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Confusion on Frost Specs (DPS)Follow

#1 Mar 02 2009 at 10:01 AM Rating: Good
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Note: My DK is 60. I don't have ANY working knowledge of DKs besides playing with them in my raid and reading a lot about them.

The Story: A new DK in my guild was invited to Naxx last week. He was specced blood, and did between 800-1200 DPS. Looking at his gear showed the first problem; his gear choices seemed to be "anything with plate is good." Most of his items were green; his trinkets were from the beginning SK quests, and half of his items had parry, dodge, or defense on them. His spec seemed ok, but I remember hearing that blood is the most gear-dependent spec, and that frost was the least. I recommended he switch to spec, looked up a spec from Elitist Jerks, and gave it to him.

His spec: http://www.wowhead.com/?talent=jfVMVZGMxtIxdRhoVosx

From this discussion (Frosty DPS discussion).

Yesterday, with a few upgrades (but not nearly enough, IMO) he ran heroic UK with some other guildies. He hit around 1.2k DPS... not a huge improvement, although a bit of one. After, the priest healer in the group asked me who gave him the spec, and I said I did. He said it had a few points misplaced. Perplexed, I looked up Elitist Jerks again... and noticed a completely different Frost DPS discussion: Freezing Hell Over: Frost DPS. This thread had three specs, including another 17/54/0 spec, http://www.wowhead.com/?talent=jfVMVZGLxthxdRhoVost.

I'll admit, I'm lost on where to look and what to choose to help this guy. He is VERY receptive to advice, but seems to not understand almost anything about his DK (his main is apparently an elemental shaman). Was I right in recommending frost for him? Or would unholy be better (it might be in 3.1, but I hear Scourge Strike is a little underwhelming right now?).

His armory: http://www.wowarmory.com/character-sheet.xml?r=Sen'jin&n=Dreadnaughte

Additional notes:
1. His spec has apparently changed once again to some strange combination of things. It is in none of the EJ threads.
2. Looking at his gear you can get an idea of what he used to have by looking at his rings, leggings, and trinkets. The hands were a hold-over from our Naxx run; even with the int and the fact that they're mail they were a big upgrade for him. He obviously still needs enchants and gems. He got a new helm, but I think he should go for the SPiked Titansteel, because of the meta.
#2 Mar 02 2009 at 11:03 AM Rating: Decent
I noticed that the first two specs in Freezing Hell Over are dual-wield specs. Is Frost-specced dual wield really that much better?
#3 Mar 02 2009 at 11:09 AM Rating: Good
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ohmikeghod the Venerable wrote:
I noticed that the first two specs in Freezing Hell Over are dual-wield specs. Is Frost-specced dual wield really that much better?


I don't believe the 17/54/0 spec in Freezing Hell over is dual-wield, as it takes two-handed spec and skips Nerves of Cold Steel.
#4 Mar 02 2009 at 12:46 PM Rating: Good
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None of the specs have Nerves of Cold Steel, and they all seem to focus on Obliterate and Frost Strike. None of them are dual wield specs.

The biggest problem is that you're using talent trees that will be getting big changes in 3.1. As far as I can tell, I suggest this:
http://talent.mmo-champion.com/?deathknight=23050205000000000000000000003200505035200311230005101350030000000000000000000000000000&glyph=101312050406&version=9626
#5 Mar 02 2009 at 1:05 PM Rating: Good
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Ehcks wrote:
None of the specs have Nerves of Cold Steel, and they all seem to focus on Obliterate and Frost Strike. None of them are dual wield specs.

The biggest problem is that you're using talent trees that will be getting big changes in 3.1. As far as I can tell, I suggest this:
http://talent.mmo-champion.com/?deathknight=23050205000000000000000000003200505035200311230005101350030000000000000000000000000000&glyph=101312050406&version=9626


True, and I'll be suggesting something like that once 3.1 breaks, but we have at least a month before the next patch comes out. I'd like the DK to get used to frost spells and abilities before then (or any viable tree really; again, see my reasoning for frost in the OP), and to hopefully up his DPS above 1.2k before another month goes by.
#6 Mar 02 2009 at 1:16 PM Rating: Excellent
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If his gear is low, I would recommend unholy. Elitist jerks has a thread here.

I switched from dual-wield spec and my dps went from ~2100 to ~2500 (average of most boss fights...I was hitting about 3800 on Patchwerk). I've tried blood, but my gear isn't up to par and I only managed about 1800 dps.
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#7 Mar 02 2009 at 1:36 PM Rating: Good
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Frost DPS spec can vary depending on raid make up (with or without Icy Talons, etc). This is the build I used for my DKs first Naxx with crafted blacksmith stuff and quest/instance blues and greens (4200 on Patchwerk that run, over 3 min kill).

Note: DPS will vary from raid to heroic due to raid buffs.

Something to consider is how comfortable the player is with the the spec and role in the first place. If he's new to melee and is constantly respecing he's just not going to hit any real potential until things settle down a bit. Even with the optimal potential spec, until a player is at ease with their role/class/etc they're going to lag a bit behind the curve. There's also gear level to consider: Blood is awesome at higher gear levels where as Unholy (especially 32/39 which is going away in 3.1) can do wonders with lower-grade gear. At least by proxy of an equally geared raid. "Optimal" spec varies.

My suggestion is for him to pick a spec and stick to it for a bit, then start running heroics like a bat outta hell. Even if the spec would be non-optimal it might be better to have one less thing to concern themselves with while they learn how to gear and how to melee.

Good luck!

Edited, Mar 2nd 2009 5:06pm by TherionSaysWhat
#8 Mar 02 2009 at 10:36 PM Rating: Good
LockeColeMA wrote:
ohmikeghod the Venerable wrote:
I noticed that the first two specs in Freezing Hell Over are dual-wield specs. Is Frost-specced dual wield really that much better?


I don't believe the 17/54/0 spec in Freezing Hell over is dual-wield, as it takes two-handed spec and skips Nerves of Cold Steel.

You're right. I must have had a frain bart, because I read "two-handed weapon specialization" as "two weapon specialization". Senility is around the corner.
#9 Mar 03 2009 at 3:06 AM Rating: Excellent
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Quote:
Senility is around the corner.


its ok, you wont recognize it when you see it. look on the bright side tho; youll get to meet new people every day!
#10 Mar 03 2009 at 7:12 AM Rating: Decent
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TherionSaysWhat, Assassin Reject wrote:
Frost DPS spec can vary depending on raid make up (with or without Icy Talons, etc). This is the build I used for my DKs first Naxx with crafted blacksmith stuff and quest/instance blues and greens (4200 on Patchwerk that run, over 3 min kill).

Note: DPS will vary from raid to heroic due to raid buffs.

Yes, let's do try to keep this in perspective. From heroics to raids, and raids to heroic raids, it's typically an increase of several hundred DPS at both steps even if you don't plan your groups out meticulously.

In any case, 1.2k DPS for any spec of DK (or any spec of any other class, for that matter) in a heroic is just totally unacceptable.

Or, to expound on that in a different way, spec does not matter. Blood, Unholy, Frost... as long as he's got a proper build, he can use any of the three specs and do competitive DPS at any gear level. Switching from one to the other isn't going to magically fix his problems, so he should honestly just settle on the one he likes the best.

It sounds like he just needs to get a proper build with proper glyphs, learn the priority system and work his rotations, and, ultimately, gear appropriately for the content at hand. Your guild shouldn't be taking him into any raids or heroics until he expends the effort to properly gear for the task at hand unless you are fully prepared to carry him. He should be able to easily acquire gear for heroics by questing in 75-80 zones and running regular 75-80 instances. Likewise, gearing up for raids by running heroics for gear and badges is also a fairly straightforward task.

Edited, Mar 3rd 2009 10:13am by Gaudion
#11 Mar 03 2009 at 7:41 AM Rating: Good
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Gaudion wrote:
TherionSaysWhat, Assassin Reject wrote:
Frost DPS spec can vary depending on raid make up (with or without Icy Talons, etc). This is the build I used for my DKs first Naxx with crafted blacksmith stuff and quest/instance blues and greens (4200 on Patchwerk that run, over 3 min kill).

Note: DPS will vary from raid to heroic due to raid buffs.

Yes, let's do try to keep this in perspective. From heroics to raids, and raids to heroic raids, it's typically an increase of several hundred DPS at both steps even if you don't plan your groups out meticulously.

In any case, 1.2k DPS for any spec of DK (or any spec of any other class, for that matter) in a heroic is just totally unacceptable.

Or, to expound on that in a different way, spec does not matter. Blood, Unholy, Frost... as long as he's got a proper build, he can use any of the three specs and do competitive DPS at any gear level. Switching from one to the other isn't going to magically fix his problems, so he should honestly just settle on the one he likes the best.

It sounds like he just needs to get a proper build with proper glyphs, learn the priority system and work his rotations, and, ultimately, gear appropriately for the content at hand. Your guild shouldn't be taking him into any raids or heroics until he expends the effort to properly gear for the task at hand unless you are fully prepared to carry him. He should be able to easily acquire gear for heroics by questing in 75-80 zones and running regular 75-80 instances. Likewise, gearing up for raids by running heroics for gear and badges is also a fairly straightforward task.

Edited, Mar 3rd 2009 10:13am by Gaudion


Yeah, we were feeling cocky after we downed KT two weeks in a row and tried to sub in some sub-par members. It backfired a bit. Now that we have over 20 players we can stand to be a little discriminating in who we bring along :)
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