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Tips on Tanking?Follow

#1 May 12 2009 at 8:26 PM Rating: Decent
Okay, so I realize this may be a fairly broad question, but I recently hit 80 and have been getting my gear up to tank standards. I'm at the 540 def cap and such, but I am not very confident in actually being the tank of a group. I played a hunter for a very long time and figured a DK tank would be a change and it definitely is.

So, as far as raid/heroic tanking procedure goes, does anyone have any tips or web sites that might be able to help keep me from ticking off groups in the future?

Thanks in advance.

My armory: http://www.wowarmory.com/character-sheet.xml?r=Azgalor&n=Rominos

For some reason my build won't show up correctly?

Edited, May 12th 2009 11:27pm by mjagiel
#2 May 12 2009 at 11:15 PM Rating: Good
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Not going to try and help on build, DK is not my forte. Mine is only level 63 and I've only tanked a few runs.

That being said I can give some good tanking advice.

- Don't be afraid to tell the DPS to wait a second to begin pew-pew. Especially while you are learning.

- Pay attention to your healers mana bar. It doubles as your health bar.

- Try not to turn your back on mobs. They hurt more that way.

- Kill healer mobs 1st, then casters, then melee. That is the general kill order.

- Don't LoS your party if you can help it.

- LoS mobs and they will come to you. Works great for packs of ranged mobs.

- PAY ATTENTION, situational awareness is huge as a tank. Loose mobs are your responsibility. Positioning the mobs so melee can attack without standing in the fire is to some extent your job. Moving mobs out of clouds that drop fire, your job. You have to notice this stuff ASAP and react.

- Knowing what to do. As the tank you should have at least a general idea of how to do all the boss fights and how to see a pull and know how to pull it cleanly.

- Set a good pace for the group. Don't go so fast that the mana users want to kill you or so slow people are getting bored

That is all. Everything is class specific.

I like how you only have 2 points in a second level talent and none in the first level or anywhere else.

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#3 May 13 2009 at 3:28 AM Rating: Decent
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Okay, one thing I can tell you right off the bat.

You need to seriously think about your glyph choices.

Unless these are wrong, you have:

Glyph of Frost Strike
Glyph of Icy Touch
Glyph of DnD

Your rotation as a single-target tank should be PS>IT>Oblit>BS>BS>FS>Oblit>Oblit>Oblit>FS, repeat.

I think you can tell what your most used ability is. And I think you can see why having 20% more damage on that ability is mighty fine.

On multiple targets, your rotation changes with the glyphs. In general, you will want to BB and HB as much as possible during this. If you take the glyph of HB, you can turn all your Pests in a rotation into threat instead. Furthermore, freeing up that IT every other cycle allows for another Oblit--you just tab through the mobs and use it on the one with the least threat towards you (or the one threatening to run towards a party member).

The Glyph of DnD is just WAY overkill for frost, in my opinion. If you need to use it, HB and BB should be more than enough to prevent the mobs from going elsewhere.

So, right off the bat, every frost spec I make (unless it is SPECIFICALLY for AoE OR Single Target tanking), has the Glyph of Obliterate and Glyph of Howling Blast.

The third is up to you. Frost Strike means you can get more of them in. Unbreakable Armor is mitigation. Disease means you don't have to ever use IT or PS after the first use on any mob, AoE or boss (but I hear it is glitched right now).

But, rest assured, your gear is good. The only thing I'd work on ASAP is getting some tanking or better DpS trinkets, but I know how annoying this is right at 80 (seriously Blizz, would it have killed you to give us some good quest-reward ones?)

You also need to work on your gems. Try and get 540 defense through the non-metas, if possible. That gem is just so inferior for DKs. I recommend you try and nab one of these or these.

And the minute you can get your gear to 540 defense without SSG, do so. You then have the choice of keeping it (for 3% avoidance and 2% health), or going for Sword Shattering (4% avoidance).

Oh yeah, and do all of the Sons of Hodir quests everyday! You want to hit exalted so you can get this. Oh, and you want this from the Argent Crusade.

The only other advice I can give you without seeing your armory is to try leveling up JC or BS with the gold you get from your dailies. That'll let you get higher stats through prismatic gems or two additional sockets.

Try making your build on WoWHead and link it it here.
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#4 May 13 2009 at 4:43 AM Rating: Decent
Okay thank you very much, this is exactly what I was looking for. I have no idea why my build is like that, it is like that in the game too. I think im going to respec and see if it comes back.

Edited, May 13th 2009 7:47am by mjagiel
#5 May 13 2009 at 6:18 AM Rating: Decent
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Here's a spec you can try if you don't remember your old one.

You can, if you want, drop a point in MC or CotG and take Rune Tap.

Here is one, hastily made, that takes Icy Talons.

For glyphs, take Oblit and HB. After that, choose one of these for the best support: Frost Strike, UA, RS, RT (if you take the talent) or disease. I recommend one of the first two. FS is more threat. UA is more mitigation. RS is some more threat. RT is neither, but is a 10% group heal (20% for you) that will come at the cost of an Oblit in the next rotation. Disease doesn't actually give you an Oblit, but it will give you an extra IT, which is more damage.
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IDrownFish wrote:
Anyways, you all are horrible, @#%^ed up people

lolgaxe wrote:
Never underestimate the healing power of a massive dong.
#6 May 13 2009 at 10:04 AM Rating: Good
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606 posts
As a healer, let me say this (and it has been said before here, but I still want to say it)

Please do not let mobs get behind you and let the STAY there.

I understand tanking is hectic and, inventively, somethings will get behind you.

Just don't leave it there and continuously take those hits.

You may have plate, but you tank with parry and dodge, not you armor (and you can't dodge or parry attacks from behind). You can take some hits, just not EVERY hit.

So, please be sure all mobs are in front of you.


But seeing as you are asking these questions here, I'm certain that you will learn well and make a fine meatshield tank.
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