So I leveled a hunter to 70 and then left off on him ever since 3.0 hit, I got busy with other stuff.
I leveled his Jewelcrafting more than anything, and now he's 71 and his JC is getting up towards the 230 mark and I want to be able to use a Lv77-required damaged necklace so I figured I'd level him next.
But, what confuses me, is that my pet cannot hold aggro worth a damn.
Honestly, fights literally go like this:
1). Stand max distance away from mob.
2). Use Serpent's Sting.
3). Watch pet run up to the mob and engage.
4). Watch omen flash the screen red as my threat goes way beyond my pet's.
5). Watch as mob and pet both come back to me, as I'm tanking it.
I have to literally walk backwards to stop my character's auto attacks for at least 5 seconds before my pet can get enough threat to hold the stupid thing off me.
Is there _anything_ at all I can do about this? Honestly. There's Misdirection, but surely Blizz doesn't expect us to use that _every single fight_, especially when it has a 30sec cooldown?
I've tried a Ravager and a Core Hound, neither of them can keep the stupid mobs off me. My gear isn't that stellar; I shouldn't be doing so much DPS that my pet can't keep the mob off me. I made sure I have cower turned off and growl turned on, and I am ONLY using auto-attacks, and serpent's sting.
Did Blizz somehow, for some reason, feel that pets hold too much aggro or something? Arrgh. At this rate, I'm going to have to Feign Death every single battle, just to actually shoot the mob instead of swinging at it.
http://www.wowarmory.com/character-sheet.xml?r=Moon+Guard&n=Arsavis
Wow-Armory of my character, btw.
Edited, Jun 19th 2009 9:00pm by Zariamnk