Kavekk wrote:
No, it's a pretty large, flat out nerf on anyone under 20k armour, at which point it breaks even. Double melee does not train 20k armour targets. It's a nerf, and a big one.
Umm, I think you may have misunderstood his point on the EA bit.
Though the armor reduction value may be less than the original EA, it'll no longer required to dump 5 points into it for the full effect. I would imagine this change would make throwing a 1-point EA worthwhile instead of having to go all-out with 4-5 combo points as you would have before. I think this would be especially useful for getting some more burst damage on a heavily armored target such as a feral druid, holy pally, or whatever.
Not only this but it supposedly makes life easier for clothies, but i don't really play with EA on them, so I can't say much about that.
Morgorg wrote:
Calamity's Grasp/Sinister Revenge and 15/51/5
Uhh... No? Just because poisons are being normalized doesn't mean Combat Potency is(as far as I know). Webbed Death > Sinister Revenge.
Edited, Feb 28th 2009 9:52am by Jonofthedead