAY change with it allowing the use of FFB), as it's a terrible DPS loss.
A non-glyphed Ice Lance, when cast on the tail end of a FoF (the only place that you would use your BF proc unless movement is concerned), still hits for the same amount as the brain freeze FB.
Frost is luck based, and that is a very good reason why it's more engaging than Arcane, but I don't believe it's to the degree that you think. I can count, on one hand, the number of times in a boss fight that I had Deep Freeze off cooldown, but didn't have a FoF up.
The BIG problem with frost isn't luck, it's that you STILL have to use a gimmick to get max DPS out of it. Despite all of Blizzard's claims and attempts to change it, you can STILL ghost your Ice Lance / Deep Freeze onto the end of your second FoF cast. The window to do it in is now TINY, and a spec shouldn't have to rely on a gimmick. At least it's viable for raiding now, though.
I may have screwed up somewhere. Points I wanted to make:
1. DF hits harder as a non-crit than a crit Frostbolt (so, it is at least > than 2 Frost bolts).
2. At my gear levels Casting an instant Fireball is a damage boost over casting a full-time Frost bolt (meaning, when I don't have IV or Heroism up). The exception is if I am in a window where a FoF proc from a Frost bolt would allow me to use Deep Freeze (so, say 2 seconds to CD being up and whenever it IS up--maybe more, maybe less).
3. Once this patch hits, and you can use BF for FFB casts, it'll definitely be a damage boost (because you get all the +frost damage talents, and it already has the non-talented Frost bolt SP coefficient)
So, for me right now, the spec is very much about procs. And I hate that. I like Arcane in that, while it still has an aspect of luck (when you will get an Mbarr proc?) it is much less based on that to squeeze out your damage. Of course, it factors in elsewhere (if you, say, get most of your crits on ABx0 casts rather than ABx4 casts). But my play style doesn't have to revolve around chance completely. It's why I don't like DpS Frost as a DK, and that's less proc-heavy than Frost.
I DO like getting the elemental (especially when out solo, since it will kill things that are low enough I don't want to waste the mana OR the time to wand it to death).
Personally, I'd love if they'd make the WE a fairly weak Mage spell (rather than a talent) that just got heavy buffs from Frost (and the Eternal Water glyph would be a high-level talent). Of course, it would kinda snap at the heals of Mirror Image, so they'd have to make it more unique than it is now. Since WCIII, the elemental is just something I equate with Mages.