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#1 Dec 31 2009 at 8:55 AM Rating: Good
I'm sure you get tired of answering these, but I like to ask them to get feed back ^-^

I started a Lock a week or so ago. I'm level 22...I think now.
So far I have only quested to level 10. The rest of my leveling has been done through BGs and LFG (and the quest someone may share for said dungeon) on rested EXP.

My question is, what is a good spec for PvP/Group role? I've tried all 3 trees now, but not sure what one will give me the "best in the end" due to only have some Points to use.

ATM, I don't plan on actually going out to quest. I want to level on nothing but BG and LFG when my Rested EXP is maxed.

Thanks.
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Sandinmyeye | |Tsukaremashi*a |
#2 Dec 31 2009 at 1:07 PM Rating: Good
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At endgame, destruction seems to be best still.

I had read somewhere (here I think) that affliction may be viable as well after the latest patch but after trying it myself (still have an affliciton spec from having leveled that way) I wasn't seeing near the results I get from my destro spec.

For lower levels though, I'm not sure really to be honest. Most of destro's power (for me at least) comes from the constant 10-12k+ crits on Chaos Bolt and Incinerate, big damage + debuffs of Conflag, along with all the proc effects and whatnot, most of which are deeper in the tree.

For lower levels, it may be more beneficial to throw out Corruption, CoA, Immolate (Unstable Affliction doesn't appear until way later) and call it good so some sort of hybrid spec or straight Affliciton may be viable. I never went into Demonology very far except to get the armor talent so I can't speak to that.

I will say this though: I am currently leveling a holy pally healing my way through RLFG (56 currently); if you can manage to target the correct mob, soulstone the healer, have a pet out, not let that pet aggro entire rooms "on accident," and actually - y'know - cast spells, you'll be golden.

I guess my point is, leveling though the dungeon finder is really very easy now and since I've been doing it a lot myself on several toons I'm leveling, I've noticed quite a few things. You probably don't *want* an uber-max-dps build because 4 out of 5 low level tanks are awful and will NOT hold aggro. In these lower level runs I find that coordination is far more beneficial than spec choices - it doesn't matter if the dps is putting out *good* dps as long as they're on the right target. Five poeple in greens and blues can mow through any of these dungeons if a) they know where to go and b) they are all working on at least the same pack of mobs (or better the same mob.)

All that said, I guess my suggestion is to pick whichever tree you feel most comfortable with or plan to use at endgame and run with it. I know I've seen your posts around and you get how things works so I presume you wouldn't be one of those people I see standing next to me (healing) . . .just standing there at ease while you pet runs amok hoping things die. I think you'll be fine =)

*Oh, and I know nothing about pvp or bg's other than I only go in when forced to for holiday acheives so can't help there.
#3 Dec 31 2009 at 7:52 PM Rating: Decent
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2,211 posts
Pantherfern wrote:
I had read somewhere (here I think) that affliction may be viable as well after the latest patch but after trying it myself (still have an affliciton spec from having leveled that way) I wasn't seeing near the results I get from my destro spec.


Afflic was always viable. The best warlock that I've seen at least from my server was (may still be) afflic. That was from Ulduar, and according to this thread from EJ it's the top for the averages currently. Your rotation is probably off, or you're just using it bad. 99% of warlocks switch to destro when they can't play afflic well I find.

This thread will probably do a lot better job then I can at explaining how to play one.
#4 Jan 04 2010 at 10:50 AM Rating: Good
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436 posts
You're right, from a raid perspective I'm sure. I think I'm just doomed to running heroics ad nauseum for all eternity and here's the problem I run into (quoted from that EJ thread you linked):
Quote:

Short fights and adds

There are two very insightful posts in the simcraft thread, this one and this one. The essence of these posts is: When a target is supposed to live less than 10 seconds, just shadow bolt spam it. If it will live longer than 10 seconds, the normal rotation (meaning dotting it up completely, using haunt and shadow bolt as a filler, using drain soul in the end) is actually the best dps you can get out of the situation, regardless of dots not ticking for their full duration. By the way, this simulation shows very clearly that affliction loses a lot more dps than other specs for targets that live less than 15s, a fact that most of us knew from practice but that has not been shown that clearly before.


In heroics, most trash packs are dead in about 5-6 seconds (usually get 2 RoF off . .usually) and bosses are mostly under 1 min. So yes, affliction was always better for long fights but how many of them are there if you're not raiding? For me, doing really great dps on 3-5 bosses and and mediocre-poor dps on the other 95% of the run got beat out by switching over to destro and being able to do both really well.

I don't think it's a matter of "not playing it well" as much as it is "right tool for the job."

I do still have my affliction spec and with the new beefier mobs in ICC I think I'll dust it off and try it again. I always did like it a lot.

Edited, Jan 4th 2010 11:57am by Pantherfern

Edited, Jan 4th 2010 11:57am by Pantherfern
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