Dilbrt wrote:
Mazra wrote:
Yeah, I've got Rune Strike bound to pretty much all instant casts I have.
I used to do this, but I found it frequently screwed my dps over, and was even worse when tanking. It automatically used RP without any input from me which messed me up if I was trying to save it (say for a tanking CD while tanking or to use DRW while dpsing). I put rune strike in my #1 hot bar spot and got rid of all the macros that used it automatically and my dps and tanking ability went up. I'm not going to tell you that you're a bad DK if you continue to do this, but you will be a better DK if you manually control it rather than letting a macro do it for you.
Rune Strike is rarely available when I'm playing the DPS role, because it only triggers off of incoming attacks, right? Shouldn't get much of those as DPS. And I always keep my left eye on the runic power meter. When it reaches top, I pop Dancing Leprechaun and spank the *** off the monkey.
At my current level, Heart and Death Strike crits for about 3,000 depending on armor class and Rune Strike crits for up to 3,800. Hardly a waste of runic power, especially considering my Death Coils only crit for 1700ish.
Until I find an addon that informs me somewhere on the center of my screen that Rune Strike is available, I'm not removing macros. I spent way too much time staring at the right side of my action bars for the icon to ever do that again.
Call me lazy, but after I macroed Rune Strike, I'm using it about 200% more often.
idiggory wrote:
Quote:
Yeah, I've got Rune Strike bound to pretty much all instant casts I have.
So, everything but AotD, Acherus Deathcharger and Death Gate?
Uhm, Death and Decay isn't macroed either, but yeah, pretty much.
Heart Strike, Death Strike, Icy Touch, Plague Strike, Rune Tap, Chains of Ice, Pestilence, Horn of Winter.. oh, I guess Blood Tap isn't macroed either. And Anti-Magic Shell.