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The Right Stuff (best classes to pt with)Follow

#1 Jan 27 2009 at 7:39 AM Rating: Decent
As much as I refine my Spec and my armor, I find that nothing more greatly determines the ease which I can do an instance then the party I'm in. So I decided to start a semi-playful conversation about what the best and worse classes to instance with are. We all know that much of a party is about skill and demeanor, and obviously the more skill your friends are the better. But, what classes give you guys the most or least trouble.

I do more tanking then anything else, and the worse class I ever had to deal with is the Mage. I find that my options for AOE tanking are limited. Swipe is AOE, Challenging roar is on a cool down, and thorns requires the enemy to hit you. The limited options seems to make it more difficult for me to cover the mages AOE style of damage dealing. Especially, when you get the mage who opens up every fight with an AOE attack even before, the mobs have hit you once.

On the opposite end, the best DPS I have dealt with is the rogue, who's mostly single target dps and bleed attacks seem uniquely suited for the druid style of tanking. Their usefulness is moderately hindered by their lack of a suite of party buffs, however, being a melee class dps class, they can make excellent use of all of our buffs, including MOTW and Leader of the pack.

I tend to prefer priest to druid healers on technical grounds, though my fellow druids will always be preferred :) MOTW is redundant, where as the stamina boost is very helpful. On similar grounds, I like to party with shamans and paladins because the suite of buffs they bring to the table help improve the entire party.

I tend to prefer Melee based parties in general because of Leader of the pack.

What are your thoughts?
#2 Jan 27 2009 at 9:47 AM Rating: Good
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I tend to like melee groups too, because of LotP. On the other hand, the positioning and the fact that they have to reach the targets to hit them makes a melee-heavy group not as good in some instances.

I hit 80 yesterday and so far in the expansion I've done UK, Nexus, AN and AK (LFG Drak'Tharon D:). I tanked most of the instances I ran, and so far I haven't had troubles with any class in particular. What you're describing as your Mage experience is, in my opinion, quite average skills (Mage) mixed with impatience. I've seen groups who just want to AoE every pull to oblivion, but that frankly gets on my nerves fast. I'm okay with less CC than pre-expansion, but AoE'ing all the time isn't a good alternative.

More to the point, I found that for the few pulls where AoE is somewhat necessary, or at least a good option, just tell the Mage he has to wait 5-10s before he starts to AoE. That gives you time to do a few Swipes and staple the mobs on you. Once the AoE begins you should have enough rage to keep Swiping like crazy. And if he actually begins AoE'ing before the mobs even hit you, well it's just sad. Tell him to relax. Or let him find out how fun tanking is. In situations like that, if he dies it's his fault so you don't have to take flak from him.

As for healers, I do like the Stam buff too, but I'll like any healer that doesn't wait til I'm down to 30% to start healing. I love the way Resto Druids heal so even if the buff is redundant I'll always welcome one over any other type. That being said, I'm not overly picky.
#3 Jan 27 2009 at 10:25 AM Rating: Default
I must admit, a druid's hots are much easier on the mind then the typical priest heal style. I can't tell you how many times i had a priest healing the group with my shaking hands nervously hovering over my emergency buttons as my health dropped near the unrecoverable point before the priests healing mechanic snaps into place.

I agree with you on the mage thing, a good mage will chill out on the AOE with a druid tank. and any mage or other nontank that hits a mob before the tank gets to it deserves what he gets. But I can't help but think, with our limited AOE coverage that we just don't allow the mage to quite reach his damage potential. So what would be your Optimum party?
#4 Jan 27 2009 at 1:56 PM Rating: Good
Shaman, Warriors, Paladins, Deathknights & Hunters! That way I can grab all the cloth & leather gear for my tank/DPS/Heal/Balance outfits!! :)

Other than that, I really don't care as long as the player is decent, the character doesn't matter.

edit: Actually, 2 pallys & a shaman or deathknight for BoM, BoK & Strength of Earth or Winter Horn (or whatever it is called) would make me extremely happy - as long as I was DPSing.



Edited, Jan 27th 2009 9:58pm by RareBeast
#5 Jan 27 2009 at 2:08 PM Rating: Excellent
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I like to have a shammy, a pally, a priest and a hunter or DK.

Then I get buffs out the **** and all the leather I want.
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#6 Jan 28 2009 at 4:36 PM Rating: Good
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If you hate mages aoe pulling, man you've never ran a heroic with me as boomkin. I'll tear threat right out from underneath you, the mage and the rogue.

Of course I also don't utilize Nature's Reach.






My preferred 5 man build is like this.

Pally tank, Mage, Disc priest (Has Div S), Elemental Shaman, and myself. I get all the fun buffs I want, but I fight with the mage and priest over that phat l00tz.
#7 Jan 28 2009 at 5:03 PM Rating: Good
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ArexLovesPie wrote:
If you hate mages aoe pulling


This is why I am glad they gave us out of combat rez. I've told my mage friend its his new aggro dump. He still refuses to give me more than 1-2 GCD's to build threat. It works out fine about 90% of the time. The repetitive x pushing over his body before I rez is my little reminder.


All kidding aside, I'm glad the no Nature's Reach is doing good for you. :)
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idiggory wrote:
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#8 Jan 28 2009 at 5:30 PM Rating: Good
The trouble with that is when I try and just let him die to teach him a lesson, he ice-blocks and suddenly i'm struggling to save the poor healer! They should get rid of soulshatter, vanish, Iceblock & feign death - they teach stupidity and put our healers at risk!

#9 Jan 29 2009 at 7:03 AM Rating: Good
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Quote:
The repetitive x pushing over his body before I rez is my little reminder.

I have found that Cat Form is the best form to teabag with. :D

#10 Jan 29 2009 at 9:10 AM Rating: Good
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3,272 posts
I've never been a fan of cat tea bagging, I'd much rather give them the bear ***.
#11 Jan 29 2009 at 10:54 AM Rating: Decent
It's all about being in average to smart group. There are alot of combos I like. I do agree if you are bear tank it's better be in melee group. I agree silly mage can get a group wipe but then so can other class like a hunter have pet on aggess or just idiot don't listen. With average to smart group there alot of group combos that can work.

#12 Jan 29 2009 at 1:08 PM Rating: Decent
Yeah, next to mages, I find that hunters are quickest to make doom in my parties. Typically it is pet inspired aggro, or hunters that insist on pulling and forget that the tank isn't anywhere near them. I used to wonder why certain hunters always seem to net aggro, now i dont pay it thought, I just assume he still has his pet growling.
#13 Jan 30 2009 at 4:52 AM Rating: Good
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1,859 posts
With Misdirection and Feign Death, I think Hunters have little excuse for pulling aggro. (Unless the tank is really crappy I guess)
#14 Jan 30 2009 at 9:37 AM Rating: Good
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Horsemouth wrote:
ArexLovesPie wrote:
If you hate mages aoe pulling


This is why I am glad they gave us out of combat rez. I've told my mage friend its his new aggro dump. He still refuses to give me more than 1-2 GCD's to build threat. It works out fine about 90% of the time. The repetitive x pushing over his body before I rez is my little reminder.


All kidding aside, I'm glad the no Nature's Reach is doing good for you. :)


Recently, I've grown fond of starting a rez on people who died because they made a dumb mistake, only to cancel it at the last second. Not in pugs or raids or anything, but just when my steady group is doing heroics, and they make mistakes they really should know not to.
#15 Jan 31 2009 at 1:18 AM Rating: Decent
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Back in BC when I was resto I used to have to bres my buddy on his warlock almost every single trash pull because he thought it would be fun to load up as many mobs as possible with Seed of Corruption. After we found the best pally tank our server has to offer I no longer had to res him as much, but sometimes I made him do the corpse run just because it was a nice little punishment for pulling aggro.
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