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Elemental Shaman lvl 80Follow

#1 Feb 26 2009 at 3:25 PM Rating: Decent
I read some of the ideas for the Elemental Shaman at lvl 80.
Mainly what you can do with glyphs and talent twicking.

Quoting jmfmb from thread http://wow.allakhazam.com/db/class.html?wclass=8;mid=123257076313853999;num=19;page=1
spec. http://talent.mmo-champion.com/?shaman=053305152321335132031351000000000000000000000000000050500010000000000000000000&glyph=120715050306&version=9551

which opened my eyes... i didn't know i could do something like that lol

and i came up with this... (probably not original...)
http://talent.mmo-champion.com/?shaman=053300152321335132031351000000000000000000000000000050523010000000000000000000&glyph=120715050306&version=9551#

trading Reverberation with LO... if you are going to spamming LB & CL you might as well take that 20% chance with you for extra damage...
and your GCD for shocks are not very important when you have Glyph of FS to have it's duration up to 18s.+ it does not consumed by LvB so Reverberation is not worth 5pts

Convection for Shamanistic Focus... enough said...

and switched Glyph of LB for Glyph of Water Mastery for mana regen... unless you are going melee and going commando i don't think Lighting shield is worth it...

any opinion on this?

Edited, Feb 26th 2009 6:27pm by silverfin

Edited, Feb 26th 2009 6:29pm by silverfin
#2 Feb 27 2009 at 2:00 AM Rating: Decent
#3 Feb 27 2009 at 7:50 PM Rating: Decent
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1,121 posts
Hey thanks for reading bud!

I haven't posted or even played in a while so my info may be out of date.

My best suggestion would be spec what you feel will make you feel comfortable and PvP as much as possible, figure out what talents will work best for you and your play style depending on what spells you like to use, try every spell out do lots of duels, bgs, arena's, and maybe even some ganking.

Figure out what will work best for you, because basically all forums are filled with opinions, use them as a guideline, figure out what makes you satisfied, and most of all do what you feel will provide you with the most amount of enjoyment because that's what this game is about having fun more then anything else.

Take care and have fun bud!
#4 Feb 28 2009 at 7:06 AM Rating: Decent
Yea, so far your idea is what i am going off of. I went from Full Ele Spec. to a mix.

So far it's working (PvE anyway...) with most of the gear being blue and green i am doing avg. 1000 dps (which is bad -_-;)
I haven't tried PvP, yet.

So what i need to do is get my gears right, to do so i need to find a good place grind and run.

Any ideas?
#5 Mar 05 2009 at 3:26 PM Rating: Good
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2,079 posts
This is the best current build imo: Best Build

Not needed:
-You don't need points in unrelenting storm because mana is COMPLETELY not a problem if you max out convection.
-Improved shields only improves the mana return when orbs pop. It's useless unless you are tanking as an elemental shaman
-Improved Ghost Wolf isn't useful in any dungeons because it can only be used outside
-Astral Shift won't do much in PVE. It's a PVP talent

Missed:
-Convection
-Lightning Overload is huge. It's a 7% bonus increase in damage roughly (70% of damage is lightning bolt, 10% increase of that)
-Elemental Weapons is a better improvement than anything else you could get.

I'm assuming it was a PVE build you were going for. If it's PVP, you would want to swap even more stuff.
#6 Mar 05 2009 at 4:43 PM Rating: Decent
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1,094 posts
....

Do this. http://talent.mmo-champion.com/?shaman=553000150321335132501351000000000000000000000000000050500310000000000000000000&glyph=120715050306&version=9551

It's the best PvE Ele spec at the moment. Nothing beats it.

As for gear, here's a short list. There's more, but I just dug up a few instances. Some of this stuff isn't the best for Ele Shaman (It has SPR and MP5 on it where Ele prefers crit, hit and haste) but you have to start somewhere and at the DPS you are now it sounds like just the SP upgrade would be good.

Normal HoL
http://www.wowhead.com/?item=36988
http://www.wowhead.com/?item=36983
http://www.wowhead.com/?item=36986
http://www.wowhead.com/?item=36991
http://www.wowhead.com/?item=36985
http://www.wowhead.com/?item=39536

Normal Oculus
http://www.wowhead.com/?item=36946
http://www.wowhead.com/?item=36954
http://www.wowhead.com/?item=36943

Heroic Nexus - It's pretty easy, you may be able to get a group to go with.
http://www.wowhead.com/?item=37172
http://www.wowhead.com/?item=37169
http://www.wowhead.com/?item=37138
http://www.wowhead.com/?item=37141
http://www.wowhead.com/?item=37730
http://www.wowhead.com/?item=37155
http://www.wowhead.com/?item=37153
http://www.wowhead.com/?item=37149
http://www.wowhead.com/?item=37731
http://www.wowhead.com/?item=37134


If you have the add on Atlas Loot, use it to find things to run for gear you need. If you don't have it: http://wow.curse.com/downloads/wow-addons/details/atlasloot-enhanced.aspx

Also remember reputation items, get the tabards for whatever faction you need and wear it during instances to gain rep.



Edited, Mar 5th 2009 7:55pm by CestinShaman
#7 Mar 05 2009 at 4:49 PM Rating: Decent
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202 posts
I'm pretty new to Shaman so bare with me :)

You say 70% of damage is LBs? But I thought I read somewhere that now it was mostly about fire spells Lava Burst and Flame Shock... hence LB being more like 40% (not saying it's bad just maybe not that high)

Convection Vs. Unrelenting Storm.
Convection is 5pts but US is only 3 pts and potentially at HL couldn't your intellect be high enough that it'd be more efficient?
#8 Mar 05 2009 at 7:26 PM Rating: Decent
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1,094 posts
Konuvis wrote:

Convection Vs. Unrelenting Storm.
Convection is 5pts but US is only 3 pts and potentially at HL couldn't your intellect be high enough that it'd be more efficient?


The best thing to do is get both, in my opinion anyway. The spec I posted above also supports it, I really don't see how that spec can be improved, I've seen it all over my server and forums.

Mana isn't a problem at all if you aren't using CL. Everything else is pretty cheap, so between Conv, US and Thunderstorm you'll make it through most (~97%) fights without running out. That is if you're cutting out CL. For now it boosts your DPS enough to be worth it, but if you're running out of mana make sure to just cut out a few CL's.

Keep in mind some time soon (I don't know if it is next patch, I don't know which patch) but evantually CL will be set up to hit four targets - reducing the amount it does to one. So it might be broken later on.

#9 Mar 05 2009 at 8:44 PM Rating: Decent
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202 posts
Oh yeah I hadn't seen your post when I put mine up. I was actually replying to Jiade's post.

The spec you posted is the one I'm looking at for my HL DPS. At least until 3.1
It funny how on my DK I'm having so much trouble finding the right spec and how for Elemental Shaman it's so clear cut.
#10 Mar 05 2009 at 8:56 PM Rating: Decent
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1,094 posts
Konuvis wrote:
At least until 3.1
It funny how on my DK I'm having so much trouble finding the right spec and how for Elemental Shaman it's so clear cut.


Yea, 3.1 is going to have a few changes. Definetely not class-breakers, we'll still be fine, DPS might even go up a bit. And some interesting PvP stuff. (Mostly that new Frost Shock utility in Enhancement.)

My DK would be 80 and tanking Heroic's if it wasn't for some damn viruses bugging me down.
#11 Mar 10 2009 at 1:34 AM Rating: Decent
I am a little curious, why do you pick elemental weapon? as i read it it only affects weapon? or am i missing something?

#12 Mar 10 2009 at 4:04 AM Rating: Good
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676 posts
Elemental Weapons - Increases the damage caused by your Windfury Weapon effect by 40% increases the spell damage of your Flametongue Weapon by 30% and increases the bonus healing of your Earthliving Weapon by 30%

So basically if you're an Ele Shammy, you'll be using Flametongue on your weapon. This gives you a 30% bonus to that spell damage. Plus if you get pulled into healing a group, you can just toss Earthliving on your weapon and still do alright as long as the group isn't fail.

Also, I agree with the build Cestin put up. It's the one my Shammy is modeling itself to on his way to 80. (Shammy is angry I leveled my Drood and DK first >:( )

I'm sitting at level 73 and dinged in the middle of a Nexus run in which I was doing 1.4k dps.

Can't complain about that.

EDIT: I can haz sig update!

Edited, Mar 10th 2009 8:06am by Galenmoon
#13 Mar 10 2009 at 6:04 AM Rating: Excellent
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2,101 posts
Konuvis wrote:
I'm pretty new to Shaman so bare with me :)

You say 70% of damage is LBs? But I thought I read somewhere that now it was mostly about fire spells Lava Burst and Flame Shock... hence LB being more like 40% (not saying it's bad just maybe not that high)

Convection Vs. Unrelenting Storm.
Convection is 5pts but US is only 3 pts and potentially at HL couldn't your intellect be high enough that it'd be more efficient?


I've found it to be closer to a 60/40 split. 40% dps coming from Flame Shock and Lava Burst, and 60% coming from LB and CL. LvB has an 8 second cooldown. Granted when it hits, it's a crit for about 7k-12k, but in that 8 seconds after you can get off quite a few LBs and CLs along with the added hits from Lightning Overload, that range in damage from 2.5k to 7.5k. In the end your lightning bolts and chain lightnings will do more damage than LvB.

As far as Convection vs US, get both, there really isn't anything else worth getting with those extra points from either one. This is from a raiding PvE perspective, if you are talking PvP or solo then, well this doesn't apply.

Elemental Warding? 6% damage reduction, ok, shouldn't be taking that much damage to begin with, Maly is the only fight where this would be considered a good talent to have.

Elemental Devistation? Yeah if you are meleeing, you should respect to enhance.

Reverberation? The only shock you are using is flame and with the glyph it lasts extra long, so cooldown shouldn't be an issue.

Imp Fire Nova Totem? Might be usefull in Gluth after a devestate, but other than that, totally useless.

Astral Shift? Total PvP talent, if you are feared tremor totem, if you are silenced there should be a decurser in your raid, I don't recal any bosses that stun ranged dps.

Enhancing Totems? May be ok if you have a melee heavy raid, but it only affects your group.

Earth's Grasp? Might be usefull on Gluth to help kiters, other than that, useless.

Guardian Totems? Sub-par, the armor increase is minor, the 2 second cooldown reduction shouldn't be a factor anywhere.

Imp Ghost Wolf? Useless in raids

Imp Shield? This only affects your orbs, that's 180 mana return for 3 talent points, if all 3 orbs pop. Not worth it in any way.

Anticipation? Melee talent, don't bother.

Imp Healing Wave? For emergency back-up healing, shouldn't ever be needed.

Totemic Focus? Not worth it, you cast your totems at the beginning of the fight, may have to change 1 to 5 during the fight, totems are pretty cheap on mana, so even recasting 5 totems shouldn't have a damaging affect on your mana.

So comparing all the available talents Convection and Unrelenting Storm are better than any of the other available talent. The only one close to being as useful in increasing performance would be enhancing totem, and that is only if you have a melee heavy group.

#14 Mar 10 2009 at 2:05 PM Rating: Decent
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1,162 posts
Quote:
So comparing all the available talents Convection and Unrelenting Storm are better than any of the other available talent. The only one close to being as useful in increasing performance would be enhancing totem, and that is only if you have a melee heavy group



I disagree. I take elemental warding and imp. fire nova instead of the 5pts in convection. Fire nova is only situational and 6% damage reduction is not that much and useless if you don't take damage but they are still useful some of the times while convection is completely wasted 100% of the time. If you have mana problem then sure go ahead and take convection but when is the last time you ran out or came close to run out of mana as an elemental shaman? I never have to drink, I grab 20 strudell and finish a full naxx run with... 20. Mana is really the last of my concern.
#15 Mar 10 2009 at 4:16 PM Rating: Good
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2,101 posts
feelz wrote:
Quote:
So comparing all the available talents Convection and Unrelenting Storm are better than any of the other available talent. The only one close to being as useful in increasing performance would be enhancing totem, and that is only if you have a melee heavy group



I disagree. I take elemental warding and imp. fire nova instead of the 5pts in convection. Fire nova is only situational and 6% damage reduction is not that much and useless if you don't take damage but they are still useful some of the times while convection is completely wasted 100% of the time. If you have mana problem then sure go ahead and take convection but when is the last time you ran out or came close to run out of mana as an elemental shaman? I never have to drink, I grab 20 strudell and finish a full naxx run with... 20. Mana is really the last of my concern.


There have been plenty of times when I have ran out of mana, usually because I have to back-up heal, most notably on Thadius...

[siderant]Why is this fight so hard? Positives on one side, negatives on the other... Jump from the platform, not walk off... seriously...[/siderant]

Often times if I am back-up healing, my mana gets sucked dry, but I still like to help out with DPS, so the reduced cost of the damage dealing spells allows me to get a few licks in between heals without having to worry about being sucked totally dry. Also, on the off chance that I do die mid-fight, I can resurrect, thunderstorm and go full out on my rotation earlier, because of the lower mana costs for the damaging spells.

But I will admit, during normal circumstances, mana is not an issue, but to be honest, I don't know if mana would be an issue without Convection, because I've never not had it. That is a 10% reduction in cost to almost every spell you cast as an elemental shaman(your totems being the only thing it doesn't affect.

Anyway, imp fire nova is almost completely useless. Like I said, the snare effect could be useful for gluth during decimate, but if you are going to AoE you are better off using Magma Totem. Basic tooltip numbers(not positive if SP affects totem damage, so I will omit that, if it does, and the coefficients are different for each totem please let me know) Fire Nova does a max of 997 damage per target, but can only be cast once ever 15 seconds, for a total DPS of 66.46, Imp Fire Nova does 1196 damage, so that's a DPS of 79.33, the or an increase of 12.87 DPS for those talent points. Meanwhile, Magma Totem, in those same 15 seconds would have done 2597 damage per target, for a DPS of 173.13. Granted if the fights are going short, say the 4 seconds it takes for Fire Nova to explode, then it will be better, but for longer AoE fights, like helping out with adds on Sarth, the Magma Totem is better.

Elemental Warding is in contention, however, there are few boss fights that I take serious amounts of damage, to where the 6% reduction might make a difference for healers. Malygos as I said before, to a less extent Grobb's poison injection and Sapphiron's periodic damage. But I guess I should have include this as contention along with Enhancing Totems in my original post.

It's just the way I look at it, my main role is to DPS. No mana means no DPS. Yes, I know, being dead also means no DPS, but there are very few situations where a 6% reduction in damage is going to save my life(I listed the cases where I think it would be most beneficial), so I will choose the talent that prolongs my going out of mana. But it's just an opinion and I respect yours, just wanted to reiterate mine.
#16 Mar 10 2009 at 5:40 PM Rating: Decent
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1,162 posts
Quote:
There have been plenty of times when I have ran out of mana, usually because I have to back-up heal, most notably on Thadius...

[siderant]Why is this fight so hard? Positives on one side, negatives on the other... Jump from the platform, not walk off... seriously...[/siderant]



Then convection is the best points investment you can make.



Quote:
But I will admit, during normal circumstances, mana is not an issue, but to be honest, I don't know if mana would be an issue without Convection, because I've never not had it. That is a 10% reduction in cost to almost every spell you cast as an elemental shaman(your totems being the only thing it doesn't affect.



I've been running without it for a while and I never noticed the difference. I still don't run out of mana.



Quote:
Anyway, imp fire nova is almost completely useless. Like I said, the snare effect could be useful for gluth during decimate, but if you are going to AoE you are better off using Magma Totem. Basic tooltip numbers(not positive if SP affects totem damage, so I will omit that, if it does, and the coefficients are different for each totem please let me know) Fire Nova does a max of 997 damage per target, but can only be cast once ever 15 seconds, for a total DPS of 66.46, Imp Fire Nova does 1196 damage, so that's a DPS of 79.33, the or an increase of 12.87 DPS for those talent points. Meanwhile, Magma Totem, in those same 15 seconds would have done 2597 damage per target, for a DPS of 173.13. Granted if the fights are going short, say the 4 seconds it takes for Fire Nova to explode, then it will be better, but for longer AoE fights, like helping out with adds on Sarth, the Magma Totem is better



It's not really about damage, it's about the stun. It is pretty much useless most of the time but can be useful in some particular situation. Convection is useless all the time if you never run out of mana. Taking convection is never gonna be a bad thing but I personally don't see the need. I get a stun on a 15 sec cooldown.



Quote:
It's just the way I look at it, my main role is to DPS. No mana means no DPS.



You are right. All I am saying is if you don't ever come close to running out of mana, dropping convection won't hurt you.


#17 May 10 2009 at 10:06 AM Rating: Decent
Hey fellow Shamans! I haven't played WoW at all in 2009 (moving house sucks), am making a triumphant return in 2 days time!

I have an 80 resto Shammy, and I'm now thinking of sub-speccing elemental.

I'm just wondering if this http://www.wowarmory.com/talent-calc.xml?cid=7&tal=05330415232100513220313510250500310000000000000000000000000000000000000000000000 is a viable spec for elemental PVP?

Once I've tried and tested this spec, I'll let you know how it goes, just asking for a heads up before I come back to WoW is all :)

Cheers peeps
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