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#1 Apr 03 2009 at 1:49 PM Rating: Decent
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164 posts
Help! Apparently I don't have enough spell power, 1500, and people have been complaining that my lesser heals only hit for 4k+ non critical. How much more do I need? Where do I look for it if I'm not good enough for heroics yet?

smiles,

J.
#2REDACTED, Posted: Apr 04 2009 at 11:01 AM, Rating: Sub-Default, (Expand Post) 1500 healing WITHOUT earthliving weapon or any buffs isn't all that bad for early heroics. If you having issues in some of the easier ones then it's either your rotation, reaction, or the tanks are just under geared.
#3 Apr 05 2009 at 2:33 PM Rating: Excellent
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678 posts
I've been healing heroics on my shammy since I hit 80 without a glitch. 1500 healing bonus should be enough, IMO, to get you through any and all heroics.

Get yourself a well geared tank if you think you're not too comfortable to make things easier for you. I ran with a very well geared guildie today (I helped him on his alt and he's nice enough to return the favour on my alt) and I had to heal so little I was actually dpsing quite a bit (VH HC).

The 1st epics I went for were the Nexus mace and the UK ring. Mace specially was a very nice upgrade.

Good luck with that.
#4 Apr 05 2009 at 5:49 PM Rating: Decent
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164 posts
Yeah I've healed Naxx and enough heroics to get my first equipment piece from the seal vendor. Just recently trying to run the dailys the tanks have been saying my spell power was too low and that's why they were dieing. I do get it above 1700 with earthliving weapon etc. Just curious if I was going after the wrong thing or what.

smiles,

J.
#5 Apr 06 2009 at 4:09 AM Rating: Excellent
Sounds to me that the tanks are full of crap and probably just trying to make themselves feel better for their crappy gear by saying it's the healer's fault. It's always much easier to blame someone else for their issues.
#6 Apr 06 2009 at 9:51 AM Rating: Good
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1,622 posts
jevot wrote:
Just recently trying to run the dailys the tanks have been saying my spell power was too low and that's why they were dieing. I do get it above 1700 with earthliving weapon etc. Just curious if I was going after the wrong thing or what.

Good tanks work with the hands they're dealt in pick-up groups. I don't see any reason a decent healer with 1500 +heal couldn't get through most if not all heroics if the tank wasn't being stupid about what mobs he pulled. Some of the achievements might be a bit tough, but that's about it.
#7 Apr 06 2009 at 10:17 AM Rating: Decent
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239 posts
1500 SP is not going to be enough to heal an equally geared tank in any heroic with any group make-up.

It will be enough to heal a tank in better gear than you in a heroic, or through a heroic with CC options tuned for that heroic.

So it doesn't mean you shouldn't be in heroics, but it does mean that if you're going in with tanks who are at your same gear level you will struggle -- particularly on any of the harder one's.

But fear not -- spell power comes fast and furious. Do a few VH, Nexus and UK runs (which you are more than adequately geared for) and you'll SP will increase through drops and badges. It doesn't take long before you're wondering how much SP you can get rid of to pick up mp5, haste and crit . . .

Edited, Apr 6th 2009 2:18pm by kingpatzer
#8 Apr 06 2009 at 2:32 PM Rating: Decent
1500 is fine for heroics (except maybe the timed or harder ones). I disagree with the above post. That's unbuffed mind you, earthliving weapon should bring you higher. And you need your mp5 above 200 unbuffed as well.

First of all you need the lesser healing wave glyph if you don't have it. No reason to be using that spell if you don't have the glyph. Obviously with the glyph you need earth shield on the tank at all times. If you don't have that glyph you need to use how to use healing wave. Which means precasting it and cancelling it if it's not needed. Keep a riptide on the tank as well. And of course use chain heal if the tank and a one or two melee take damage as well. I'm still old school (BC habits are hard to break) and use healing wave over LHW alot. But you need to learn to be fast, if you wait too long the tank will die before it gets off. If you think the tank will take damage too fast, use LHW. Don't use HW if you don't have Healing way talent, though that talent isn't that great, it doesn't stay on the tank long enough. Often in heroics damage is spikey, and usually riptide will be enough to keep the tank up except on the initial pull. So really LHW is the better choice. It'll keep the tank alive on the initial pull when he's taking damage from 4 + mobs beating on him.

When you get the mobs down to 2 or 1, the riptide is easily sufficient. If you are struggling due to lack of tank gear, use cc. It's really not much slower (except maybe rogue sap as stealth takes a little while).

4k lesser heal doesn't sound that bad? Maybe I'm missing something? I'm thinking the tank is taking too much damage due to his gear. If he's dying it means he's taking over 4k damage every 1.5 seconds. That's too much. He should only take extreme damage on the initial pull when using no cc until one or two mobs die. Long as his health is sufficient you should have plenty of cushion to keep him alive until damage tapers off. The hardest part for me is laying totems, as tanks don't give you time to do this. And I sometimes get caught in global cooldown when the tank takes alot of damage on the initial pull.

Edited, Apr 6th 2009 3:35pm by thrashering
#9 Apr 06 2009 at 9:15 PM Rating: Good
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2,396 posts
kingpatzer wrote:
1500 SP is not going to be enough to heal an equally geared tank in any heroic with any group make-up.

It will be enough to heal a tank in better gear than you in a heroic, or through a heroic with CC options tuned for that heroic.

So it doesn't mean you shouldn't be in heroics, but it does mean that if you're going in with tanks who are at your same gear level you will struggle -- particularly on any of the harder one's.

Sorry, but that's just incorrect at every turn. I started healing heroics alongside an equally-geared tank that I had leveled through Northrend with. We hit 80 together and went into heroics together armed with nothing but 75-80 quest and instance blues. I had around 1250 SP unbuffed, no more.

The only time we struggled was when we were in parties with less than 4.5k collective DPS because things took forever to die. In other words, we were fine and it was the DPS that was dragging us down when they didn't pull their weight.

Skilled players who have put in the necessary work to get the gear appropriate to run their current tier of content can do it with the bare minimum. You don't need a Naxx-geared tank with 28k unbuffed life to come in and baby you. In fact, you don't need a single player with a single epic, badge or raid, to run a heroic. All gear does, past the bare minimum, is increase your margin for error.

Unfortunately, since you generally can't count on four other people to be as equally skilled and geared as you are, that increased margin is often necessary to compensate for the increased error. This is true of guilds and even more true of pugs. That's where this grossly inflated sense of expectation comes from, and unfortunately, the ignorant masses tend to cast that responsibility entirely on the tank and the healer.

It's sad that a few of us have to suffer for the shortcomings of the vast majority. Sad, but true.
#10 Apr 07 2009 at 6:49 AM Rating: Good
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239 posts
Quote:

kingpatzer wrote:
Quote:

1500 SP is not going to be enough to heal an equally geared tank in any heroic with any group make-up.


Sorry, but that's just incorrect at every turn. . . .

The only time we struggled was when we were in parties with less than 4.5k collective DPS because . . .


If you're going to disagree with someone, it usually helps your position to avoid agreeing with them . . . :)

Edited, Apr 7th 2009 12:01pm by kingpatzer
#11 Apr 07 2009 at 8:18 AM Rating: Good
kingpatzer wrote:
Quote:

kingpatzer wrote:
Quote:

1500 SP is not going to be enough to heal an equally geared tank in any heroic with any group make-up.


Sorry, but that's just incorrect at every turn. . . .

The only time we struggled was when we were in parties with less than 4.5k collective DPS because . . .


If you're going to disagree with someone, it usually helps your position to avoid agreeing with them . . . :)



Gaudion just slightly misread by looking at you saying that 1500 SP isn't enough. On a side note, if a person know's how to heal properly and when to heal, most of the group can survive even the longest of fights due to low dps. Sure, maybe one or two will drop, but the healer's main focus is the tank and themselves, with the dps as last priority.
#12 Apr 07 2009 at 8:56 AM Rating: Decent
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2,396 posts
I fail to see where I agreed with kingpatzer or where I misread.
#13 Apr 07 2009 at 9:58 AM Rating: Decent
even with below average dps 1500 is enough. I started healing heroics around 1300 iirc, maybe even 1200. I used elixirs back then to help boost me up, though. As long as your dps isn't abysmal, you will succeed. But it may require people to actually use their brains. As in dps not taking excessive damage from standing in the wrong spot, or worse comes to worst- use cc.

use a flask or elixir and you'll be fine.
#14 Apr 07 2009 at 11:15 AM Rating: Good
Gaudion wrote:
I fail to see where I agreed with kingpatzer or where I misread.


I'm sorry, I'm the one that misunderstood what kingpatzer wrote. You weren't agree with him anywhere.
#15 Apr 07 2009 at 12:37 PM Rating: Good
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239 posts
Given all the comments here, I'd love to see a WWS parse of a full group geared only in 75-80 quest and regular instance gear fully clear heroic HoS with a shaman healer around 1500 sp.

Please someone post a link to one.

1500 sp can do entry heroics with an equally geared group, and a few beyond that with a more well equipped team. The claim that it is fine for any heroic with equally geared toons is ludicrous. Post the parses to prove me wrong. I'll admit it if you can show it, but I strongly suspect no one can.

#16 Apr 07 2009 at 4:52 PM Rating: Decent
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164 posts
moot point now, I've raised it to 1800, now to look for more haste.

smiles,

J.
#17 Apr 07 2009 at 7:42 PM Rating: Decent
1.8k sp. Nice im at 1.9k ub

you shld be fine .. have more confidence, heal with pride!!

Lolo troll shaman of First legion in Thaurissan
http://www.wowarmory.com/character-sheet.xml?r=Thaurissan&n=Lolo
#18 Apr 07 2009 at 7:51 PM Rating: Default
Just curious what healing major glyps are you guys using ? ..
#19 Apr 07 2009 at 10:27 PM Rating: Decent
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2,396 posts
I typically roll with the major glyphs for Water Shield, Chain Heal, and Lesser Healing Wave, though I'll definitely be substituting that third one for either Earth Shield or (more likely) Riptide once 3.1 comes out.
#20 Apr 07 2009 at 10:51 PM Rating: Default
How about Healing wave ?? is it useful ?
#21 Apr 08 2009 at 2:48 AM Rating: Decent
wow you got up to 1800 fast lol. I wish I could have done that. moot point now is my playing time now consists of playing at 3 am (I work nights) and can't raid or instance anymore.
#22 Apr 08 2009 at 4:18 AM Rating: Decent
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164 posts
Enchantments, Purchased gear, crafted gear, and emblems gear bumped me up fast. I get SP up above the 1800 when I add earthliving, and food.

Now I need to find haste as the tanks I've been encountering can't survive the 2.4 seconds that the bigger heals take.

smiles,

J.
#23 Apr 08 2009 at 5:53 AM Rating: Good
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239 posts
For single target heals I'm usually using ES+HW

The lesser healing wave glyph makes it a very good single target heal, but because it doesn't proc AA, it's not as mana efficient. What makes it useful is that you can do it for a much longer time. This makes it a great heal on long fights where the bad guys don't hit that hard or where your dps is low.

HW is your friend. With EL, ES and AA you put out very good healing. LHW and Riptide for dps too dumb to not get hit, and you're set.

CH and LHW are really raid tools and AoE mob tools more than single target heal tools, at least for the way I play.

And yeah, after I got to about 1.8 or 1.9k I started noticing a need for haste as well. But practicing timing your heals is still important. Even with a ton of haste, you're not going to turn into a druid :)

Edited, Apr 8th 2009 9:54am by kingpatzer
#24 Apr 08 2009 at 7:01 PM Rating: Default
Me and my tank friend hit 80 round about the same time and hit heroics straight away.

He had crafted gear, I had crafted gear/ Blue quest rewards. Keeping him up was not a problem at all, and I couldn't of had much more than 1500 SP.

1500 SP sounds more than enough to start healing, plus If you get a nicely seasoned tank and insane DPS you will have no problems.

I want to start stacking haste now that I am upto 1900 SP but dont want to drop too much MP5. Having an Ele set means i can swap around some haste for MP5 but as I don't get to raid much any more I don't realy have a chance of getting gear with both stats on =(


Edited, Apr 8th 2009 11:03pm by redbarronthesecond
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