Okay, so I'm in a new hard mode raiding guild now (yay!) and on our forum my guild leader and I have a slight disagreement on how to gem, so I was wondering everyone's opinion here. Figured I might as well bump this thread. Just for clarification, he's a kitty druid, but he says he reads theorycrafting on several different classes (maybe all of them? I'm not sure on that).
He thinks it's perfectly viable to gem for hit if you are under hit capped, which of course, based on Anobix's past advice I disagree with. I'm hit capped anyways, so it doesn't make a difference for me personally. His argument is that several of the top geared mages on our server use hit gems, so it must be okay.
What I'm really looking for advice for though, is he's saying that haste could possibly be more important to gem for than SP:
Quote:
Ok now that we have covered that, the question remains, what do you gem for once you have reached your hit cap? This is a topic of much debate on the theorycrafting forums I read on a regular basis. In my mind it works out like this:
Haste > Spellpower > Crit
1 Haste = .75 DPS
1 SP = .95 DPS
So why would you go haste? Procs! If you stack haste you are casting faster, which means you are going to get more spells off, get more ABs off, etc. Your DPS will benefit more from that than the .20 DPS increase SP gives you.
I did point out that once you reach the soft haste cap, there's no longer any point to stacking haste, but other than that does he have a point? Should I be treating haste gems like I do SP gems, by putting them in all the sockets I can? If so, should I be using full haste gems or the SP + Haste ones?
Also, if you disagree with him, should I re-gem if that's what he wants me to do, or should I stay firm saying that this is the advice I was given from the best mages I know?