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Evaluate - I am a new 80Follow

#1 Sep 01 2009 at 7:09 AM Rating: Decent
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208 posts
Please eval talents and Glyphs if someone could.

http://www.wowarmory.com/character-talents.xml?r=Grizzly+Hills&cn=Jokau&gn=The+Kings+Assassins

My armor is not very good and am working on replacing just about all of it at the moment. I am a blood DPS will be dualing later for tanking.
#2 Sep 01 2009 at 10:29 AM Rating: Decent
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1,331 posts
You need 3/3 Death Rune Mastery. NEED. Read below after I go through the rest of the talents.

Rune Tap, see below.

Vendetta, ditch it. It's useless for DPS. The only time your DPS really matters is on a boss fight. Likely you wont be getting many killing blows in a boss fight. So it's a waste of talent points.

Mark of Blood, see below.

Hysteria is great added dps. You want this. When you use Dancing leprechaun use Hysteria first, the bonus DPS is significant.

Sudden Doom is what makes the Dark Death glyph worth it. You want as much free added dps as you can get from your Heartstrikes.

Blood-Caked Blades is better point for point than Outbreak is by a fair margin. Plague Strike is not a huge DPS % for blood. Specifically the upfront dps value of it, the DOT doesn't get the bonus from outbreak or the glyph. Which is why you want Glyph of Dark Death, not Plague Strike.

I recommend a 51/0/20 build. (if you want rune tap for some reason, you can always shift a point from Imp Blood Presence).

Heartstrike is your main ability to use. It's the best DPS you have for a single rune. Bloodboil is very good DPS as well on AE, it just doesn't do very much DPS until you have a disease on everything and more than one blood rune to use it after a Pestilence.

So your priority should be
1) use both your diseases and keep them up, refreshing right before their last tick.
2) use death strike to create death runes
3) use as many of your global cooldowns on heartstrike as possible, just don't forget diseases
4) RP vent deathcoils if you have a spare moment, don't use all your RP, deathstrike gets a % bonus from RP
5) when a bloodlust/heroism is used use hysteria and Dancing leprechaun, perform like usual.

It works best for blood.

I shy away from Rune Tap and Mark of Blood in favor of Improved Blood Presence for a couple of reasons;

1) is that they require a blood rune to use, lowering DPS.
2) is that they require a global cooldown to use, lowering dps.
3) while you may want to think your healing abilities are gonna help keep you alive during fights. Often they will not. Your healers will do that for you, if it is needed on a fight.
4) Improved Blood Presence is passive.
#3 Sep 01 2009 at 11:44 AM Rating: Decent
33 posts
Your build needs some major work.

Vendetta, Rune Tap, Vampiric Blood, and Mark of Blood can all be dropped. They are all tanking talents, except vendetta which is really just not useful at all. You should also get rid of outbreak because the only time you will be using Plague Strike is to apply/refresh a disease. You can also get by with 1/2 Imp. Blood Presence, the healing bonus really isn't that significant.

Max out Death Rune mastery because more Death Runes = More Heart Strikes. You also MUST pick up Sudden Doom. Chance of free Death Coils with every Heart Strike? Yes please! Hysteria is another amazing talent. 20% physical damage is great, and you should always have it on cooldown (whether you use it on yourself or your best physical dps, which is who it should really go to).

As for unholy talents to get 2/2 Epidemic is great though you will have to go with 2/3 in Morbidity. 3/3 Mobidity and 1/2 Epidemic is also viable. You definately need to move those points from Outbreak into Blood-Caked Blade if you want to maximise your dps. Abilities that happen automatically and don't affect your gcd are always nice.

As for your glyphs, Dark Death is great once you get Sudden Doom. You should NEVER use rune strike EVER as dps because of the extra threat and there are far better uses for your RP. Glyph of Death Strike is good, so you should obviously keep that. As for your final glyph, go with Dancing Rune Weapon. The extra 5 seconds make a pretty significant difference. However, if you find yourself using a 50/0/21 you should drop the DRW glyph for the Unholy Blight glyph.
#4 Sep 01 2009 at 4:40 PM Rating: Decent
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208 posts
Thanks all, I really appreciate the advice and will do the respec and reglyph asap.
#5 Sep 01 2009 at 9:05 PM Rating: Decent
over a long fight Necrosis was more of my total damage than BCB was, even with full points in both. Dropping a point in BCB will affect your damage done less than dropping a point in Necrosis. You absolutely do not want to drop a point in epidemic, as it changes your entire rotation, drastically reducing your overall damage.

I pick up vampiric blood as my throaway point because I can control my increased healing, as opposed to the passive blood aura when I'll only get extra healing when a healer decides to heal me (sometimes they have other people they need to heal more). Pop that, then death strike, and I may not even need a heal, topping me off and saving a healer mana. I've had rune tap before too, and made good use of it, but I've made more use out of vamp blood than any of the throwaway points. Boss focusing you? Bam... Down in Yogg's brain without a healer? Bam... it's just really good.
#6 Sep 05 2009 at 6:46 PM Rating: Decent
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1,331 posts
Necrosis costs 5 talent points and BCB costs 3. BCB is better talent points spent even if you did slightly more dps overall from necrosis...
#7 Sep 05 2009 at 9:51 PM Rating: Good
33 posts
Or you could just drop a point from Morbidity and call it a day since 5% less death coil damage will affect your dps even less heh
#8 Sep 06 2009 at 8:53 AM Rating: Default
You also have the option of replacing the Dark Death glyph with Glyph of Disease. It may take away a HS when you use it, but the extra Frost and Unholy Runes means an extra DS. And an extra DS means more Death Runes
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