Quote:
You have 40 itemization points. You can spend it on 40 AP or 20 Agi.
You choose 40 AP. Your damage increases by 40 on your normal hits, and is reduced by 20 because of resilience.
You choose 20 Agi. Your damage increases by 20 on your normal hits, and is reduced by 20 because of resilience.
Okay, so say we have (again, using arbitrary numbers) a druid with 10% reduced chance to be crit, 20% reduced damage from crits, and 10% reduced damage to everything else.
Your yellow damage is again 100 on average.
You have 40 itemization points.
You choose 40 AP. You do 140 damage, and then it is reduced to 126 (-10%) because of the druid's resilience.
You choose 20 Agi. You do 120 damage and then it is reduced to 108 (-10%) because of the druid's resilience.
It seems like you are trying to say that resil reduces a flat amount of damage (in your case 20) from everything- something like one of those tanking trinkets that on use reduce damage taken by X.
Well, with my understanding of the mechanic, resil functions more like a permanent bone shield- Reduces percentage of damage taken. So the less damage you do on hits (not crits), you're having less damage reduced and the enemy benefits less, numbers wise and not percentage wise, from their resil.
Well, you can also take the added crit into effect.
Wowwiki says 83.33 agi points are needed to give a rogue at 80 1% crit.
So 20 agility is roughly .25% crit. .25% of the time, you do double (240) damage and it is reduced by 20% to 192.
Well it's pretty obvious at this point that you'd rather take the (126-108) 18 flat damage increase instead of taking the .25% chance of doing (192-126) 66 bonus damage (a flat .165 damage increase, meaning that if you take the crit gained from agi into account, you're still dealing (126-108-.165) 17.835 more damage overall than the crit.
I forgot to factor in the fact that rogues benefit on their crits from certain talents like Lethality, but the difference is so negligible it doesn't matter.
How about socketing crit vs AP?
Same variables.
I choose 40 AP. 126 damage done.
I choose 20 crit. 100 damage done.
Wowwiki says 45.91 crit rating is needed to give a player at 80 1% crit.
That's about .4% crit. Well, the amount of flat damage we gained from .25% crit was .165 damage, and .4% is slightly less than twice as much as .25%... So let's be generous, say it's twice as much and get .33 flat damage increase... Still the difference is obviously less than the flat damage increase from AP, thus proving your point.
I don't know what I was thinking. T___T
Edited, Jul 23rd 2009 6:30pm by morgorg