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Aww gee, forgot to mention I don't understand this at all. What's an RP dump? I get IT, I use that right after I pull em in with the purple grabber spell. After IT, I usually hit em with the yellow/green button, then the red button, LOL! Then I'll get em with the bloody axe button to heal myself a bit and fire a green skull at em if they run away. How's that? Ooh, and if I get a couple mobs at once, I'll use DnD, the swarm and blood boil. The one I NEVER use is that damned blue sword button. Takes about a month to actually strike when I use that one.
So I guess I'm doomed unless I study up enough to at least know the language, but seriously I don't understand most of the two letter shorthand so if you can toss a couple more letters in there I'd be really grateful.
Okay, we'll start from the beginning.
You know that you have 4 different FU (requires a Frost and Unholy rune) abilities you can use (one requires talents). These are Death Strike, Howling Blast Obliterate and Scourge Strike. Both Oblit and SS will gain a damage boost from the number of diseases you have on a target. Death Strike gains more healing from diseases. Howling Blast doesn't have any direct disease modifier, but most builds will boost its damage with Frost Fever-related talents.
Then you have Blood Runes, which are GENERALLY spent on either Blood Strike or Blood Boil. Both of these have disease modifiers. BS does more with every disease, and Blood Boil does more with a disease, but additional diseases don't boost it further.
Because of that, you want to (generally) use these abilities after diseases. Your diseases are placed by Plague Strike and Icy Touch.
So, while the exact order may change, most builds use their abilities in an order like this:
Diseases > Frost/Unholy abilities > Blood Abilities
Now, all of these 3-5 abilities will generate Runic Power. An RP-Dump is one that uses this instead of Runes. These are: Death Coil, Unholy Blight, Dancing Rune Weapon and Summon Gargoyle.
So, until you get good at weaving in your dumps (you can see how this is done in a few threads where Therion posts his rotation), you'll often see them used at the end of the cycle. So, it'll become:
Dis>FU>B>RPdump.
Now, as Blood, you'll get Heart Strike, which is a more powerful BS that hits two targets. The aim of this rotation is to use HS as much as possible, by using Death Strike to turn FU runes into D runes (which can be used as anything).
So,
using this spec (I'll just recommend it for leveling), your rotation will be:
Icy Touch > Plague Strike > Death Strike > Heart Strike x2 > Death Coil (as many as you can) > Death Strike > Heart Strike x 4 > Death Coil, then start again from the start.
Use Rune Tap as much as needed (considering you will get 4% of damage as heals, Blood Worms and 15% of health for each DS, this shouldn't be that much on non-elites).
Progress towards this spec. Now, that "Blue sword" ability is, I presume, Rune Strike. This acts differently than all your other abilities in that it isn't an instant attack. When you hit the button, you will "mark" your next auto-attack, making it a Rune Strike that hits for 50% more damage (and a lot of threat, which doesn't matter while leveling). It won't consume the RP until it swings.
You don't need to use it. You may if you want, but it is really a PvP and Tanking tool.
[EDIT]
I actually recommend NOT using Rune Strike, because 1 Death Coil should be more damage than an additional auto-attack (RS is a 50% bonus to an auto-attack, so two of them is like an additional hit).
Edited, Jun 2nd 2009 5:07pm by idiggory