No, sorry, that's me being really stupid, and I have another correction to make.
SO:
Red- +20 Str always. Nothing else is useful, and ArP sucks for Frost.
Yellow.
Okay, this is where Frost can be annoying.
EJ says go /crit if you have a str socket bonus. I disagree with this as an absolute. There is a point where it is the superior orange gem, yes, but that is not universal (nor is it absolutely true at high gear levels).
If you are under spell hit cap (and especially if under strike hit cap) then a /hit gem is superior to a /crit gem (but a 20 hit gem with a str bonus would still be inferior to a 20 str gem).
I also want to clarify--Sand is *currently* spell hit capped. However, I'm fairly sure that regemming would take him under it. That is why, when regemming, he should probably use /hit gems in yellow sockets rather than /crit.
As for when it is useful to go /hit (or /crit) over pure str?
I'm going to stay and say that greater than 5 is the key. It's possibly lower, but I wager not to the point where a +4 str bonus would be worth an orange gem. If you can get a net gain of 16 str or better, than matching the socket is probably best. But, honestly, if you are at the point where you are using /crit gems, then I personally wouldn't do it until 17 str or so, due to the fact that pure damage is more reliable than something RNG dependent (and I'm not at all certain that the expected DpS of 10 crit would be better than 4 str).
Blue. Again, don't use a blue gem, ever, unless you get something with a ludicrous bonus like +10 Str (which I doubt exists). It will *always* be a DpS loss. If you think you really need 100 more health for some reason, go ahead. But it will never likely be worth it.
Now, prismatic gems.
Look at all your items--what sockets are required for what socket bonuses.
First, see which ones are worth using Orange gems. Now see which ones would result from using blue gems. Compare the unused Orange bonuses to the Blue bonuses. Place the Prismatic gem in the best one, and use +20 str in the rest.
**NOTE**
Nightmare Tears are 10 to every stat. Their downgrade, Enchanted Tears, are +6 to each stat.
Now, you need to use one to activate the blue requirement of the best Meta--this is their primary function. However, NTs are less than 50% worse than a Str gem (meaning, they are slightly superior than half of a +20 str gem). ETs, however, are 40% worse than them, and are almost 70% worse than a +Str gem.
In a world where you are buying epic gems for a +4 bonus over the rare ones, do you really want to skimp here? REALLY?
Please take a moment to realize that you are willing to pay a 100+G more for an epic Str gem, which is a 4 Str bonus, but won't do it for your Prismatic gem, which is 4 Str, some crit, armor and Stamina. Sure it may not be much, but it *is* a larger bonus.
So, please, use Nightmare Tears. Dragons Eyes sell for a 100G or less on most servers, and infinite dust are pitifully cheap. Add in a 20G tip, and that is still probably only like 130G. I would be VERY surprised if your Epic str gems were so cheap on the AH. On my server, the raw* epic gem would sell for 100 more than that.
NOTE: The AH prices on Dalaran (Horde) right now:
Nightmare Tear- 215G.
Eternal Tear- 95G
Bold Scarlet Ruby-80G
Bold Cardinal Ruby-235G (Cheapest, not even average like the others)
So for more gold, I'd get less of a bonus by upgrading a red gem to epic quality than my prismatic one.
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IDrownFish wrote:
Anyways, you all are horrible, @#%^ed up people
lolgaxe wrote:
Never underestimate the healing power of a massive dong.