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Why a Moonkin over a mage ?Follow

#1 Jan 30 2009 at 8:21 AM Rating: Decent
Hi all :)
Having played melee always I wanted to create something new.
Looking at the talent trees of moonkin it seems like alot of fun.
But when it comes to dps, why choose a moonkin over a mage ? is it as simple as they can heal and have better armor ? Or is it the fact you can respecc if needed ?
Please enlighten me :)
#2 Jan 30 2009 at 8:27 AM Rating: Decent
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I think if I were a Raid Leader and had to choose between either a moonkin or a mage that were equally geared I would take the moonkin. The 5% spell crit helps out a lot of other classes, and they can heal if needed.

Another good thing about them is Battle rez. I don't know how many times I have heard the RL call out for a Brez because someone has died too early in a fight. That right there is a key factor.
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#3REDACTED, Posted: Jan 30 2009 at 9:17 AM, Rating: Sub-Default, (Expand Post) Moonkin offers more to the table raid wise than a mage does. If need be a moonkin has the ability to respec to fill certain roles: healing, dps, and tank.
#4 Jan 30 2009 at 10:08 AM Rating: Decent
Ok :)
Thanks alot for the input.
#5 Jan 30 2009 at 10:52 AM Rating: Decent
Quote:
Mages offer one thing to the table, a buff for intellect, possibly 3% crit for one person and dps.


Improved scorch 10% crit is the main thing a mage offers to a raid everything else is basically moot.

As a boomkin you will pretty much have a guaranteed raid spot as they are a rare breed.
#6 Jan 30 2009 at 11:10 AM Rating: Excellent
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#7 Jan 30 2009 at 1:43 PM Rating: Default
Druids are a lot harder to kill. That's one reason why I made one.

[Edit]
This is also the reason why I would pick a warlock over a mage, too.

Edited, Jan 30th 2009 10:14pm by sederix
#8 Jan 30 2009 at 3:39 PM Rating: Default
For raid dps

moonkin:
5% crit buff
3% hit buff
Both on spells btw

Mark of the wild
thorns


Mage:
int buff (i know alot of shamans who kill for it :P)
Scorch buf (is it 5% crit?)
Best caster dps ingame
#9 Jan 31 2009 at 1:14 AM Rating: Decent
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I beg to differ on the whole best caster dps in game. I consistently out dps our mages who are in 4 piece 25 man t7 and I just recently got my first piece of 25 man t7. In fact on just Patchwerk myself and the other boomkin I raid with were 4k and about 4.5k dps while the next closest mage was around 3.8k dps.

Also, moonkins offer 13% more damage on all caster spells with Earth and Moon.

Mages are a dime a dozen, boomkins are much harder to find. A consistent 5% crit vs something that needs to be applied. Much like feral's LotP vs Warriors 5% crit, I can't remember the name of the skill but I would much rather take a buff that is always up rather than something that is based off a chance.
#10 Jan 31 2009 at 6:48 AM Rating: Decent
Ok :)
It all sounds good, and how do you guys do in pvp ? im no pvp maniac, but I like to do it once in a while, and not get run over non-stop :P
#11 Jan 31 2009 at 7:41 AM Rating: Default
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Mage > Boomkin in pvp.

If you can get a healer in bgs you can do quite a bit of damage. I usually can get in the top 3 for the bg if I can get a friend to come heal. Otherwise it's a lot harder to pvp as boomkin than mage.
#12 Jan 31 2009 at 7:41 AM Rating: Decent
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3,272 posts
Edit: Double Post

Edited, Jan 31st 2009 11:56am by ArexLovesPie
#13 Jan 31 2009 at 7:46 AM Rating: Default
Quote:
I beg to differ on the whole best caster dps in game. I consistently out dps our mages who are in 4 piece 25 man t7 and I just recently got my first piece of 25 man t7. In fact on just Patchwerk myself and the other boomkin I raid with were 4k and about 4.5k dps while the next closest mage was around 3.8k dps.


you raid with bad mages


I'd like to see one recent WWS report where you out dps'd a 4pc t7 mage on any fight. Since you do it all the time this should not be a problem I'm sure.




Edited, Feb 2nd 2009 2:20am by lysrgk
#14 Jan 31 2009 at 8:33 AM Rating: Default
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You can check my armory, I'm in a pretty good end game guild, just took down sarth 3d.

99% of the time i will outdps/out damage any similar geared mage. i have months of wws to back me up for the nonbelievers.

dont underestimate the power of boomkins.
#15 Jan 31 2009 at 10:02 AM Rating: Good
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Isygrk wrote:
you raid with bad mages.


Not trying to come off as an ***, but perhaps you're not a good boomkin.
#16 Jan 31 2009 at 10:17 AM Rating: Default
well your saying your mages dont do over 4k on patchwerk? unless you talking about 10 mans u play with bad mages.

But since you seem to think I'm a bad boomkin and that is some how relevant to mage dps on patchwerk.

http://wowwebstats.com/kebtyff14q6xw?s=280163-299804

Your think 4k - 4.5k dps on a boomkin is good for patchwerk?

this guilds even on your server and their lowest dps mage is pulling 5.1k dps



Edited, Feb 2nd 2009 2:21am by lysrgk
#17 Jan 31 2009 at 7:21 PM Rating: Good
Quote:
Mage > Boomkin in pvp.
If you can get a healer in bgs you can do quite a bit of damage. I usually can get in the top 3 for the bg if I can get a friend to come heal. Otherwise it's a lot harder to pvp as boomkin than mage.

In what way do you mean? If you're talking about burst damage, then probably, but that's not saying much since PVP is more than that-- one would do better to just say they are better at PVE.
According to the developers, "PVP is too bursty", and they will be making some adjustments. Do you think a mage or a druid will suffer more at this end?
Mages and priests typically die first, and die the fastest. This is pretty much the golden rule, where I play. I have no reason to believe that a mage can outlive a melee attack better than a druid, and I have no reason to believe a mage has the ability to escape multiple situations. I'm very hard to catch, and equally hard to kill at PVP because I have many tricks that mages lack.

Edited, Jan 31st 2009 10:22pm by sederix
#18 Jan 31 2009 at 9:10 PM Rating: Decent
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sederix wrote:

In what way do you mean? If you're talking about burst damage, then probably, but that's not saying much since PVP is more than that-- one would do better to just say they are better at PVE.
According to the developers, "PVP is too bursty", and they will be making some adjustments. Do you think a mage or a druid will suffer more at this end?
Mages and priests typically die first, and die the fastest. This is pretty much the golden rule, where I play. I have no reason to believe that a mage can outlive a melee attack better than a druid, and I have no reason to believe a mage has the ability to escape multiple situations. I'm very hard to catch, and equally hard to kill at PVP because I have many tricks that mages lack.

Edited, Jan 31st 2009 10:22pm by sederix



uhhhh wtf you talking about? mage shield's, blink, frost nova, ice block, instant 5 sec stun(if frost), insanely long silence.... druids have hrmm lolbarksin?
#19 Jan 31 2009 at 11:27 PM Rating: Good
Quote:
uhhhh wtf you talking about? mage shield's, blink, frost nova, ice block, instant 5 sec stun(if frost), insanely long silence.... druids have hrmm lolbarksin?

"Uhh" do we both play druids?
Frost Nova does nothing, since druid spells are ranged, not to mention druids cant be kept in place due to power-shifting. Being frozen is about as effective as Polymorph. It sucks when my treants get froze, but guess what: that's time they spent dealing with treants and not me casting Starfire or Wrath.
Blink is cute. So is rooting them after they blink. You do know we can catch up them quickly, right?
Ice Block. This is just an extra 20 seconds for the mage to think about how they are going to die. It's also a good time for me to heal and be ready with my treants.
Silence is only effective if you dont know how to stun, or just get out of the way while it lasts.

We have a solution for all those things. If you think a mage is tough because of those, then you have not been a druid long enough.
The only reason mages are a challenge to me, when I play a druid, is their burst damage. And, the trick to that is not to be in a rush to kill them.


Edited, Feb 1st 2009 2:30am by sederix
#20 Feb 01 2009 at 1:27 AM Rating: Decent
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Not to mention the simple fact that a druid can heal. Duck out of LoS for two secs, chuck a couple of hots on and jump back out.
#21 Feb 01 2009 at 1:43 AM Rating: Decent
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i was mostly refering to where you said mages not being able to out live melee attackers. which besides some mut/prep rogues a mage should never lose to any melee. as a boomkin I'll never lose to a warrior or ret, but DK's are still iffy and forget about rogues. I can handle my own against frost or fire mages, but if a boomkin wins 1v1 against an arc mage its ONLY because that mage is an idiot.
#22 Feb 01 2009 at 7:05 AM Rating: Default
Arex I am still waiting you Jive Turkey

Edited, Feb 1st 2009 4:12pm by lysrgk
#23 Feb 01 2009 at 9:43 AM Rating: Good
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ArexLovesPie wrote:
A consistent 5% crit vs something that needs to be applied. Much like feral's LotP vs Warriors 5% crit, I can't remember the name of the skill but I would much rather take a buff that is always up rather than something that is based off a chance.


You obviously don't understand Improved Scorch. With the glyph 2 casts of Scorch will give you the full 5 stacks of the debuff yielding 10% to all offensive spells on the boss. If your mage allows this to wear off at any time during the encounter except times you're not attacking the boss (add phase or something to that effect) he's a bad mage. So no, it's not based on chance. Oh, and the best thing? You can have both.
#24 Feb 01 2009 at 5:44 PM Rating: Excellent
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A lot of bad attitude in this thread.

If you want to have such a flamey attitude please go back to the O-boards.

These are the druid forums we don't flame here, if you need flame and be a ******** please leave.

Disagreements can be settled and talked about without the anger, they always have here in the past. I see no reason for that to change...
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#25 Feb 01 2009 at 9:58 PM Rating: Default
It is not our fault that half the sage's and guru's on these boards don't always give accurate or good information. So it is only right when you see people misguiding others that you state facts and not just I did this or I did that so it is right or wrong.

The topic of this was "why moonkin over a mage"

I stated all my facts clearly and then get told I am a bad boomkin? this only reinforces my opening sentence of this post. Also notice that "arex" who called me this gets a "good" rating on a post that is irrelevant to the topic yet others who post factual evidence regarding the topic get default and decent.

Hey look if the sage'/guru want to auto rate up all other sage/guru posts feel free I don't care cause I know what I am talking about. However it is also fair to the community of people who read these topics for help that you supply them with good accurate information which is not happening in this case.

Look the skinny on this whole thing is this, If u raid you worry about DPS. You can not compare your DPS against the guy next to you of the same class you need to compare your self to what the best players do.

3.8k mages are bad mages

5k+ dps mages are good mages

6k+ mages are pros.

I am still waiting for anyone to post 1 recent WWS report showing me a boomkin out dps'n a 4pc t7 mage on patchwerk or any non movement fight for that matter.

Edited, Feb 2nd 2009 1:43am by lysrgk
#26 Feb 01 2009 at 10:39 PM Rating: Decent
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lysrgk wrote:

I am still waiting for anyone to post 1 recent WWS report showing me a boomkin out dps'n a 4pc t7 mage on patchwerk or any non movement fight for that matter.



Edited, Feb 2nd 2009 1:30am by lysrgk


http://wowwebstats.com/egeplafqv4nwu?s=560806-588626
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