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You need 76 Spell Penetration to counter improved Mark of the Wild (54 untalented),
130 to counter priests Shadow Protection buff, and 140 to counter Mages with talented mage armor.
That's if you plan to do some arena,for bgs you shouldn't worry about gemming +spell pen i.e.
Just use Curse of Elements, if they're a caster that's not going to move a whole lot. Mages and druids can remove it, but they also have to waste more time dealing with that and your minion, which is an advantage to us.
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I've never really been into pvp, but I've recently gotten the urge to really give it a shot. I usually raid, so I was wondering if theres any pvp warlocks out there that can give me any helpful advice, like spec, whether I need hit or not, some must have gear pieces, etc etc.
I cant believe no one said this yet, lol.
Demonology will gives us an additional 20% mitigation against ALL damage (+5% with the glyph), plus 5-10% depending on your minion.
Siphon Life will allow you to damage and heal yourself at the same time, making Corruption our most efficient DOT, should you choose to get all the talents to improve it.
Molten Skin gives us another 6% mitigation. If you choose this, then take the Bane instead of Improved Shadow Bolt; unless you use Searing Pain as your main nuke.
Curse of Exhaustion should not be underestimated. Get that if you are going into Affliction. It's mostly a PVP talent, anyhow.