Waldstein wrote:
I pointed out that since paladins have the highest stamina multipliers from talents of the plate classes
Just a quick question, but how do you see this? The only stamina multiplier I found is Sacred Duty which increases their stamina by 8%.
Death Knights get 6% from Frost Presence and assuming they're Blood (seems to be the popular choice these days), they get another 3% from Veteran of the Third War.
Warriors get 6% from Vitality.
Granted, Death Knights lack buffs that increase their health while Paladins can increase their stamina by 10% with Blessing of Kings/Sanctuary and Warriors can increase their health by 2200ish from Commanding Shout. So, yeah, if you count in buffs, I guess Paladins, past a certain gear level, get more health overall - provided the tier gear doesn't give different stamina bonuses for the various classes.
But I'm guessing we're talking three-digit amounts here. It's not like an equally geared Paladin and Warrior or Death Knight will be thousands of health points apart. At least, that's not what I've seen.
Edited, Nov 14th 2009 2:52pm by Mazra