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Dodge/parry trinkets vs stamina for threat?Follow

#1 Nov 07 2009 at 6:05 AM Rating: Decent
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Allright, im finding myself in situations where im not producing enough threat.. Just recently got into a guild that is attempting TotGC, and most of the dps has waaay better gear than me. Even though, i would like to maximize my threat output. At the moment dps has to hold back not to pull aggro, which is something i am not very comfortable with.

I have, uptil now, been using the brewfest trinkets (170 stamina ones), and i have been using the Stoneskin Gargoyle enchant on my weapon.
This has provided me with following stats:
38546 HP (in frost presence), 24,77% dodge and 20,98% parry. (with HOW up)

If i switch to http://www.wowhead.com/?item=47727 and http://www.wowhead.com/?item=18406, i get 566 defense, which also allows me to change my rune to rune of Swordshattering (4% parry on 2-hander). This provides me with the following stats:
34236 HP (in frost presence), 25,99% dodge and 25,35% parry. (with HOW up)

So basically im losing 4.3k hp, but im gaining 1.2% dodge and 4.4% parry.. Do you think that this will improve my threat output? Im thinking, more dodge and parry >>> more rune strikes >>> more threat? Then again, im a stamina junkie, so im not sure i wanna lose out on all that health..>:<

Here is my armory link btw, with dodge/parry trinkets and rune of the Stone Gargoyle up:
http://eu.wowarmory.com/character-sheet.xml?r=Doomhammer&n=Cyanice

On a side note, i know my weapon really isnt made for tanking.. It doesnt have any str or any desirable tanking stats (except for the stamina), but im afraid that will have to do until i come across something better.. Hoping that I can get my hands on the 2-h sword that drops from Onyxia (10 or 25) or the Justicebringer from faction champions in ToC 25, but i`m afraid i might be far back in the line for those..:(

Anyways.. Any thoughts?

Cheers

Cyanice
#2 Nov 08 2009 at 11:36 AM Rating: Decent
You COULD switch trinkets and what not, but the stamina loss you would take would turn you into a high threat squishy tank. I wouldn't want to heal you. Death Knights produce threat from doing dps. As such, things I would look at are your spec, weapon, and expertise.

Now weapon is a bit out of your control I guess, you need to just keep running the ToC raids and try to get you a weapon from there. As for spec, I would recommend going blood, as I've found it is the highest single-target threat spec of the three trees. Lastly for expertise, you should want somewhere around 30+ expertise. That way you're pushing dodges completely off, and you're slightly reducing the amount the boss parries you. The more times you hit a boss, the more threat you will generate.
#3 Nov 08 2009 at 5:17 PM Rating: Good
Brewfest trinkets are meant to be kinda useful but mainly for the lulz.

The Stoneskin Gargoyle runeforge was the bone Blizzard tossed to DKs because they were complaining en masse that it was too hard to get crit immune for heroics given that they couldn't equip shields and there were really no 2h weapons with defense rating on them. It was never intended as a mainstay rune in cutting edge content.

5.6% avoidance is pretty huge. I'd take that over the stamina any day, but you also want to recognize that as a tank, you're not really geared for ToGC25 to begin with. If you bump up your avoidance and then continue to work at upgrading the rest of your gear, the stamina will follow. DPS learn all kinds of sneaky tricks to pad the damage meters. Tanks do something similar, only it's not padding the meters, it's padding their health pools to make them look geared for content where they're actually a little bit behind.

To be clear, I'm not pointing that out to be critical of you. It's just an observation. Northrend Beasts in ToGC25 shredded our tanks for weeks and they're quite well geared (main warrior tank is currently just over 50k HP fully raid buffed). ToGC10 can be a bit more forgiving, but it's still extremely demanding content. I'd be looking at your legs, feet, and at least one ring to upgrade and see where your stamina/HP are sitting after that while using your avoidance trinkets and the parry runeforge.
#4 Nov 08 2009 at 8:02 PM Rating: Decent
To be blunt, you are not really geared for TotGC based on your HP/Avoidances.

If you are going to try anyhow, TotGC is all about max HP anyhow.

Beasts: Gormak = unmitigatable damage. Worms: unmitigatable DoT's with meh melee, but solid AOE's which always hit. Icehowl: Wimp.

Jaraxxus: His melee is a joke. Just need high HP for AoE's and missed stuns.

FC: Good luck.

Twins: Basically all magic damage. Their physical hurts, but not as much as missed orbs/aoe.

Anub: MASSIVE spike damage plus swarm plus cold, all unavoidable.


So right now, you need to get WAY higher in HP. Our tanks run with ~50k buffed. My offspec has 40k with only BoSanct.

Run some more TotC10/25 and it will go much smoother, trust me.
#5 Nov 09 2009 at 3:06 AM Rating: Decent
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On my server, 34k HP DK tanks gets rejected even for ToC PuGs (dont even think about ToGC).

If threat is an issue, MAYBE you can try to DPS sigil instead of the tanking version.
#6 Nov 09 2009 at 7:39 AM Rating: Decent
AureliusSir the Irrelevant wrote:
Northrend Beasts in ToGC25 shredded our tanks for weeks and they're quite well geared (main warrior tank is currently just over 50k HP fully raid buffed).


Did you ever put together the reason for the fact that your tank got gibbed on NB because he was a warrior? Warrior tanks get gibbed by NB. They are 100% physical (as opposed to, say, DK/Pallies that have magic attacks) and get parry gibbed out the rear, especially during silences. Druids do OK because their tanking gear usually stacks the heck out of expertise, plus their armor reduces the impact of getting parry gibbed. Use any tanking class other than warrior and you'll find NB to be easier. However, make sure your warrior is getting gear because warriors are the best offtank for Anub.
#7 Nov 09 2009 at 8:51 AM Rating: Decent
Our main tank, in all raids, is a War. He has never died to any boss unless a healer slacked.
Has nothing to do with class, unless their gear sucks.

EVERYONE should be expertise heavy by now. Will they Parry? Yes. Will it matter? No.
#8 Nov 10 2009 at 12:34 AM Rating: Good
Dilbrt wrote:
AureliusSir the Irrelevant wrote:
Northrend Beasts in ToGC25 shredded our tanks for weeks and they're quite well geared (main warrior tank is currently just over 50k HP fully raid buffed).


Did you ever put together the reason for the fact that your tank got gibbed on NB because he was a warrior? Warrior tanks get gibbed by NB. They are 100% physical (as opposed to, say, DK/Pallies that have magic attacks) and get parry gibbed out the rear, especially during silences. Druids do OK because their tanking gear usually stacks the heck out of expertise, plus their armor reduces the impact of getting parry gibbed. Use any tanking class other than warrior and you'll find NB to be easier. However, make sure your warrior is getting gear because warriors are the best offtank for Anub.


The warrior is our most reliable tank, which also explains why he's our best geared tank. In the end we narrowed it down to a case of healer issues, not tank class issues. It took some careful consideration for the use of cooldowns from a number of sources, but now if we don't one-shot NB in ToGC25, we get them the second time around. We're stalled on Anub while the warrior works on his block set, but we typically clear 4/5 ToGC25 with > 40 attempts remaining. This week we got cockblocked with a brutal setup for Faction Champs, but last week we had 46 attempts remaining after Twins.
#9 Nov 10 2009 at 8:59 AM Rating: Good
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Our warrior is an OT and he always got parry gibbed on Beasts in ToGC. When he finally race changed over to nelf for that extra 2% dodge it seemed to help. Our pally never died :D
#10 Nov 10 2009 at 11:01 AM Rating: Good
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Didn't they remove the 2% dodge racial and replace it with a 2% less chance of being hit thing?

It's better, though, isn't it?
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#11 Nov 10 2009 at 11:04 AM Rating: Good
The One and Only ArexLovesPie wrote:
Our warrior is an OT and he always got parry gibbed on Beasts in ToGC. When he finally race changed over to nelf for that extra 2% dodge it seemed to help. Our pally never died :D


Our warrior still "gets the gib" as they put it, but it's rare. He's now sitting at 54k HP raid buffed...that's plenty to absorb the occasional parry hasted attack. The main issues was healers letting him get to the point where "the gib" was possible in the first place. When you've got 6 healers in a raid and the tank taking the brunt of a boss' attack goes 5 seconds without any direct healing, there's a serious issue. Once we got that ironed out it got a lot easier, but unfortunately it was quite a substantial number of attempts with our focus on working out other problems before we managed to zero in on the real issue.
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