Quote:
Master of deception is a pvp talent. 3/3 camo and 2/2 fleet footed are better (because you need to start in stealth to cheap shot). You'll be running the same speed as a normal character, in stealth
Unfortunately, that's a bit incorrect.
So your rank of stealth reduces your move speed by 30%. (Thanks Wowhead.)
You're sneaking around funkily due to the graphics change in 3.1, at 70% of your speed.
Ok, so you decide to talent Camouflage.
Woo! A bonus 15% of that speed, or 10.5% of the original 100, is added. You're now at 80.5% speed.
Now you talent Fleet Footed.
80.5%*.15=12.075%.
80.5%+12.075%=92.575% of your original speed, but remember, you have Fleet Footed, so you're going at 92.575% instead of 115%.
To the ones unit, Carbonite's built-in speed tracker is an easy way to confirm this. You also shouldn't really need to stealth until you're like... 11 yards away from an enemy, especially if they are lower level, as you said earlier. It's much better to go deep enough into Assass to pick up CttC and HfB, if you know how to use those talents efficiently. If you're at 66, you can talent two in Opportunity, start filling out Relentless Strikes, and then DWS. From then, the difference in leveling speed made by your talent choices is hardly visible.
I thought that low weapon skill only meant a low chance to hit, and that's not reflected anywhere on your character sheet except where it says Daggers: X/Y.
And yes Theo, Monoball stated he's using fists, so that would explain the 5% less crit. Unfortunately Combat spec is mainly a thing of the past post-50 when Mut is just such a powerful tool when you can start with full energy in each fight.