Terribad set bonuses:
Mage
Mage T9 2P Bonus (Class: Mage) -- Increases the armor you gain from Ice Armor by 20%, the mana regeneration you gain from Mage Armor by 10%, and converts an additional 25% of your spirit into critical strike rating when Molten Armor is active.
Mage T9 4P Bonus (Fireball, Frostbolt, Frostfire Bolt, and Arcane Blast) (Class: Mage) -- Increases the critical strike chance of your Fireball, Frostbolt, Frostfire Bolt, and Arcane Blast spells by 5%.
and spell changes:
Mage (3.1 Skills List / 3.1 Talent + Glyph Calc.)
Arcane
Arcane Blast now uses 7% of base mana. (Down from 8% of base mana)
Slow Fall now only works on friendly party or raid target.
Fire
Molten Armor now causes 75/150 Fire damage (down from 170/170)
Burnout now increases the spell's cost on non-periodic spell criticals instead of all criticals.
Hot Streak now proc Any time you score 2 non-periodic spell crit.
Empowered Fire has a new effect - In addition, each time your Ignite talent causes damage, you have a 33/67/100% chance to regain 2% of your base mana.
Ignite now proc from non-periodic critical strikes instead of all critical strikes.
Frost
Enduring Winter now cannot occur more often than once every 6 sec.
quite meh. I guess it has the CHANCE of fixing a TINY bit of ignite munching.