Is it just me or does Blizzard really hate paladin healers? It seems that every other healer gets a pretty good set bonus every time except us.
Just for comparison sake:
Item - Druid T10 Restoration 2P Bonus - The healing granted by your Wild Growth spell reduces 0% less over time.
Item - Druid T10 Restoration 4P Bonus (Rejuvenation) - Each time your Rejuvenation spell heals a target, it has a 2% chance to jump to a new target at full duration.
Item - Priest T10 Healer 2P Bonus - After your Pain Suppression and Guardian Spirit talents expire on your target, they grant your target 10% increased healing received for 10 sec.
Item - Priest T10 Healer 4P Bonus - Your Flash Heal spell has a 15% chance to reset the cooldown on your Circle of Healing and Penance Spells.
Item - Shaman T10 Restoration 2P Bonus - Your Riptide spell grants 20% spell haste for your next spellcast.
Item - Shaman T10 Restoration 4P Bonus - Your Chain Heal critical strikes cause the target to heal for 25% of the healed amount over until cancelled.
Item - Paladin T10 Holy 2P Bonus - The cooldown on your Divine Favor talent is reduced by 60 sec.
Item - Paladin T10 Holy 4P Bonus - Your Holy Shock spell causes the next Holy Light you cast within 10 sec to have 0.3 sec reduced cast time.
The shaman and druid set bonuses are pretty damn good, imho. The disc priest 4pc bonus is also amazing. Ours, on the other hand, is just meh. I don't know about you guys, but I hardly cast Divine Favor (even doing heroic or hard modes). The 4pc is alright, if you add in the fact that now we are trying to move into getting more haste. I know with the gear I currently have holy light will be on the order of the same cast time as a FoL. It is nice, but still nothing like the shaman and druid set bonuses.