CestinShaman wrote:
As Aurelius said, the taunts from the tank from Stoneclaw is always complained about, as with Army of the Dead, etc.
Playing my DK tank, I don't see the problem. I PUG alot, and have people using Stoneclaw, Army (I use Army alot actually, for certain phases of certain bosses) and whatever else that does little taunts. I let whatever else tank it, then as soon as that thing dies or wears off, most of the time I get threat right back. It's just less work for the healer. The tank just has to keep their rotation going. At worse, Taunt it back.
As for the rooting mechanic, if you're Elemental and your Earthbind is talented for the roots, that's why they would be hitting your Magma, they're stuck.
DK tanks don't have to worry so much about mana returns (pally) or rage (warrior/druid). If I'm tanking with my pally and I'm trying to work a rotation on a mob or cluster of mobs aren't hitting me, the lion's share of my mana return options are cut off. I do have other options, and it's not the end of the world, but it's not necessary in most cases to transfer mob attention to minions/pets/totems and it usually tends to create more problems than it solves. Threat generated by Army ghouls and especially totems is taunt threat only, meaning that sticky threat rules apply and you could find yourself with a gibbed dps if they were riding the threat line, that threat was transfered to a minion/totem and that minion/totem gets roflstompted.
I'm not denouncing it as a "don't ever do it" thing, but it's best considered a last resort scenario, and definitely under no circumstances would I want a shaman dropping a Stoneclaw Totem with every Magma Totem. That's just narrow sighted silliness. That totem is not so important that it's worth the risk.