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Holy Damage questionFollow

#1 Nov 12 2009 at 2:33 PM Rating: Good
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Is it based off your ap, strength or sp?

Just curious.
#2 Nov 12 2009 at 4:23 PM Rating: Good
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edit: I was wrong actually. Each judgement has varying formulas, Ap and SP are not applied equally.

Seal of Righteousness: "Fills the Paladin with holy spirit for 30 min, granting each melee attack [MWS * (0.022 * AP + 0.044 * SPH)] additional Holy damage" .... "Unleashing this Seal's energy will cause [1 + 0.2 * AP + 0.32 * SPH] Holy damage to an enemy"

I can't find a damage forumla for Holy Shock, but i'm certain it's based off spellpower only. I know consecrate uses 32% of bonus SP and AP equally, same as Exorcism (15%) and Holy Shock (7% only)

Seal of Corruption uses more AP for the Seal damage itself (Fills the Paladin with holy power, causing attacks to apply Blood Corruption, which deals [0.013*SPH+0.025*AP*6] additional Holy damage over 15 sec) but more Sp for the judgement: "Unleashing this Seal's energy will deal [1+0.22*SPH+0.14*AP] Holy damage to an enemy, increased by 10% for each application of Blood Corruption"




Edited, Nov 12th 2009 5:34pm by ArtemisEnteri
#3 Nov 12 2009 at 5:54 PM Rating: Good
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3,272 posts
Hmmm.

I need to find out what the coefficient for SoC.

I'm leveling prot and aoe grinding the **** out of things and I'm starting to think that right now at only level 27 the spell power boa trinkets would probably offer up more than the haste boa trinkets for things like consecrate.
#4 Nov 12 2009 at 7:57 PM Rating: Good
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Seal of Commands seal procs themselves use main hand weapon average damage to determine damage. The judgement is [.19*MW + .08*AP + 0.13*SP] where MW is your weapons average damage, so that involves spellpower a little more.

I think you would barely notice any difference even with 2 of the spellpower trinkets, especially cause SoC's judgement is the weakest part of the seal. Haste is a lot better than spellpower in endgame cause it adds to your white damage. I would probably keep both on hand in case you are having mana problems, but the Swift Hand of Justice combined with SoC aoe grinding and judgement of light will probably keep you at 99% hp most of the time :3

edit: Do you have 17 points in prot, or some in ret to get seal of command and the rest in prot? You probably want to get to the high tier talents asap if you're leveling as protection but then you can't get seal of command and reckoning (yum). Pure ret is hugely faster.

Edited, Nov 12th 2009 9:02pm by ArtemisEnteri
#5 Nov 13 2009 at 9:44 AM Rating: Good
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Right now it's pure ret.

I'm not gonna actually full on level prot with SoC until I can push at least 20-30 talents into prot. So it's looking like about level 40 I'll be able to start as prot. Plus, I get dual spec then which makes things easier.
#6 Nov 13 2009 at 2:33 PM Rating: Excellent
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1,609 posts
http://www.wowhead.com/?talent#sZV0xAMztho:uZc0

Yup. Lv 40 in the Prot tree is when you stop taking damage from mobs. Holy Shield. You basically have a permanent +30% chance to block, and when you do, it procs a ton of holy damage. Plus retribution aura, plus a shield spike. You get reckoning (no internal cooldown, just keeps refreshing itself) and One-handed spec also which is just +10% total damage dealt.

Reckoning plus seal and judgement of light heals you for an absurd amount, should be pretty fun in pvp.
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