OMGEverythingIsTaken wrote:
If you enrage (to 10 rage) -> charge -> FFF (mid charge) -> swipe, you can usually start with enough rage to keep mashing swipe and maul on an aoe pull. Also atleast marking the initial mob to dps might save some headaches. And like Ehcks said, when you have enough threat on a mob to kill it before you lose threat, stop using specials and build rage for your next pull.
IDk how you tank, but i usually have no more than a couple seconds downtime between pulls unless i notice the healer low on mana with no other druid to innervate, the moment a mob hits around 50% health as long as i have enough threat on him i just auto attack to build rage then when im full i charge to the next pull, weather the last mob is dead or not.
And always keep in mind, threat is a dps's fault as well, they have spells to remove threat for a reason, most people are just either too stupid or too lazy to utilize them so they blame the tank, WotLK has coddled dps into the idea that threat is always the tanks fault, unlike TBC when AoE'ing on a big pull was a big nono, and was entirely blamed on the dps'er doing it when they pulled threat and died.
I've tanked several instances with my Druid (as early as yesterday) and I had almost full rage the entire time. Group pull? Gather, Swipe, Demoralizing Roar, Swipe and I'm full. Swipe crits give me extra rage through Primal Fury and when you have a crit chance of 35%, you're bound to get a couple on a massive pull. Coupled with Lacerate crits (awesomesauce), Feral Faerie Fire crits and Maul crits (glyph rocks, doesn't it?), I have more rage than I can dump. Than I need to dump. Sure, spamming Swipe on single pulls is a great way to waste a load of rage, but why? When I'm 30,000 threat ahead of the next guy, why would I need to blow all my rage on getting even further ahead? Instead I save it for those unexpected situations where you might need to pop Frenzied Regeneration or pull some adds.
As for responsibilities, they've changed a lot since Vanilla. Back then, before Omen and Recount, if a DPS died, it was the DPS' own fault. If the tank died, it was the healer's fault and if the healer died, it was the tank's fault. Then came TBC and if the DPS died, it was because the DPS didn't have Omen, but did have Recount (e-peen flexing ensued). If the tank died, the tank wasn't geared for the instance and if the healer died.. well, nothing changed there. I've run a couple of instances throughout Northrend, from Nexus to Violet Hold to Gundrak and from what I've gathered, it now seems that if the DPS dies, the healer was a) a noob or b) not geared for the instance. If the tank died, the tank wasn't geared for the instance and the healer was a) a noob or b) not geared for the instance. If the healer died, the healer should've used Shadowmeld, Fade or Bubble. Learn to Omen.
Meh. Healers are wanted, but no longer valued. I'm wondering if the tendency with change yet again.